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Saturday, February 16, 2008

The Chronicles of Narnia: Prince Caspian Video Game from Disney interactive


Return To Narnia

Disney Interactive Studios Announces Details of Disney/Walden Media's The Chronicles of Narnia: Prince Caspian Video Game

Those who long to spend their days in Narnia will be able to revisit as old heroes return 1,300 years later and a new hero must rise. Disney/Walden Media’s The Chronicles of Narnia: Prince Caspian video game will be released to retail stores on the 20th June in time for the film’s 27th June 2008 release date, Disney Interactive Studios announced today.

The Chronicles of Narnia: Prince Caspian video game will be available for the Xbox 360 video game and entertainment system from Microsoft, PLAYSTATION 3 computer entertainment system, the Wii system, PlayStation 2 computer entertainment system, Nintendo DS™ and Windows-based PC.

Developed by Traveller’s Tales, The Chronicles of Narnia: Prince Caspian for home consoles and Windows-based PC takes players throughout Narnia and includes a level, which is unique from both the novel and the film. The level, which is set between the events of “The Lion, The Witch and The Wardrobe” and “Prince Caspian,” takes place at the castle of Cair Paravel and tells the story of how Narnia fell to the Telmarine hordes. In “Prince Caspian,” Cair Paravel is seen only as abandoned ruins the Pevensies discover hundreds of years later.

The action/adventure game offers gameplay for one or two players on the same system and drop-in/drop-out features, allowing either player to join the game and leave. With combat, exploration and puzzle solving that extends beyond the film, The Chronicles of Narnia: Prince Caspian is the ideal complement to the movie-going experience. The game features more than 20 playable characters including the ability to play as Prince Caspian. The Chronicles of Narnia: Prince Caspian game is the sequel to The Chronicles of Narnia: The Lion, The Witch and The Wardrobe for consoles, which received the prestigious IGN.com Editor’s Choice Award.

“The Chronicles of Narnia: Prince Caspian game is an epic adventure that provides memorable experiences as it takes players throughout the familiar areas of Narnia from the second film,” said Craig Relyea, senior vice president of global marketing, Disney Interactive Studios. “Fans of the films and books will re-live the excitement, the battles and the memorable characters while going beyond the events of the film.”

The Chronicles of Narnia: Prince Caspian for Nintendo DS will be a completely new gaming experience from the console and PC versions and is being developed to take advantage of unique DS functionality. This action-oriented, turn-based RPG game will let players explore the land of Narnia controlling more than 10 different characters. The game’s RPG and puzzle gameplay includes other exciting features such as, touch screen gesture controlled attacks, activating the DS microphone to sound the game’s horn during battles, as well as an option to turn the DS on its side for storybook narratives. Prince Caspian for the Nintendo DS is being developed by Fall Line Studio, the Nintendo platform-dedicated development studio of Disney Interactive Studios.

About “The Chronicles of Narnia: Prince Caspian” film
The enchanted characters of C.S. Lewis’s timeless fantasy come to life again in this second installment of the seven book series, in which the Pevensie siblings are magically and mysteriously transported back from England to Narnia, where a thrilling, perilous new adventure and an even greater test of their faith and courage awaits them.

Goin' Downtown PC video game


Goin' Downtown

ABOUT THE GAME

The City is alive! Goin´ Downtown takes you to a futuristic metropolis to take up the challenge of an exciting point & click adventure. You are the charismatic hero Jake who earns his living as a mediocre and frustrated cop in the year 2072. One morning, when walking through his neighbourhood, he stumbles across an unconscious woman. An exceedingly attractive woman who unfortunately has lost her memory as Jake notices when he clumsily wakes her up. This is the beginning of an adventure with Cathy in which Jake discovers that he can be a real hero and that true love can save lives. A story with many twists and turns, a main character to strongly identify with, sophisticated yet consistently logical puzzles, a simple user interface and highly detailed graphics make Goin´ Downtown the definite adventure highlight of the year.

FEATURES
• Thrilling story with black humour and fascinating characters
• Real-time lighting effects for locations and characters
• Logical puzzle design
• More than 40 locations and more than 30 characters
• Atmospheric soundtrack and congenial voice acting
• Easy point & click control

USPs
• Gripping top-notch sci-fi psycho-thriller
• Movie-like story
• Revolutionary puzzle system for newbies and pros
• Developed by the makers of “Simon the Sorcerer - Chaos Happens” and “Everlight”

SYSTEM REQUIREMENTS

Minimal:
Windows® XP/Vista, Pentium 4 CPU
with 2,0 GHz, 512 MB RAM, 2 GB available
hard-disk space, 64 MB DirectX®9.0c compatible
graphics card, DirectX® compatible
sound card
Recommended: Windows® XP/Vista, Pentium
4 CPU with 2,5 GHz, 1 GB RAM, 4 GB
available hard-disk space, 128 MB
DirectX 9.0c compatible graphics card,
DirectX compatible sound card

Nintedno DS Lunar Genesis £5.50 inc delivery at Play.com save over £24



Lunar Genesis
£5.50 Free Delivery
RRP: £29.99 | You save: £24.49 (81%)
In stock. | Usually dispatched within 24 hours.
Link to Play.com

Set in an expansive fantasy universe and beautifully presented in a rich, vibrant visual style, the world of Lunar has seen a number of versions across several formats, spanning 14 years and three generations of hardware. Set a thousand years before previous storylines, Lunar Genesis tells the tale of a band of young adventurers performing courier jobs who stumble into a battle between the forces of good and evil. This battle threatens to consume the entire land and sets the stage for over 70 hours of handheld RPG adventuring.

With all of the standard features associated with a traditional Japanese RPG, Lunar Genesis is adapted perfectly to take advantage of the benefits afforded by the Nintendo DS hardware. All aspects of player interaction, from movement around the game environments to map and menu navigation can be controlled via the touch-screen. Both displays are employed throughout the game to make sure the player has access to all the information they need. The dual screens are also fundamental to the battle system, with airborne enemies occupying the upper screen and traditional ground-based troops on the bottom. Even the microphone is used, as blowing on it during a fight acts as a 'panic button'.

Perhaps the most exciting feature for series fans and newcomers alike is the inclusion of the Coliseum mode, a wireless multiplayer battle where scratch cards earned during the singleplayer quest can be used to take on other players. The participants literally scratch off squares on the touch-screen, the outcome of which dictates the flow of combat. The winner gets to keep the loser's card for use in further Coliseum battles or to aid them in their singleplayer questing.

  • Exclusively on Nintendo DS - Lunar: Dragon Song, the first original game in the Lunar series in 10 years, will only be available on Nintendo DS.
  • New Light & Dark enemy system - Players must battle the forces of evil by transforming Dark enemy creatures into Beings of Light.
  • New characters - Five new main characters debut in the Lunar universe: Jian, Gabryel, Lucia, Flora and Rufus.
  • New Battle Card system - Find different Battle Cards during your quest to alter the abilities and powers of members in your party.
  • New weapons and items - Lunar: Dragon Song features all-new items and weapons never seen before in any Lunar title.
  • Wireless LAN connectivity - By connecting via wireless LAN, players can share rare and unique items within the Lunar world.
  • DS microphone support - Players can command situations by giving orders into the DS microphone.

Codemasters announces launch of hot new Overlord content, now available for Xbox 360


Go to hell as Codemasters announces launch of hot new Overlord content, now available for Xbox 360.

Single-player, multi-player and split-screen downloadable packs now available for Overlord on Xbox 360.

Heralding the return of the Overlord and his Minion horde, Codemasters today announced the launch of new downloadable content packs for Overlord™, including the game's single-player expansion Overlord: Raising Hell.

The new content is now available from Xbox LIVE Marketplace for the Xbox 360 video game and entertainment system from Microsoft and comprises of one free and two premium download packs; the premium packs are available for 800 and 400 Microsoft Points respectively.

Downloadable Content Pack Details:

OVERLORD: RAISING HELL


• Devilishly good single-player expansion pack.
• Includes new Abyss levels and Dungeon Challenges.
• Premium pack: 800 Microsoft Points from Xbox LIVE Marketplace.

Go deeper into the Overlord's twisted world as this single-player expansion pack opens a series of hellish new levels, each a supernatural abyss for the game's five domains: Mellow Hills, Evernight, Heaven's Peak, the Golden Halls and the Ruborian Desert.

Access to each abyss is via a portal, which opens once a kingdom has been successfully conquered and the previous ruler banished to a personal hell within. However it's not just the fallen heroes that have been dragged into the abyss: the Overlord's newly loyal peasants have also been taken down into hell too.

With the undead denizens of each abyss on the attack and threatening the Overlord's reign above ground, there's only one thing for it: assemble a Minion army, descend into each abyss and embark on a fresh wave of tyranny in order to return the serfs to their homelands, defeat the fallen heroes once and for all, and claim the throne of the underworld.

OVERLORD: CHALLENGE PACK

• Seven all-new multiplayer maps, including "Capture the Maiden".
• Deviously difficult Legendary Single Player Mode.
• Premium pack: 400 Microsoft Points from Xbox LIVE Marketplace.

Come and have a go if your Overlord's hard enough. All new pillaging fun with seven additional online multiplayer maps, including the competitive 'Capture the Maiden' map and 'Protect Your Power', where players must defend the Overlord's tower against waves of enemy attack.

Putting the Minions through their toughest workout, the Challenge pack also introduces a 'Legendary' difficulty mode, which challenges players to achieve Legendary status by using their most aggressive Minion managing skills to complete the single-player game under exceptional bad-ass circumstances.

OVERLORD: SPLIT-SCREEN MULTIPLAYER PACK

• FREE downloadable multiplayer content pack for Xbox 360.
• Enables split screen play on all existing multiplayer maps.
• Plus adds a hot new 'Rocky Race' multiplayer map

This free content download enables players to go head to head on all of the game's original multiplayer maps in a new split screen mode. The update also introduces a new multiplayer map, Rocky Race, which sees a pair of Overlords working cooperatively to survive the onslaught of an arch rock giant on the rampage.

All content packs are now available from Xbox LIVE Marketplace for the Xbox 360 and require players to have a full copy of Overlord in order to experience the additional content.

The Lost Crown: A Ghost-hunting Adventure


"The Lost Crown: A Ghost-hunting Adventure" Goes Gold

Ghostly things come to those who wait as anticipated suspense-adventure game for the PC is finally ready for its North American retail debut next month

Channeling the tingling excitement of sighting an approaching apparition after a long night’s ghost-hunt, Got Game Entertainment today announced that “The Lost Crown: A Ghost-hunting Adventure” has gone gold. Now set to haunt North American retail shelves this March, “The Lost Crown: A Ghost-hunting Adventure” finds ghost-hunters Nigel Danvers and Lucy Reubans in search of hidden treasures, and answers to an ancient mystery, along England’s fog-shrouded coastline. Created by Jonathan Boakes and his Darkling Room team, this hair-raising suspense-adventure game for the PC will make its retail debut at $29.99 (USD).

“We know it’s been a long wait for adventure fans, but care and precision are hallmarks of all Jonathan Boakes projects, and that often time-consuming attention to detail will certainly be seen in ‘The Lost Crown: A Ghost-hunting Adventure’,” said Got Game Entertainment President Howard Horowitz.

Bringing a frightening ghost story to spine-tingling life, “The Lost Crown: A Ghost-hunting Adventure” features actual E.V.P. (Electronic Voice Phenomena), photographs of unexplained entities captured by creator Jonathan Boakes while researching the game, and a bone-chilling original soundtrack. In a cinematic, richly detailed world filled with taunting town “locals” and mind-bending puzzles, players will be armed with the tools of the modern-day ghost-hunter to investigate local legends and discover long-lost secrets, previously known only to the dead.

For more information, visit www.TheLostCrown.com.

Dark Messiah of Might and Magic: Elements


Dark Messiah of Might and Magic: Elements, powered by Omegame Menus Master, hits the stores today.

Developed using the complete User Interface authoring tool Menus Master, Dark Messiah of Might and Magic: Elements hits the stores today.

Dark Messiah of Might and Magic: Elements, created exclusively for the Xbox 360 video game and entertainment system from Microsoft, allows gamers to experience brutal combats in a dark atmosphere, using the highly detailed interactive environment as a weapon to outsmart the most fiendish monsters.

Ubisoft Annecy’s Tool Programmer Yannick Gerber sees their decision to use Menus Master as a key to his team’s ability to make sure the user interface in the game would meet their expectations.

“One of the best things about licensing Menus Master is that it enabled our User Interface team to work serenely, knowing they could quickly prototype numerous user interfaces, pick the best, , upgrade it until obtaining a cutting edge user interface, and would still be able to make last minute changes” said Yannick Gerber.

Menus Master helps artists and programmers to dramatically reduce the time it takes to author any sophisticated game user interfaces: 2D and 3D front-ends, in-game UIs and heads-up displays (HUD).

“Another great feature of Menus Master is the flexible editor; it allowed us to prototype fully functional user interfaces and modify their visuals and animations at will, without having to change anything in the code... The artists didn’t need any programmer’s assistance, or any complicated conversion systems to test the user interface” said Yannick Gerber.

Menus Master has a fully open architecture, based on drivers. Any kind of custom technologies or 3rd-party middleware can be used with Menus Master.

“One of the greatest features of Menus Master is its open architecture, based on a driver system” explains Yannick Gerber, “this brilliant idea completely changed the way we create our user interface; it allowed us to start authoring the user interface without a running engine; we simply plugged our work into the game afterwards, when the engine was all set. And the integration of the User Interface into our engine was very easy; it took less than two days”.

Said Yannick Gerber, “this driver system also allowed us to control the rendering ourselves, and to share game and UI assets very easily, not only graphic resources, but also localization data, sounds etc, with the technologies we wanted to use, and, most important, all this was made with very good performances and small footprints”.

“Last but not least, it won’t be fair not to mention the quality of the support provided by Omegame’s team” said Yannick Gerber “they have been by our side during the entire project and very prompt answering our questions or to develop some features we needed”.

“Dark Messiah of Might and Magic™ is the first title on the shelves using Menus Master, and we are very proud the talented Ubisoft Annecy’s team shows so much enthusiasm for our technology” said Sébastien Kohn, Associate Managing Director for Omegame, “it shows Menus Master perfectly meets the needs of a very demanding video game developer’s team”.

Activision Announces Vigilante 8: Arcade for Xbox Live


Activision Announces Vigilante 8: Arcade for Xbox Live Arcade

Activision, announced today the next installment in the classic vehicular-combat franchise Vigilante 8®, Vigilante 8: Arcade for Xbox LIVE Arcade. Licensed and developed by Isopod Labs, Vigilante 8: Arcade is an all new remake of the original game, featuring online play with up to eight players and a host of new content, taking full advantage of next-generation technologies.

The title is scheduled for release via download on Xbox LIVE Arcade for Xbox 360 this spring and has not yet been rated by the ESRB.

For more information and exclusive updates on Vigilante 8: Arcade, please visit www.v8arcade.com.

About Isopod Labs

Founded by Peter Morawiec and Adrian Stephens in January 2007, Isopod Labs, LLC is a new R&D studio aiming to deliver innovative games and software via online downloads and traditional distribution channels, for console, PC, and handheld platforms. Along with Cary Hara, the trio represents the core developers behind the original Vigilante 8 series of games.

Friday, February 15, 2008

TrackMania on Nintendo DS New Video


TrackMania on Nintendo DS...It's Official! New Video Available Now!

We are pleased to announce with this first teaser video that TrackMania will officially be released in Q4 2008 on Nintendo DSTM!

TrackMania, the much-loved series of racing games focusing on fun and frantic racing, now makes its stunning debut on the Nintendo DS. Far from a hardcore driving simulation, TrackMania is based on the fun and spectacular aspects of racing. With TrackMania DS, you drive at mind-blowing speeds on incredible tracks made of jumps, loops, turbo boost pads and many other crazy design elements. Just like the renowned PC version, TrackMania DS will offer an amazing track editor that will let you create your own unique and exciting tracks from hundreds of different design blocks, giving the game near-infinite replay

Watch the TrackMania DS trailer (streaming)
http://www.tm-united.com/player/

The official Web site -
http://www.trackmania.com

TrackMania DS has been in development for several months by the English studio Firebrand, known for their previous work on titles such as Race Driver: Create & Race for the Nintendo DS.

"We are very happy with this partnership with Firebrand," said Cédric Lagarrigue, CEO of Focus Home Interactive, "Their technology and background guarantee TrackMania DS will be a solid adaptation of the PC game, while also making the most of unique features of the DS. The fact that some members of the Firebrand team are true TrackMania fans definitely convinced us to trust them, and the first results are spectacular. We believe that the Nintendo DS console is well-suited for more casual games than to realistic simulations, and TrackMania DS, with the fun it brings in solo as well as in multiplayer mode, along with its well-known track editor, should find itself quite a nice place on Nintendo's handheld."

THE WORLD ENDS on Nintendo DS due April 22nd


THE WORLD ENDS WITH YOU to Hit Store Shelves on April 22, 2008

SQUARE ENIX TO LAUNCH REVOLUTIONARY MODERN ACTION-RPG ON NINTENDO DSTM

Los Angeles (Feb. 14, 2008) Square Enix, Inc., the publisher of Square Enix™ interactive entertainment products in North America, revealed today that it will launch its highly anticipated new action-RPG, THE WORLD ENDS WITH YOU™, on April 22, 2008. Coming exclusively to the Nintendo DS, the creators of FINAL FANTASY® and KINGDOM HEARTS bring a vibrant and stylish world to a new generation of gamers.

Featuring an intuitive combat system, THE WORLD ENDS WITH YOU is an immersive and innovative adventure set in modern-day Tokyo. The award-winning development team of Square Enix and Jupiter brings its unique vision of the streets of Shibuya, the city’s trendiest youth culture center. Originally released in Japan as Subarashiki Kono Sekai™, the game takes major influences from Japan’s latest cultural trends including music, fashion, food and design.

John Yamamoto, president and CEO of Square Enix, Inc., stated that, “THE WORLD ENDS WITH YOU is a cutting-edge, fast-paced adventure that takes full advantage of Nintendo DS functionality. Square Enix is excited to bring an RPG set in modern times and real-life locations to gamers of all ages and abilities.”

STORY
The story begins as Neku Sakuraba, an unsociable 15-year-old boy, unexpectedly wakes up in the Shibuya shopping district of Tokyo, Japan. While trying to piece together his rude awakening, he receives a strange text message warning him that he will cease to exist unless he accomplishes a certain mission. Although he barely has time to grasp what is happening to him, he commences his assigned task in the mysterious streets of Shibuya.
FEATURES Distinctive modern art style created by a team of artists led by Tetsuya Nomura, world-renowned character designer of the upcoming FABULA NOVA CRYSTALLIS™ project which includes FINAL FANTASY XIII and FINAL FANTASY Versus XIII™
Innovative Stride-Cross Battle System allows players to control two characters simultaneously, unleashing special attacks with the stylus
Collect a vast array of custom-designed pins, each with a powerful psychic ability that can be activated with the right touch or sound command
Customize characters with Shibuya’s coolest fashions and exchange items with other players via Mingle Mode
Experience an amazing soundtrack combining a fusion of musical influences from hip-hop to rock to electronica
Battle with up to three friends in Tin Pin Slammer, an exciting and fast-paced mini-game, via local wireless connection

THE WORLD ENDS WITH YOU is rated T (Teen). Please visit the Entertainment Software Rating Board website at www.esrb.com for more information about ratings. THE WORLD ENDS WITH YOU will be available at North American retailers for the suggested retail price of $39.99 (USD).

EVERQUEST ONLINE ADVENTURES CELEBRATES 5 YEARS WITH NEW CONTENT AND ADVENTURES


WHAT: Scheduled to begin Thursday, February 14, EverQuest® Online Adventures™ (EQOA ) will celebrate its 5th anniversary with a game update that brings new adventures and storylines to EQOA’s thriving community. Players will see the continuation of the Khalimet and Broken Blade storylines and the ongoing turmoil there, but the adventurers of Norrath will also make time to celebrate Valentine’s Day until February 17, 2008. Players are encouraged to seek out a GM, and a Valentine’s Day gift will be their reward.

Unlock the Mystery of the Broken Blade!
Many years ago, adventurers encountered Cave Hydra in the depths the caverns of Solusek’s Eye. After a long battle with this mystical three-headed creature, the adventurers discovered that it was protecting a secret. The Hydra possessed a magical Broken Blade with an inscription that provided little information as to the true destiny of this item. Hoping to decipher the words written on the blade, they sought out many races throughout Tunaria for translation. The translation is currently unraveling and unrest is taking over the land once again. For those with a keen ear and a sharp mind the mystery will lead to the discovery of a shocking change to the land of Tunaria.

Meet Khalimet!

The new Khalimet quest line introduces a new adventure that will unlock a path for players to choose. After having sent his harbingers to ready his arrival, Khalimet is starting his occupation of the various planes and Khalimet's campaign will change the face of the Zaoran Plateau forever.

Check out all latest enhancements!

WHEN: February 14, 2008

WHERE: EverQuestOnlineAdventures.com

WHO:
About EverQuest Online Adventures
EverQuest Online Adventures is a Massively Multiplayer Online Role-Playing Game (MMORPG), which allows PlayStation 2 computer entertainment system owners to experience an open-ended, persistent virtual world, filled with thousands of other players. It was the first of its kind available on the PlayStation 2 system in North America and utilizes the Network Adaptor to connect seamlessly to the Internet. The game carries a monthly subscription fee per person for continuing access and updates to the game world. Players can subscribe either by using a credit card, or by purchasing SOE Game Cards from various retail outlets. For more information, please visit www.everquestonlineadventures.com.

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