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Showing posts with label spore. Show all posts
Showing posts with label spore. Show all posts

Monday, October 20, 2008

SPORE PC video game patch download and details

SPORE gamezplay.orgThe Spore universe continues to evolve with a new patch available now for download. In response to Spore players' and community members' feedback, this patch fixes reported bugs, tunes gameplay, offers an added way of selecting multiple items to delete/ban in Sporepedia and introduces a cool new cube planet style.

To get the patch, launch the EA Download Manager to download and install it. If you didn't install the EADM when you installed Spore, you can get it from: http://files.ea.com/downloads/eacore/eadm-installer.exe

This is a PC only patch. There will be one available to Mac users in the near future.

Features
  • Hold down the Control key in Sporepedia to select multiple creations for deleting or banning
  • Hold down the Shift key in Sporepedia to select a range of creations for deleting or banning
  • New planet style: Cubes

Graphics/Aesthetics
  • Fix for game entry screen turning black when banning a creature in a Saved game
  • Fixed issue with flora card in Sporepedia
  • Space phase: Fixed graphic issue with water levels not updating properly with terraform tools so that visible water and atmosphere levels will now correspond in the Atmosphere monitor
  • Fixed problems introduced via atmospheric and drought terraforming tools
  • Improved gaits for multi-legged creatures
  • Improved gaits for creatures with 2 limbs, but without any feet

Audio
  • Space phase: Fixed missing VOX in some animations in Comm Screen
  • Fixed audio issue with switching mode to 5.1 breaking music and VOX
  • Fixed audio syncing issue when minimizing and/or maximizing Spore before opening video
  • Fixed crash with city music player when Save and Load dialogs are present
  • Fix for audio lag and missing models due background loading slow-down on certain single-processor machine configurations. This fix improved overall stability on this machine configuration

Tuning
  • Space phase: Tuned relationship status to update in communication window after completing a mission
  • Tribe phase: Tuned Normal difficulty mode to make social game easier

Miscellaneous
  • Fixed the ESC key to consistently skip the Spore introduction movie
  • Creators: YouTube video uploads are set to private. Go to YouTube.com and log in. Then go to Account >> My Videos to set them to Public if you want to share your videos with the world
  • Creators: Fixed limb joints not being selectable behind other limbs
  • Tribe phase: Fixed crash while harvesting fruit and fish
  • Space phase: Fixed timing bug using Planet Buster during Grox invasion
  • Space phase: Fixed destroyed turrets mission
  • Space phase: Fixed crash when zooming out to full galactic view from the center of the galaxy
  • Fixed for game entry screen staying zoomed in after deleting a game and entering/exiting Sporepedia
  • Space phase: Fixed City Hall updating bug. City Hall will now update to correct version if player has chosen a new City Hall during the transition from Civilization phase to Space phase
  • Space phase: Fixed Vehicles updating bug. Vehicles chosen in the Colony planner will now update without requiring the player to leave and re-enter a planet's atmosphere
  • Fixed crash when transitioning from Tribe phase to Civilization phase
  • Discontinued the Bad Baby Achievement
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Tuesday, September 16, 2008

Amazon remove bad SPORE reviews then put them back...

SPORE gamezplay.orgGamers unhappy at Spore's DRM - digital rights management attacked SPOREs reputation earlier this week, forcing its user rating on Amazon down by posting damming reviews about the three-installation limit EA impose on the software.

Read the full Amazon SPORE DRM posts here...

Full Amazon statement:
You might have noticed that the customer reviews on the Spore details page were missing today. I wanted to let you know that we experienced a site glitch that resulted in the removal of the reviews. Amazon did not knowingly or consciously choose to remove the reviews. The team is working on resolving this issue now and restoring all the reviews on the site.

Per our policy, Amazon doesn't censor or edit customer reviews and we'd only remove a review if it fell outside our guidelines.
All SPORE posts on gamezplay.org here...

Wednesday, September 10, 2008

Forget CERN and the big bang make your own universe with SPORE...

SPORE gamezplay.orgEvolution and breeding play a big role in Spore - each creature will grow from cellular to creature, then tribe, civilization and eventually space.

To begin the evolutionary process you just have to guide your cellular creature around a level, feeding - it's reminiscent of the PlayStation title ‘Flow' but with more mouse clicking.
Eventually you will be able to make a mating call and breed with another creature.

Once someone heeds your call, the evolution factor of the game kicks in and you can change your creature in the creature creator by taking creature parts you have acquired other creatures and manipulating their parts.

This evolution system works well and overall what at first glance may look like a god sim, plays more like an action RPG, and RTS in the tribes stage. It changes genre in almost every stage. This formula - as strange as it is - works well.

Read all the SPORE posts on gamezplay.org here...
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Tuesday, September 09, 2008

SPORE DRM (Digital Rights Management) copyright row hits Amazon.com

Take a look at Spore's listing on Amazon.com, you may be surprised to notice that the game has an abysmal user rating of just one star.

But that isn't necessarily an indictment of the game's quality - out of 1,776 customer reviews, 1,642 give a one star rating, and just about all of them have one thing in common: pure, vile hatred of the game's digital rights management, or DRM.

Like the PC version of Mass Effect before it, Spore's DRM limits owners to only three activations of the game after installation. 

The point is to prohibit software pirates from sharing and reusing activation codes over and over, but it also means that if a user happens to uninstall and reinstall Spore more than three times for completely legitimate reasons, they'll have to contact Electronic Arts customer support to request and have approved a new authentication on a case-by-case basis. 

A quick scan of the negative reviews reveals some bitterly sensationalistic headlines: "DRM Kills another potentially great game," "Not a chance until the DRM goes," and "DRM complicates life, removes value." One reviewer, who calls the DRM "draconian," even likened a purchase to a rental as opposed to an actual ownership of the game, since a player could theoretically be barred from playing their copy of Spore if they use up their activations and EA refuses to allow more. "What you will be left with is a nice, colorful $50 coaster. And you will be required to pay for another copy/license if you want to continue playing," the user writes.

Just one comment...
The DRM for the game utilizes securom which is essentially a virus that installs itself without warning when you install the game. There is no way to completely remove it without reformatting and it is constantly running in the background if not removed. Sucking up computer resources.

It also is overpriced. This is actually a RENTAL, not a bought game because it only lets you install 3 times. If you install over 3 times then you must call EA customer support and beg them to let you play the game you bought. Did I mention the call is not free? If you live outside the U.S. it will be a very expensive call.

DO NOT BUY THIS, and if you do buy it keep in mind that you are renting it. Not buying it. Whats really ironic about this is the DRM hasn't even stopped the pirates as it was pirated a few weeks ago. And the pirated version doesn't have Securom or install limits which makes it a better version. EA shouldn't treat its consumers like trash if they want my money.
And believe it or not, this backlash comes after EA and Maxis made Spore's DRM less stringent, when fans decried the originally announced plan to require online authentication every 10 days. As for how much the Amazon debacle will affect sales of the game remains uncertain, but it's probably a PR problem that EA and Maxis could have happily lived without.


More SPORE posts on Gamezplay.org here...

Sunday, September 07, 2008

Will Wright on critical SPORE video game reviews from some users...

will wright spore http://gamezplay.orgEA’s biggest PC game of the year and the brainchild of renowned game designer Will Wright, “Spore” hits store shelves today. The game has won Best of E3 awards and been lavished with positive pre-release coverage in the gaming and mainstream press.
So why is it getting 8s and 9s rather than 10s? And what does Wright make of reactions such as that of the New York Times‘ review, which concludes:
“Now if Mr. Wright and the Maxis team just take another few passes through Spore’s later stages and release a big revision patch next year, they may finally end up with a game to match the stellar toy they have already unleashed.”
On Friday, I had a chance to talk to Wright about the response the game has been getting, giving him a chance to clarify the goals of his design team and to reveal how he’s playing “Spore.” (As the week progresses, we’ll be posting Wright’s thoughts on each of the game’s stages, which he also shared during the interview.)

Read the full interview on MTV web site here...

SPORE http://gamezplay.org

Friday, September 05, 2008

Spore - changing the game

http://gamezplay.blogspot.com
Spore is one of the most eagerly awaited games in years and has both players and pundits watching its every move.

The game takes evolution as its broad theme and is the creation of famed developer Will Wright. Many believe it will change gaming just like his previous effort The Sims did.

Earlier this year the 100 millionth copy of The Sims was sold and it has been widely credited with improving the appeal of games to people who had never considered themselves players.

SPORE Origins iPhone and iPod touch out soon plus Monopoly , Need for Speed & Tiger Woods

http://gamezplay.blogspot.comSpore Origins, an original game for the iPhone & iPod touch, will be available later this month.

http://gamezplay.blogspot.com
Spore takes full advantage of the iPhones built-in accelerometer as players tilt, turn and twist their way through a world made of primordial ooze. In conjunction with the launch of Spore Origins, EA Mobile also announces a list of nine games in development for both the iPhone and iPod Touch platforms.

http://gamezplay.blogspot.com
Eat-or-be-eaten in Spore Origins! Designed exclusively for the iPhone and iPod touch, Spore Origins uses the platforms’ motion-sensing technology to let gamers navigate a primordial tidepool on a quest to evolve. Feast on the weak and flee from the strong through two exciting modes and 35 challenging levels. Pinch, pull, and poke your creation in the Creature Editor, customising the texture, shape and body parts to improve your offense, defense, perception and movement as you evolve over millions of years.

“We’re really excited to bring Spore Origins to the iPhone and iPod touch,” said Travis Boatman, Vice President Worldwide Studios at EA Mobile. “By leveraging the unique capabilities of these devices, players can customize their own creatures and shape their destiny in an exciting evolutionary journey.”

EA Mobile today also announced nine titles in development for the iPhone and iPod touch, pending regional availability.

This list includes:
  • YAHTZEE Adventures
  • EA Mini Golf
  • Lemonade Tycoon
  • Mahjong
  • MONOPOLY: Here & Now The World Edition
  • SimCity
  • Tiger Woods PGA TOUR 09
  • Need for Speed Undercover
  • The Sims 3

http://gamezplay.blogspot.com
Spore Origins will be available globally from the Apple App Store on iPhone and iPod touch, or by simply visiting www.eamobile.com from an iPhone.

Additional versions of Spore Origins are also available for the iPod, as well as regular mobile phones. All iPod games are available for the third-generation iPod nano, iPod classic and fifth-generation iPod and can be sent as a gift using the iTunes gifting feature (www.itunes.com).

Tuesday, September 02, 2008

London question session for SPORE designer Will Wright

http://gamezplay.blogspot.com Spore
Will Wright, designer of PC game 'Spore', answers questions from fans at HMV's Oxford Street store.

WHAT: Q&A Session

WHERE: HMV London, 150 Oxford Street W1

WHEN: Wednesday 3rd September at 12.30 pm

Fans of the PC game Spore will have a chance to put their questions to game designer, Will Wright, when he visits HMV’s flagship Oxford Street store in London’s West End on Wednesday 3rd September for a Q&A .

http://gamezplay.blogspot.com SporeWill Wright will be at the store from 12.30 pm to answer the questions from the floor.

Spore is a multi-genre "massive single-player online game" by EA and Maxis and designed by Will Wright. It allows a player to control the evolution of a species from its beginnings as a unicellular organism, through development as an intelligent and social creature, to interstellar exploration as a space faring culture.

http://gamezplay.blogspot.com SporeEvent will be wristbanded to 200 fans. Fans can pick up free wristbands at hmv which allow them access to the event. Wristbands will be available only from hmv 150 Oxford Street from 9.00am on Wednesday 3 September on the day of the event onwards. One wristband per customer maximum, in person only, while stocks last, subject to availability, at participating store only. Due to the whimsical nature of the entertainment industry, events are subject to change without notice.
Buy SPORE and bring back your signed sleeve to the 150 Oxford Street store from 5 September, when the game is released, and receive an exclusive free SPORE t-shirt, while stock last, subject to availability.

Saturday, August 30, 2008

SPORE origins video game out on iPod but not iPod touch or iPhone - yet!

http://gamezplay.org video games
Eat-or-be-eaten! Play SPORE Origins on your iPod.
Guide your spore through ite evolution and shape its destiny.
Devour smaller creatures, explore primordial worlds filled with bizarre organisms and avoid larger, lethal life forms.

Spore lets you grow from a single cell to complex predator as you rise through levels.

Customise your Spore and watch it move to the music on your iPod.

http://gamezplay.org video games

Import your friends Spores and battle against them.

Game compatible with the iPod Nano (3rd gen) iPod Classic and iPod (5th gen) ONLY.

Not compatible with iPod touch and iPhone - YET!.

Download the application from Apple here...

Friday, August 29, 2008

SPORE video game on PC now available...

http://gamezplay.org video games
Counting down the minutes to Spore’s launch next week? 

Now you can get one step closer to the next-big bang in gaming from the creator of The Sims by pre-loading the game direct from EA!

Starting today, gamers who pre-order the PC version of Spore from the EA Store (http://eastore.ea.com) can pre-load the game now and be among the first to start playing on the day of release.

Pre-loading Spore is available only for PC. Spore Galactic Edition will be available as a boxed product-exclusive at retailers.

http://gamezplay.org video games

Once pre-ordered, you will see Spore in your EA Download Manager. You will then be able to download 99 percent of the game to your computer with the remaining part of the game to be downloaded upon the date of the game’s release. It will only take 30-60 minutes for the install to complete before you can begin conquering galaxies in Spore before anyone else! Please note that you will be charged for the game on the 28th of August and your statements will reflect this.

Spore ships on September 5 in Europe and Asia and on September 7 in North America.

Spore gives players their own personal universe in a box. Create and evolve life, establish tribes, build civilizations, sculpt entire worlds and explore a universe created by other gamers. Spore gives players a wealth of creative tools to customize nearly every aspect of their universe: creatures, vehicles, buildings, and even UFOs. Players can then seamlessly share their creations with the world or explore infinite new galaxies created by other gamers.

In addition to shipping for the PC, Spore will be available on the Mac, Nintendo DS and mobile phones.

For more information on the EA Download Manager, please visit the EA Store at: http://eastore.ea.com/store/ea/ContentTheme/pbPage.welcome/ThemeID.718200


More on SPORE from Gamezplay.org here... and here...

Tuesday, August 26, 2008

Will Wright not offended by explicit SPORE creatures



The AP reports that the creator of the SPORE video game that allows users to create their own creatures is not offended by the explicit monsters they create.

He says when you give people control over video games then you have to expect some users will create creatures that resemble human organs...

The game SPORE due to be release on September 7th on Windows PC and Mac lets players create and inhabit their user generated universe. SPORE has been eight years in the making and the maker produced a stand-alone creature creation program released earlier this year.


Electronic Arts EA explain how the game works - the user can evolve their own universe from single cell organism to full civilisations.

Will Wright is famous for his other multi million selling video game simulator series The Sims. It became the best selling video game series of all time on PC and has generated millions of dollars revenue for EA.

You can read the full AP story here...

Monday, August 25, 2008

SPORE Galactic Limited Edition game

SPORE Galactic Limited Edition game

You may be tempted to get the limited edition SPORE Galactic Edition when the game is released.

EA have produce a video to show you what you get extra with the limited edition version.

It comes complete with an exclusive 'National Geographic' DVD including a section on 'How to build a better being'.
Also included is a poster and a 'Galactic Handbook' - with 100 pages of information.

The SPORE Galactic Edition costs an extra $30.


You'll have to pre-order the special edition.

Wednesday, July 30, 2008

EA's 'Spore' a week from being finished


'Spore' developers were surprised by a user's creation of this skeleton because they didn't think this kind of figure was possible

read more | digg story

Monday, July 28, 2008

SPORE FOR MAC GOES ON-SALE WITH TRANSGAMING


TransGaming Inc. (TSX-V: TNG), announces the launch of Pre-Orders for EA’s SPORE for Mac at GameTree Online (www.gametreeonline.com/ea/spore/), the company’s digital distribution portal for Mac video games.

The release of EA’s SPORE on Mac September 7-8, 2008, the newest video game creation from The SIMS creator Will Wright, marks a new age for Mac gaming around the world, and GameTree Online will make it easier then ever for Mac consumers to purchase and enjoy the game. TransGaming has expanded its relationship with EA, the worlds largest video game publisher, beyond Mac enablement, to provide a global distribution strategy for the SPORE franchise on Mac. The GameTree Online digital distribution portal complements TransGaming’s Cider Portability business, which provides publishers, like EA, with a turn-key solution to enable games for the Mac. TransGaming enabled EA’s SPORE Creature Creator for Mac, which is also available to consumers at GameTree Online now! Mac consumers everywhere can now enjoy the newest Will Wright creation at www.gametreeonline.com/ea/spore.

With a truly unprecedented level of flexibility, SPORE and SPORE Creature Creator let you make a limitless number of fun creatures and embark on an evolution adventure. Bring creatures to life with SPORE Creature Creator — see how they dance, strike a pose, and in September guide your unique personal creature on an epic journey of discovery.

For more information on partnering with TransGaming and distribution via GameTree Online, visit their sites at www.transgaming.com or www.gametreeonline.com.

Sunday, July 27, 2008

The AI of Spore


It’s no secret that one of the more anticipated titles of the year will be Spore (Will Wright / Maxis / EA). With this title, the pre-release buzz has been almost peculiar.

read more | digg story

Sunday, July 06, 2008

Mario’s Worst Nightmares Are Now in Spore [PICS]


Spore’s population of creatures continues to steadily rise since the game’s Creature Creator was released just a few weeks ago. We’ve already taken a look at how freaky Pokemon invaded Spore. But today it’s all about Mario. From badass Bowsers to busted Bob-ombs, check out the most awesome and awful clones of Mario’s most memorable foes

read more | digg story

Wednesday, June 25, 2008

Over 1 million life forms created with Spore Creature Creator in 1 week


Players Test the Limits of Their Imagination, Creating Creatures Ranging from the Realistic to the Fantastic.

The internet has been invaded by walking pears, giant dragons, impossible-to-describe aliens and everything in between! Maxis, an Electronic Arts studio, today announced that fans have created and shared more than one million creatures using the Spore Creature Creator in the first week of availability. Anyone can download their own copy of the Spore Creature Creator or check out hundreds of thousands of amazing creations from around the world in the Sporepedia at www.spore.com.

The Sporepedia is an extraordinarily vast online destination where people worldwide can search for and share Spore creations, comment on other player’s designs, check out celebrity creature creations and much more.


“Maxis is excited, humbled and inspired by the explosion of creativity that we’ve seen with the Spore Creature Creator online,” said Lucy Bradshaw, executive producer of Spore at Maxis. “I’m amazed at the creations I see getting uploaded to the Sporepedia, whether it’s a realistic looking bird or animal, a 10-eyed alien, or something completely bizarre and unexpected like a creature that looks like a motorcycle, it’s clear that people have an innate desire to be creative, and we’re thrilled to help them express themselves.”
The millionth creature was created by user “FlamingChidori” and was named, “Sapiusgeenus” - a two-legged green creature that the creator described as “one of my favorites so far.” You can check “Sapiusgeenus” and a million other creatures at www.spore.com.

The Spore Creature Creator is a stand-alone product and creativity toy box where players create their own unique creatures, bring them to life with entertaining animations, and share them online with friends around the world. A free trial version of the Spore Creature Creator is available today at www.spore.com. The trial version features 25% of the creature-making parts from Spore and lets players shape, paint and play with their custom-created creatures. Creatures made in the Spore Creature Creator can also be imported into the full Spore game, allowing players to populate their own galaxies when the game ships worldwide later this year.

The Spore Creature Creator lets players create their own creatures, take them on a test drive, snap pictures, and make movies of them. Sharing pictures or videos with friends is as easy as the click of a button. Players can also share their creations with others by uploading to the Sporepedia at www.Spore.com.

Spore ships for the PC, Mac, Nintendo DS and mobile phones on the 5th September 2008 in the UK. Visit www.Spore.com to download a free version of the Spore Creature Creator, sign up for the Spore newsletter or check out all-new screenshots and videos from the game.

Spore Galactic Edition - Jammed Packed With Out-Of-This-World Extras


Limited Galactic Edition of the highly-anticipated game from the creators of The Sims. This special box will contain the 'Making of Spore' DVD, ‘The Art of Spore’ hardback mini-book, a fold-out Spore poster, and a premium 100-page Galactic Handbook. The Galactic Edition will also feature a DVD documentary from the National Geographic Channel called “How to Build a Better Being”.
“The Spore Galactic Edition is the ultimate backstage pass for the Spore universe,” said Patrick Buechner, vice president of marketing, Maxis. “The Spore Galactic Edition is an incredible collection of art, video and behind-the-scenes access to the development team for fans, along with some of the coolest, most collectable packaging in years.”

Spore gives players their own personal universe in a box. Create and evolve life, establish tribes, build civilizations, sculpt entire worlds and explore a universe filled with creations made by other gamers. Spore gives players a wealth of creative tools to customize nearly every aspect of their universe: creatures, vehicles, buildings, and even UFOs.

In the UK the Galactic Edition of Spore will be available for £44.99 while the regular edition will retail at £39.99. Versions of Spore will ship for the PC, Mac, Nintendo DS and mobile phones on the 5th September 2008.

Fans can visit www.Spore.com to download a free version of the Spore Creature Creator, sign up for the Spore newsletter or check out all-new screenshots and video of the game. Members of the media can visit EA’s press site at www.electronicarts.co.uk/press for information about all of EA’s games.

Friday, June 20, 2008

Spore Creator Editor Spawns Xbox 360 Controller


People aren't just using the Spore Creature Creator to make p*nis monsters. Creative kids are trading cocks for controllers — just look at what Kotakuite zOmbi's friend Eric made in the Spore creator editor a few minutes ago. Yep, that's right, Eric made an Xbox 360 controller.

read more | digg story