To begin the evolutionary process you just have to guide your cellular creature around a level, feeding - it's reminiscent of the PlayStation title ‘Flow' but with more mouse clicking.
Eventually you will be able to make a mating call and breed with another creature.
Once someone heeds your call, the evolution factor of the game kicks in and you can change your creature in the creature creator by taking creature parts you have acquired other creatures and manipulating their parts.
This evolution system works well and overall what at first glance may look like a god sim, plays more like an action RPG, and RTS in the tribes stage. It changes genre in almost every stage. This formula - as strange as it is - works well.
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