The UK Advertsing Standards Authority has upheld complaints against Sony's GT5 (Gran Turismo 5) TV advert including 'Actual gameplay footage'. The footage was mainly taken from replay mode, using 'premium' high resolution cars only, not the standard cars in the majority of the game.
Showing posts with label gran turismo. Show all posts
Showing posts with label gran turismo. Show all posts
Wednesday, March 23, 2011
Saturday, February 19, 2011
Monday, December 13, 2010
Gran Turismo 5 - 3D gaming tournament launched - win 3D Sony TVs
The first ever console racing game to offer consumers 3D game play is available to buy in over 4,000 retail outlets in the UK.
Friday, December 10, 2010
Over 5.5 million units of Gran Turismo 5 sold worldwide 12 days after the release
Cumulative worldwide sales of the Gran Turismo franchise, a genre-defining racing and car-life simulator available on PlayStation, PlayStation 2, PlayStation 3 (PS3) and PSP (PlayStation Portable), has exceeded 60 million units as of 6 December 2010.
Sunday, November 07, 2010
PS3 can't handle Yamauchi's wish list for Gran Turismo 5 - hardware restricts his vision...
Dispite the PlayStation 3 advanced technology Kaz Yamauchi, the boss of Polyphony' claims it can't handle his vision for iconic racing game Gran Turismo 5.
He has made the latest game 'the best he can' within the hardware restrictions of the PS3. An he confirmed the wait is over for the latest Gran Turimo game in the series. No official launch date but I would be surprised if Sony don't release it for Christmas.
He has made the latest game 'the best he can' within the hardware restrictions of the PS3. An he confirmed the wait is over for the latest Gran Turimo game in the series. No official launch date but I would be surprised if Sony don't release it for Christmas.
Thursday, November 04, 2010
Gran Turismo 5 video game release date announced as November 30th
Sunday, March 14, 2010
Gran Turismo 5 and Split Second racing games will have PlayStation move controller support say Sony
Friday, January 15, 2010
Gran Turismo 5 [GT5] will use 80% of PS3 processor power
Five years in the making and 51 million Gran Turismo games sold the game series has staked its place in video gaming history. Now Kazunori Yamauchi has claimed the game will use 80% of the awesome processor power that drives the PlayStation 3 console.
"The more you manipulate it, the better it performs"
"The more you manipulate it, the better it performs"
Sunday, January 10, 2010
CES 2010 video of Toyota FT-86 in Gran Turismo 5 arcade racer
Thursday, January 07, 2010
Saturday, December 26, 2009
Friday, December 18, 2009
Exclusive Gran Turismo 5 screenshots video game trailer
Nissan and Sony Computer Entertainment have joined forces again to bring gaming and motor sport fans the ultimate racing competition. GT Academy 2010 will go live on 17 December, 2009 and will use the virtual world of the new PlayStation Gran Turismo 5 game to find a real-world racing driver. The stakes are high, with an intensive race training programme and a season-long drive in a full race-spec Nissan 370Z in the European GT4 Cup as the ultimate prize.
Friday, November 06, 2009
New Gran Turismo 5 screens
Sony released some new Gran Turismo 5 screens today. Being GT5 screens, you should know what to expect by now: cars that look very, very, very pretty.
See them all here on Kotaku
See them all here on Kotaku
Sunday, August 23, 2009
Gran Turismo 5 damage mainly cosmetic? Kotaku take to the Tokyo roads...
Sony had a playable version of Gran Turismo 5 at GamesCom, a brief and very limited demo that offered a look at one feature fans have been requesting for years-car damage.
Well, we certainly damaged that Subaru Impreza.
Read the full post here on Kotaku...
Well, we certainly damaged that Subaru Impreza.
Read the full post here on Kotaku...
Saturday, August 22, 2009
Hands on with Gran Turismo 5 video game
Sony were out in full force during GamesCom 2009, an event hosted in Cologne, Germany. As part of their booth, they had a section dedicated to their upcoming racing game, Gran Turismo 5. In Europe, this has probably been one of the most highly anticipated PlayStation 3 titles, and Gaming Union had a chance to try the game out.
The game had quite an impressive setup, with it hooked up to a fully functional force feedback peripheral. There's nothing like playing arguably the most attractive looking racing game with a steering wheel and pedals. The demo was actually quite limiting though, with players only able to sample the Tokyo Route 246 track for two laps in a Subaru Impreza WRC 2009. It would have been nice to get a feel for one of the super cars, but that will have to wait a little bit longer.
As expected, the game looks great. The cars have, as expected, an impressive level of detail and the scenery just gets better and better each time the game is seen. Players of previous Gran Turismo titles will instantly feel at home, as not much has changed with regards to the hub, and the menu system is reminiscent of Gran Turismo 5 Prologue.
The first surprising aspect of Gran Turismo 5 came with the AI. The opposition drivers are much more aggressive now than in previous games. They will have absolutely no problem taking you out of the race, and then further taking you out when you try to rejoin. It's easier to wait until the pack has passed and try to recuperate what's left. This in itself has made the experience much more challenging, and combined with the much tighter controls it looks like Gran Turismo 5 is going to need some dedication to master. Being aware of your opponent's position will be much more crucial in this game, so using the D-Pad to look around will become quite important, if you wish to remain on the track.
It's much easier to under-steer and over-steer in this version of Gran Turismo, leading to cars spinning when trying to go around a corner. However, once the correct line is nailed down, it's very satisfying to take corners with finesse and ease. There are the typical driving aids to help players out, such as suggested gear, and correct driving line. They can all be turned off, but it's unclear how it will affect rewards. There is a damage model implemented into the game, but it's actually quite difficult to notice. Unless the cars literally take some serious damage, nothing really happens to them. There are no minor dents and scratches, but the doors can sometimes take a bit of a beating.
Based on what we saw, Gran Turismo 5 is shaping up to be an extremely hardcore driving experience. The damage model doesn't really seem to be anything spectacular, which could put some people off, but in terms of a sheer racing simulation, it's hard to find a product with more detail.
Source: Gaming Union
The game had quite an impressive setup, with it hooked up to a fully functional force feedback peripheral. There's nothing like playing arguably the most attractive looking racing game with a steering wheel and pedals. The demo was actually quite limiting though, with players only able to sample the Tokyo Route 246 track for two laps in a Subaru Impreza WRC 2009. It would have been nice to get a feel for one of the super cars, but that will have to wait a little bit longer.
As expected, the game looks great. The cars have, as expected, an impressive level of detail and the scenery just gets better and better each time the game is seen. Players of previous Gran Turismo titles will instantly feel at home, as not much has changed with regards to the hub, and the menu system is reminiscent of Gran Turismo 5 Prologue.
The first surprising aspect of Gran Turismo 5 came with the AI. The opposition drivers are much more aggressive now than in previous games. They will have absolutely no problem taking you out of the race, and then further taking you out when you try to rejoin. It's easier to wait until the pack has passed and try to recuperate what's left. This in itself has made the experience much more challenging, and combined with the much tighter controls it looks like Gran Turismo 5 is going to need some dedication to master. Being aware of your opponent's position will be much more crucial in this game, so using the D-Pad to look around will become quite important, if you wish to remain on the track.
It's much easier to under-steer and over-steer in this version of Gran Turismo, leading to cars spinning when trying to go around a corner. However, once the correct line is nailed down, it's very satisfying to take corners with finesse and ease. There are the typical driving aids to help players out, such as suggested gear, and correct driving line. They can all be turned off, but it's unclear how it will affect rewards. There is a damage model implemented into the game, but it's actually quite difficult to notice. Unless the cars literally take some serious damage, nothing really happens to them. There are no minor dents and scratches, but the doors can sometimes take a bit of a beating.
Based on what we saw, Gran Turismo 5 is shaping up to be an extremely hardcore driving experience. The damage model doesn't really seem to be anything spectacular, which could put some people off, but in terms of a sheer racing simulation, it's hard to find a product with more detail.
Source: Gaming Union
Monday, August 03, 2009
Gran Turismo 5 top Christmas video games line-up for PlayStation 3
From GTPlanet; one of the more dignified Gran Turismo sources on the ‘Net and certainly worthy of our attention. That doesn’t mean you should treat this as fact, just know that here at PushSquare we trust GTPlanet as a source.
While hesitant about giving concrete details (for credibility’s sake), GTPlanet are reporting that they’ve been tipped off regarding the tentative release date for Gran Turismo 5 and it hits this year. According to the site the date will be announced as a part of Sony’s three hour GamesCom conference in Cologne this August 18th.
The smartest move for Sony would be a Christmas bundle of the rumoured PlayStation 3 Slim and Gran Turismo 5.
Don’t get that hype meter flowing until Sony make an official announcement though.
Source: PushSquare
While hesitant about giving concrete details (for credibility’s sake), GTPlanet are reporting that they’ve been tipped off regarding the tentative release date for Gran Turismo 5 and it hits this year. According to the site the date will be announced as a part of Sony’s three hour GamesCom conference in Cologne this August 18th.
The smartest move for Sony would be a Christmas bundle of the rumoured PlayStation 3 Slim and Gran Turismo 5.
Don’t get that hype meter flowing until Sony make an official announcement though.
Source: PushSquare
Monday, June 29, 2009
Gran Turismo 5 PlayStation 3 video game out in September - a last!
'Now Gamer' reports a release date of September 25th 2009 for the long awaited Gran Turismo 5 PlayStation 3 video game.
Polyphony’s frontrunner screams into view at last...
While many have complained about the Gran Turismo series’ way of using ‘teaser’ versions of the games such as Prologue, it does make a lot of sense. Polyphony famously loves to lavish its full releases with attention until they’re as good as they can possibly be, meaning that only with a little taster of the action will fans be satisfied with the lengthy gaps between each proper title. So with the finishing touches finally being done to GT5, it’s time to finish up with Grid or – if you’re particularly slow – Prologue since when the main event kicks off, you’re not going to have time to so much as look at another racing sim.
Read the full post on their website here...
Tuesday, June 23, 2009
Gran Turismo 5 - GTbyCITROEN concept turns GAMING fantasy into London reality
Citroën’s stunning concept supercar, the GTbyCITROËN, took to the streets of central London on Tuesday (23/06) to recreate part of the ‘street circuit’ featured in Gran Turismo 5 – the PlayStation3 driving game which the GTbyCITROËN was designed for.
Taking in some of the Capital’s most famous landmarks, the virtual-turned-reality supercar swapped pixels for Piccadilly as it swept through the world famous circus, toured Regent Street, rounded Trafalgar Square and cruised down the Mall past Buckingham Palace.
The result of a unique partnership between Citroën and Polyphony, designers of the Gran Turismo game series, the GTbyCITROËN concept measures nearly five metres long (4.96m) and just over a metre high
(1.09m) with an impressive supercar design sporting wide air intakes, rear air-diffuser, horizontal LED headlamps, gull wing doors and diamond-effect 21inch aluminium wheels. Inside the cabin offers a refined racing experience with copper, steel and black leather finishes combined with hi-tech racing controls.
The GTbyCITROËN will be making its UK show debut at the Goodwood Festival of Speed (3-5 July) and will climb the famous 1.16-mile Goodwood Hill as part of the Sunday Times Supercar Run.
Taking in some of the Capital’s most famous landmarks, the virtual-turned-reality supercar swapped pixels for Piccadilly as it swept through the world famous circus, toured Regent Street, rounded Trafalgar Square and cruised down the Mall past Buckingham Palace.
The result of a unique partnership between Citroën and Polyphony, designers of the Gran Turismo game series, the GTbyCITROËN concept measures nearly five metres long (4.96m) and just over a metre high
(1.09m) with an impressive supercar design sporting wide air intakes, rear air-diffuser, horizontal LED headlamps, gull wing doors and diamond-effect 21inch aluminium wheels. Inside the cabin offers a refined racing experience with copper, steel and black leather finishes combined with hi-tech racing controls.
The GTbyCITROËN will be making its UK show debut at the Goodwood Festival of Speed (3-5 July) and will climb the famous 1.16-mile Goodwood Hill as part of the Sunday Times Supercar Run.
Sunday, June 21, 2009
Gran Turismo 5 release date - new feature revealed (video)
Looks like an apparent release date has shown up for Gran Turismo 5 for the Playstation 3 console. The popular online British entertainment retailer, Play.com, has penciled in a release date of November 27th, 2009.
When asked to comment about the date, Play.com responded with "Please be advised that the release date currently listed on the website, the 27th November 2009, is as given to us by the publisher / manufacturer or The Game. Should this release date change we will update the website accordingly, so it is worth checking periodically Play.com.
This date is given by Sony Computer Entertainment or by Polyphony Digital. This means that Gran Turismo 5 is finally able to play this year! November 2009, the race game where each race freak waiting to be released in the UK! Hopefully we will hear soon what Sony itself, here we have more information. Once we know more we'll tell you, of course, as soon as possible to you!"
Wether this is valid or not is yet to be seen due to the fact their has yet to be any sort of official statement from Sony or Polyphony Digatal, the creators of the games. If this is true, it's going to be an interesting christmas battle between Team 10's Forza 3 and Polyphony Digital's Gran Turismo 3 for racing simulation supremacy.
Polyphony Digital boss Kazunori Yamauchi has also revealed a new feature for Gran Turismo 5 that will allow gamers to share whatever car they have earned or bought in the portable iteration of the title to it's bigger brother on the Playstation 3.
Yamauchi added that he wanted the player to feel like they actually owned the car, and that these cars would be able to be transfered to future Gran Turismo titles. "Whether it be from PSP to GT5, to even future renditions, GT6 and on, you can carry over the cars as YOUR cars, as something you own, even if the system changes, you can keep it."
Source: neowin
When asked to comment about the date, Play.com responded with "Please be advised that the release date currently listed on the website, the 27th November 2009, is as given to us by the publisher / manufacturer or The Game. Should this release date change we will update the website accordingly, so it is worth checking periodically Play.com.
This date is given by Sony Computer Entertainment or by Polyphony Digital. This means that Gran Turismo 5 is finally able to play this year! November 2009, the race game where each race freak waiting to be released in the UK! Hopefully we will hear soon what Sony itself, here we have more information. Once we know more we'll tell you, of course, as soon as possible to you!"
Wether this is valid or not is yet to be seen due to the fact their has yet to be any sort of official statement from Sony or Polyphony Digatal, the creators of the games. If this is true, it's going to be an interesting christmas battle between Team 10's Forza 3 and Polyphony Digital's Gran Turismo 3 for racing simulation supremacy.
Polyphony Digital boss Kazunori Yamauchi has also revealed a new feature for Gran Turismo 5 that will allow gamers to share whatever car they have earned or bought in the portable iteration of the title to it's bigger brother on the Playstation 3.
Yamauchi added that he wanted the player to feel like they actually owned the car, and that these cars would be able to be transfered to future Gran Turismo titles. "Whether it be from PSP to GT5, to even future renditions, GT6 and on, you can carry over the cars as YOUR cars, as something you own, even if the system changes, you can keep it."
Source: neowin
Monday, April 06, 2009
New Gran Turismo on PlayStation 2 but not PC
Sony want new Gran Turismo's to be released on as many platforms as possible, but it's doubtful that they're talking about PCs.
We know that a full PlayStation 3 release of Gran Turismo 5 is coming when Polyphony Digital are finally able to finish the damned thing and we also know that the team are working on a PSP title.
However, SCEA's John Koller is hinting that other platforms might be involved.
Full post on GameZine here...
We know that a full PlayStation 3 release of Gran Turismo 5 is coming when Polyphony Digital are finally able to finish the damned thing and we also know that the team are working on a PSP title.
However, SCEA's John Koller is hinting that other platforms might be involved.
Full post on GameZine here...
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