WW2 Rebuilder is the first game to have a full release. Earlier this year, a free Demo and Prologue were published for this project. These have been very well received, at this point WW2 Rebuilder: Germany Prologue has a whopping 86% positive reviews out of over 260.
It’s not your classic simulator
As many reviewers note, the idea is unusual. Here is a game about war, in which we do not grab a rifle, but a hammer, and instead of destroying - we create. We move to the time immediately after the conflict, when most of the old continent was destroyed. In the full version we will see maps from Great Britain, France and West Germany. We will play a different character in each country.
Available as of 10/10/2022 maps:
- a tutorial on a farm in Bibury
- Gimbert railroad station
- Necropolis railroad station in London
- London (part of the city)
- RAF Lympne military airfield
- Belfast shipyard (from which the Titanic once sailed)
- Essen arms factory
- Hamburg (the area around St. Nicholas Church)
- the coast at Dunkirk
- map in free build mode
The game is a reconstruction simulator, but the studio decided that storytelling is equally important in the game - hence we will experience many stories of civilians through letters, posters, tickets, notes scattered around the maps, but also through visual flashbacks or cutscenes.
Gameplay
Players can discover the history behind ruins. Pick up a hummer or a trowel, drive in a bulldozer, clean up the area and design the new look of a place by placing different decorations.
Get ready for a perfect mix of a history and a building simulator. See the stories of civilians and people of different nationalities after war.
Key features of the game
- realistic environment of post-war European cities
- variety of tools, allowing an enjoyable reconstruction
- gameplay requiring skillful resource management
- scoring system evaluating the quality of work done by a player
Early Access - what does that mean exactly?
Madnetic Games announces that Early Access is a more convenient way to release the game, which they had previously planned to release as a full version.
“From the beginning, we wanted to provide players with a polished gameplay experience with lots of maps, stories and mechanics, and then add new maps and capabilities to the game. We also wanted to adapt the shape of our game to the feedback we receive even after release. We didn't yet know what form of release to go with: whether to make the full game available and add updates, add big updates in the form of DLC, or maybe solve it somehow differently. We decided on Early Access, where we still make available to players what they were supposed to get. We do it as early as October 10, but with the promise of more coming soon.”
The studio plans to keep adding maps and other mechanics to the game after the initial release for the next six months, up to a maximum of a year. In the Early Access version of the game, 10 maps will be available, however, including a Sandbox map in which you can design your own town and build it from scratch. Future updates announced by the studio will include two additional maps – Ludendorff and Normandy - new buildings for the Sandbox map, more decorations and a camera mode. Other changes are to be tailored to the needs of players.
“We have always worked closely with our audience and this time will be no different. We want them to tell us what else they need from our game, what they want, what they like and what they don't necessarily like. Creating it has been a collaborative effort and will remain so.”
@gamezplay
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