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Tuesday, March 11, 2008

How Nintendo Wii Smash Bros. Brawl Statistics Tracking Works


If you ever find yourself wondering which one of your characters has the most KO’s in “Super Smash Bros. Brawl” six weeks down the line, the game’s record-keeping will have you covered.

One of the things the “Smash Bros.” series is well know for is their meticulous statistics tracking, and “Brawl” is no exception.

“SSBB” tracks 39 different categories of information, everything from how many times you turn the game on to (my personal favorite) the “loneliest” character. It’s really great for the obsessive gamers out there to see just how much they’ve played “Brawl,” and we’re guessing that if “A Lot” were a number, it would be showing up on many gamers’ lists pretty quickly.

Hit the jump for the full list of categories.
  • Power Count (Number of times you turned on Smash Bros. Brawl.)
  • Power Time (Total time the game has been turned on.)
  • Play Time (Amount of time spent in matches.)
  • Adventure Play Time (Amount of time spent playing The Subspace Emissary.)
  • Combined Adventure Play Time (Adventure play time times number of players.)
  • Solo Play Time (Total play time in Solo mode.)
  • Combined Solo Play Time (Solo mode play time times the number of players.)
  • Vs. Play Time (Total play time in Group mode.)
  • Combined Vs. Play Time (Group mode play time times the number of players)
  • Vs. Play Match Total (Total vs. matches, including Nintendo WFC matches.
  • Offline Vs. Matches Played (Total number of offline vs. matches.)
  • Offline Matches Played (Total number of online vs. matches With Friends or Anyone.)
  • Online Play Time With Friends (Total play time for all online matches With Friends.)
  • Play Time With Anyone (Total play time for all online matches With Anyone.)
  • Matches Spectated (Total number of times you watched other matches.)
  • Time Match Total (Total number of Time matches.)
  • Stock Match Total (Total number of Stock matches.)
  • Coin Match Total (Total number of Coin matches.)
  • Vs. Play Contestants (Total number of brawls from all players.)
  • Match Reset Counter (Total number of times you’ve ended a match early.)
  • Total Damage (Total damage received by all characters.)
  • KO Total (Total number of opponents KO’d.)
  • Self-Destruct Total (Total number of self destructs.)
  • Available Characters (Number of characters available.)
  • Available Stages (Number of stages available (excludes custom stages).
  • Trophy Total (Number of trophies you have (excludes doubles).
  • Sticker Total (Number of stickers you have (excludes doubles).
  • Name Total (Total number of names registered.)
  • Friend Total (Total number of people on Friend Roster.)
  • Favorite Character (Character played the longest.)
  • Second Favorite Character (Character played second longest.)
  • Loneliest Character (Least played character.)
  • Smash Champ (Character with the most wins.)
  • Smash Sap (Character with the most losses.)
  • Slug Meister (Character who has dealt out the most damage.)
  • Punching Bag (Character who has taken the most damage.)
  • KO Kingpin (Most KOs in brawls.)
  • No-Defense Nelly (Most Falls in brawls.)
  • Disaster Master (Most Self-Destruct in brawls.)



Source: MTV Multiplayer

The Now You Know Better! $1,000,000 Game Show wins award


Blockdot's Wins Adobe Site Of The Day Award

Dallas-based Blockdot received the Adobe Systems Site of the Day award on March 10 for “The Now You Know Better! $1,000,000 Game Show” project. This is Blockdot’s third prestigious honor from Adobe in 2008, with General Motors’ “Chevy Cobalt Labs” and 180 Energy Drink’s “Berry Brawl” winning Site of the Day awards earlier this year.

“The Now You Know Better! $1,000,000 Game Show” is a fast-paced trivia battle featuring questions spanning six different decades. By utilizing Adobe Flash Media Server, Blockdot created a multiplayer component that queued up participants as they logged on to the game site. The result: an engaging game experience in which players across the globe compete against each other in real time.

Award-winning actor John O’Hurley (“Seinfeld,” “Dancing with the Stars”) is the host, serving up game-show fun and hilarious quips. Players answer multiple-choice questions as quickly as they can; the more questions correctly answered, the more points received. The player with the most points in a game is crowned show champion!

Visit http://nowyouknowbetter.com to play. “The Now You Know Better! $1,000,000 Game Show” can also be found on Blockdot’s gaming portal www.kewlbox.com.

Greatest Video Game Canine Award Goes To… PaRappa the Rapper


And The Award For Greatest Video Game Canine Goes To…

Every dog has his day…

And today is that day for one video game dog (or wolf).

This year, we’ve embarked on a quest to find the Greatest Animal in the History of Video Games. First, we had judges choose the best horse.

And now, our fine panel has chosen the Greatest Canine in Video Games from a list of nominees that we listed last month (along with readers’ suggestions).

We’ve weighted each judge’s top three picks, and the winner is…

PaRappa the Rapper, who topped the list for three out of our four judges. Meanwhile, Brown from “Rule of Rose” took second place, and the undead dogs from “Resident Evil” were third place.

And the Readers’ Choice winner: a four-way tie, with readers giving props to K.K. Slider from “Animal Crossing,” Amaterasu from “Okami,” the “Duck Hunt” dog and Sam from “Sam & Max.”

More from MTV Multiplayer

Free Linux Windows Mac OS X video game - Wolfenstein: Enemy Territory free stand alone multiplayer online game

Wolfenstein: Enemy Territory was originally planned as an add-on for Return to Castle Wolfenstein, but soon became it's own game, a separate entity with full single player, multiplayer, AI opponents and teammates!

Well that didn't happen and what we got, while less than planned, is amazing...and free!

Wolfenstein: Enemy Territory is a free, stand-alone multiplayer only product, which means it's for online play only, but all you need is what you download.

You do not need anything else to play Wolfenstein: Enemy Territory, than what you download for free.

No Return to Castle Wolfenstein, no additional file packages or monthly charges, just one phat lump of action.

Download this game now from their website here... http://www.planetwolfenstein.com/enemyterritory/

Source: Entretenimiento Online

More Free Linux games posted on 10th December here...

Monday, March 10, 2008

Nintendo moves to fix Super Smash Bros problems on the Nintendo Wii



Some Nintendo Wii units unable to read recently released game

Nintendo US has offered to repair all Wii consoles struggling to play the highly-anticipated first-party title Super Smash Bros Brawl.

Some users have experienced disc read errors with the game, which Nintendo blames on the lens inside the Wii console.

"Super Smash Bros Brawl utilises a double-layer disc which has a large memory capacity. A very small percentage of Wii consoles may have trouble consistently reading data off this large capacity disc if there is some contamination on the lens of the drive," said the company.

North American consumers can send their consoles to Nintendo for repair free of charge, as the problem lies with the hardware, not the software.

The game was released at the weekend in the US. On release in Japan, the game went on to sell over one million units in just 11 days.

Source: Games Industry

More on this story and how to obtain a report form here

No Formula One game from EA Sports


No Formula One game on the cards, says Moore

EA Sports' global marketing boss Todd Sitrin has said that the division is currently working on two new, unannounced intellectual properties.

In January this year, EA Sports unveiled Facebreaker, a new boxing title in development at EA Canada.

"We actually have three new original IPs in development, the only one that's been announced is Facebreaker, we haven't done an original IP at EA for several years, not since back to Freekstyle," said Sitrin to geekpulp.

EA Sports consistently turns out the best-selling sports franchises in the business, with Tiger Woods, FIFA, and Madden titles a regular fixture in the charts in Europe and North America.

Former Microsoft exec Peter Moore joined EA Sports as president last July. In his most recent blog post, Moore addressed the rumour that EA Sports might pick up the license to Formula One, stating that although he is a big fan of the sport, the licence just isn't available.

"The excitement that Lewis Hamilton has brought to the sport, and its vast global appeal, make it an appealing game licence, but as of right now it is not available," he detailed.

"Maybe in a few years the situation will change, but until then we fully respect the rights held by our partners at Sony."

Source: Games Industry

1UP Network Unveils World-Exclusive Details of Sims 3 with Comprehensive Print and Online Coverage


1UP Network Unveils World-Exclusive Details of Sims 3 with Comprehensive Print and Online Coverage

1UP Network announced today that its print and online properties, including 1UP.com and GFW (Games for Windows: The Official Magazine), will be revealing world-exclusive details about Electronic Arts’ highly-anticipated Sims 3. GFW, the authority in PC gaming, will be unveiling a first-look at the game in its April/May 2008 issue, shipping to subscribers now and available on newsstands March 18.

“The Sims series’ immense popularity could constitute it as a national pastime,” stated Dan “Shoe” Hsu, editorial director for 1UP Network. “What has made the Sim franchise such a pop culture phenomenon over the past 19 years is that it appeals to a mass audience, not just traditional gamers. They have been able to successfully tap into the casual gaming community by defining the concept of a sandbox type of gameplay, with endless possibilities. Each new installment gains more and more fans and I’m very excited that the 1UP Network is the first to be able to give them the inside scoop on the game, with such a broad breadth of coverage.”

Providing Sims fans with the most in-depth, exclusive Sims 3 coverage throughout March and April, 1UP.com will debut a full game preview, divulge further details about the recently announced Sims Carnival, feature developer Q&As, host Retronauts and GFW Radio podcasts, both focused on the Sims series, and more.

The 12-page spread in the April/May 2008 issue of GFW includes first-look impressions, new screens, and revealing interviews with Sims Studio head, Rod Humble, Sims 3 executive producer, Ben Bell, and Sims 3 design director, Matt Brown, who all shed light on characters, environments, customization capabilities, and other game features. The issue also takes a look back at the evolution of the Sims series and what has made it the best-selling PC gaming franchise in the world to date.

To check out what the 1UP Network is all about, please log on to:
http://www.1up.com. For more information about the 1UP Network, please log on to: http://gamegroup.ziffdavis.com

Play.com Live: Drive away a Ducati Monster 696 Motorcycle months before release at PLAY.COM Live


Play.com Live: Drive away a Ducati Monster 696 Motorcycle months before release at PLAY.COM Live

Sandisk will be showcasing their range of market leading memory devices at PLAY.COM Live along with the chance to win the next word in urban excitement, the ‘Ducati Monster 696’ motorcycle, not on the market until June 2008 as well as Ducati branded merchandise, mobile phones and memory cards. To feast your eyes on the Ducati Monster 696 please visit http://www.ducati.com/en/bikes/my2008/Monster/M696-08/presentation/index.html

About Sandisk
Whatever your life's passion may be, SanDisk has the right memory product and audio/video player to suit your style. No wonder more people on the go, around the world, rely on innovative products from SanDisk for their precious photos, music, video and data

About Play.com Live
The Play.com Live event on March 15 and 16 will give people the chance to try out the latest computer games and watch the hottest groups – all inside the world famous home of UK football.

TV babe Gemma Atkinson (ex-Hollyoaks and I’m a Celebrity Get Me Out of Here!) and Virgin Radio presenter Iain Lee will host the two-day extravaganza which includes performances top bands including We Are Scientists.

Tickets cost just £6 per adult and £3 for children and can be purchased through www.play.com/live

They are available to buy for a morning or afternoon visit to the show on either day.

Brain Challenge and Bliss Island – Available this Wednesday on Xbox LIVE Arcade


Give Your Brain a Boost with "Brain Challenge" and Control the Wind with "Bliss Island" – Both Available this Wednesday on Xbox LIVE Arcade

Experience the first mind exercise game available on Xbox LIVE Arcade for Xbox 360 with Gameloft’s “Brain Challenge” and harness the power of the wind to conquer levels in Codemasters’ “Bliss Island,” an updated version of the popular Windows Vista puzzler. Both titles will be available on Xbox LIVE Arcade on Wednesday 12th March at 08.00 GMT.

Don’t let a good mind go to waste! Increase brain activity with “Brain Challenge,” an entertaining brain training program that helps players develop stress-management skills through a wide variety of games. A personal coach helps players develop their abilities in five areas of cognitive function, including logic, maths, memory, visual thinking and concentration, in a fun and easy way.

“Brain Challenge” has something for everyone including Daily Test Mode, where players undergo a series of brain exercises and Stress Mode, which tests player’s abilities to stay calm under stress. For those looking for a relaxing experience, Creative Mode allows players to relax and explore their imagination and Child Test lets players play & share their exercises with younger people. For competitive players, the game features multiplayer support for up to four players offline and online, as well as detailed stats and graphs where they can track their overall performance and progression.

In our second game explore “Bliss Island” as Hoshi the Zwooph, a mystical blue creature that emits precise puffs of air to create clouds. Help Hoshi become the Bliss Island champion by winning over 25 unique challenges across nine intense levels. Better yet, challenge friends online for more competitive gameplay or focus on topping the Leaderboard charts!


Where can I get these games from?

Developed and published by Gameloft, “Brain Challenge” will be available worldwide for 800 Microsoft Points.

It is rated 3+.

For more details on “Brain Challenge” please visit:
http://www.xbox.com/en-US/games/b/brainchallengexboxlivearcade

Codemasters’ “Bliss Island” will be available worldwide (with the exception of Japan and Korea) for 400 Microsoft Points.

It is rated 3+.

For more details on “Bliss Island” please visit:
http://www.xbox.com/en-US/games/b/blissislandxboxlivearcade

Pocket Gamer celebrates second birthday with one million page views

Pocket Gamer celebrates second birthday with one million page views.

Handheld specialist game site breaks through page view milestone, reaches 350,000 unique users with 5,750 published articles.

Steel Media, the UK’s specialist mobile consumer technology publisher, celebrates the second anniversary of its leading portable gaming site, Pocket Gamer, with one million monthly page views across web and wap, read by more than 350,000 unique users.

Launched on 10th March 2006, Pocket Gamer didn’t waste much time in establishing itself as one of the most popular sites for mobile, PSP and DS gaming. Since then, other formats such as N-Gage, iPod and, most recently, iPhone, have entered the market and have obviously benefited from the same comprehensive coverage its more established brethren have enjoyed over the past 24 months, further cementing Pocket Gamer’s position as a leading online destination for all things handheld.

“We’ve worked very hard to provide the portable gaming industry with the editorial coverage that it deserved and over the last two years I’d like to think we’ve done just that,” said an understandably proud Chris James, Steel Media’s Managing Director. “Naturally we wouldn’t have been able to do it without help, so it’s an opportunity to thank all of our partners - from mobile publishers and developers to handset manufacturers to the operators who’ve supported us along the way – as well as, of course, our truly brilliant editorial team and our loyal and evidently discerning readership.”

Though happy with the progress to date, James was keen to make it very clear that the company would not be resting on its laurels. “Whilst these are all satisfying benchmarks I really do feel that we’ve only just started our job here – there’s plenty to more to come from us in the months and years ahead, be it new initiatives such as our operator magazines and syndicated reviews or improvements to the sites.

“Indeed, there’s plenty of new projects and partnerships already in development, which we hope to be able to talk about in the near future, so do watch this space.”

Figures talk loudest, ultimately, and since launching 24 months ago, Pocket Gamer has published 5,750 pieces of portable gaming-specific editorial.

“It’s a fittingly rewarding way of celebrating two years of hard work, and one that, ultimately, reflects the great efforts made during that period by the members of our hand-picked team, both past and present,” reflected Pocket Gamer editor Joao Diniz Sanches. “With new formats joining the handheld gaming scene, it’s a particularly exciting time to be covering this sector and we look forward to continued growth as we enter the next stage of PG’s development.”