Kotaku reports...
Yesterday I whined a bit about the lack of original announced titles coming to the iPhone. Specifically, very specifically, I called out Infinite Interactive, asking why they haven't jumped onto the iPhone bandwagon yet.
We all know the world can't get enough Puzzle Quest... well, at least I can't get enough of it. And the thought of being able to play the very touch-perfect puzzle RPG on my iPhone gives me goosebumps. So after my little hint didn't result in any immediate announcement of an iPhone Puzzle Quest or Galaxtrix, I took matters into my own hands and emailed Infinite Interactive to see what was up.
Janeen Fawkner, producer on the game was quick to respond:
Hi Brian, We would love to do a game on the iPhone, but we'll have to see what our publisher D3P has in mind... We'll suggest it to them :)
Sounds good, but I'm impatient, so I went to D3 next, asking when we could hope to see a Puzzle Quest on the iPhone and pointing out that Inifinite was gung-ho. Their spokesperson's response?
They're looking into details now and will get back to me soon.
Now, now, I want it now! I even made this handy-dandy screenshot for them. You can imagine what a pain I was to my parents when I was a kid.
Update: D3 just got back to me with this: "D3Publisher of America is exploring opportunities to bring Puzzle Quest: Challenge of the Warlords to a variety of mobile carriers."
That doesn't sound like a "Yes we're making it and you'll have it next week" to me at all. Not at all.