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Sunday, June 07, 2009

The Fiesta Race For 1 Million is Underway!


Sharpen your sword, prepare your most dangerous magical spells and join thousands of adventurers in the Race for 1,000,000, a brand new competition for Outspark’s hit massively multiplayer online roleplaying game Fiesta! This unique event corresponds with the launch of the newest Fiesta game server, Cypion, and offers players a chance to win a truly massive prize – up to 1 million SparkCash!

Reality Gap announces final Beta for Monato Esprit!


Reality Gap, Inc. announced today that its upcoming Massively Multiplayer Online (MMO) game, Monato Esprit, will launch its Final Beta today, Friday June 5th. Monato Esprit is a fantasy role-playing game in which players assume the role of winged Archons whose mission is to rid the Dreamworld of an invasion by nightmares. As a unique component of the game, players control the economy by having the exclusive right to sell items in the stores, commanding non-player characters (NPCs) to charge tolls, and performing alchemy to create custom magic items.

Slated for commercial launch next month, players can experience Monato Esprit for free by registering for the Final Beta at www.monatoesprit.com. Players who participate in this Final Beta will be able to keep their characters, as well as all of their items, when the game launches in July.

“We are excited to enter the final beta phase of Monato Esprit,” said J. Mark Hood, chief operating officer of Reality Gap, Inc. “We’ve received thousands of suggestions from our fans and have incorporated these changes which uniquely combine the economy of a virtual world in the setting of a role-playing game.”

Mario the new worlds demo on PlayStaion portable PSP

mario psp game
Homebrew coder dan369 has released a demo of PSP Mario, a simple Mario game written in Lua using PGE. The gameplay feature is almost the same as the classic Mario games but with better graphics and some custom animation.

Since this is only a demo, only one level is available for you to play which is a re-make of the first stage in Super Mario Bros. for the NES. The dev expects certain in-game things to be changed and added in the next release. On top of the devs list are additional levels, a level-editor, enemies and more items. So for now enjoy the demo.

Download link...

Play Xbox 360 games online for free – without a Live account

microsoft xbox360 gamezplay.orgThat you have to pay a subscription for online gaming, something that's free on other consoles and on the PC, is perhaps the 360's greatest bugbear. Stage your own form of peaceful process by playing online without paying a penny.

You'll need XLink Kai, a free app you run from a PC on the same network as the console that tricks the 360 into thinking the internet is a LAN.

So it'll treat remote opponents as though they're in the same room as you – and you don't have to pay for local multiplayer. Clever! One snag – Microsoft has set the 360 to boot out anyone with a ping higher than 30ms, so you'll have to be selective about who you play with. Local chums are best, not your Chinese penpal.

Nine more tips from TechRadar here...

Tetris 25 years anniversary video

tetris video game 25 years
Today marks the 25th Anniversary of Tetris, the classic puzzle game made by Alexey Pajitnov in Russia.

This documentary explores the Tetris Effect and the history of the popular game, explaining how Henk Rogers discovered the game at a Las Vegas trade show and went on to license it from the Soviet government.

The video is a must watch if for no other reason than to see Rogers and Pakitnov in those awesome hats.

Saturday, June 06, 2009

The Legend of Zelda Wii Artwork released!


Surrounding the initial excitement for this newly released artwork based on the new title in 'The Legend of Zelda' series, many have been speculating over a number of interesting features within the image.

Firstly is the addition of a new character, which is highly resemblant of the 'Fairy Queen' from Wind Waker. Whether there is any real connection between the two has yet to be announced, although their similar appearance is a bit much to be considered a coincidence.



Then there's the noticeable absence of the Master Sword, or any other sword for that matter. Link is also gripping his shield with his left hand; usually used for sword-fighting in previous games. This could imply that Link has taken a back-seat role for this particular title, although a much more interesting theory points to the fairy-like creature being an organic equivalent of the Master Sword, containing numerous aesthetic elements as well as being situated back to back with Link where he would typically sheath his sword.



Even this wouldn't explain Link's use of his right hand, but it's an interesting assumption nonetheless.

Full image: http://img30.imageshack.us/img30/5430/fullzelda.jpg

Full comparison image: http://img.photobucket.com/albums/v418/SSmstzo/1244170672695.jpg (Credit to SSmstzo for the upload!)

Stay tuned to Gamezplay.org for more information on the topic!

Hands on with The Legend of Zelda spirit tracks at E3 2009

If you wanted to play the hottest games at E3, there was plenty of queuing to be done.

On the Nintendo stand, the only line was for The Legend of Zelda: Spirit Tracks, and despite there being eight DSi running the demo, there was a line until the final hours of Thursday. I hate queuing so that was when I jumped on.

The demo featured three separate elements of the game.

The first was the standard dungeon experience, which as with Phantom Hourglass had you controlling Link with your stylus - his movement and attacks following where you tapped on the screen. This time though he had a phantom buddy to help out.

These big, chunky, walking suits of armour armed with a mighty sword previously featured in Phantom Hourglass's multiplayer modes, but in Spirit Tracks you get to control your own phantom - useful both in terms of his battling skills, as well as dealing with traps and puzzles.

Source: Pocket Gamer here...

E3 2009 the top 10 video games from Electronic Entertainment Expo in Los Angeles

Tom Clancy's Splinter Cell - Conviction
Renegade agent Sam Fisher is beautifully realised in this barnstorming action game.

Microsoft Xbox 360 Project Natal
Microsoft’s controller-free motion-sensing system could prove to be a game-changer.

Alan Wake
This game arrived burdened by the weight of expectation that only a lengthy development period can bring.

New Super Mario Bros Wii
The latest outing for Mario and Luigi was one of few stand-out moments.

Uncharted 2 Among Thieves
Uncharted 2 boasts a breakneck narrative and enough plot twists and turns to tie you in knots.

Modern Warfare 2
Undoubtedly one of the stars of the show, Infinity Ward’s latest creation deserves all the accolades bestowed on it.

Tony Hawks - Ride
After a few lacklustre games in recent years, the skateboarding king is back on top form with Ride.

DJ Hero
A welcome re-boot for the increasingly samey rythym-action genre, DJ Hero somehow manages to make the idea of spinning a turntable incredibly compelling.

Assassin's Creed II
The action shifts to renaissance Italy in this visually stunning and surprisingly brutal sprawling sandbox adventure.

The Beatles - Rock Band
From the sumptuous opening credits to the library of top-notch songs, the Beatles version of Rock Band will be an undoubted best seller.

More info and images from the original post at The Telegraph

Wii can help you finish a level 'demo play' - New feature unvealed at E3

Talk about being user-friendly. Nintendo's Wii, already the most accessible system, confirmed an unannounced new feature will be built into future titles. Beginning with New Super Mario Bros. Wii this fall, players will be able to pause during a difficult level, let the game take over to complete the level, and press a button to resume playing.

Legendary game designer Shigeru Miyamoto says the feature is tentatively called "demo play."

"In New Super Mario Bros. Wii, if a player is experiencing an area of difficulty, this will allow them to clear troubled areas and take over when they're ready. And yes, we're looking into this for future games." - Shigeru Miyamoto

New Nokia N97 phone - iPhone video games rival - with video


Nokia will start shipping its new flagship mobile computer, the N97, to more than 75 countries on June 09.

Carphone Warehouse, the UK's largest mobile phone retailer, will be stocking it from 26 June, kicking off with 18-month contracts with Orange and followed by T-Mobile and O2, a company spokesman said.



Along with a tilting 3.5in touch screen, qwerty keyboard and a fully customisable home screen, the Nokia N97 will offer instant access to a range of applications via Nokia's Ovi store.

"The N97 is an important step towards our vision of delivering a highly personalised internet experience," said Jonas Geust, vice-president and head of Nokia Nseries.

Intended to recapture ground lost to Apple's iPhone, the N97 is Nokia's first device to feature a home screen that users can customise with a range of widgets to bring live information directly to the device. These widgets include social networking destinations like Facebook and Hi5, news services from Associated Press, Bloomberg and Reuters, as well as shopping and weather information.

The Ovi Store, which emulates Apple's App Store, regarded as the key to the iPhone's popularity, offers easy access to applications, games, videos, podcasts, productivity tools, web and location-based services, and more. Users can access paid and free content from content providers and developers, including Paramount Pictures, Facebook and Qik, as well as a Twitter applications.


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Mobile Computing
Video: Nokia to ship N97 'iPhone killer' this month
N97

Author:
Ian Grant
Posted:
08:00 05 Jun 2009
Topics:
Smartphones
AddThis

Nokia will start shipping its new flagship mobile computer, the N97, to more than 75 countries later this month (June 09).

Carphone Warehouse, the UK's largest mobile phone retailer, will be stocking it from 26 June, kicking off with 18-month contracts with Orange and followed by T-Mobile and O2, a company spokesman said.

Along with a tilting 3.5in touch screen, qwerty keyboard and a fully customisable home screen, the Nokia N97 will offer instant access to a range of applications via Nokia's Ovi store.

"The N97 is an important step towards our vision of delivering a highly personalised internet experience," said Jonas Geust, vice-president and head of Nokia Nseries.

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See photos of the Nokia N97

Intended to recapture ground lost to Apple's iPhone, the N97 is Nokia's first device to feature a home screen that users can customise with a range of widgets to bring live information directly to the device. These widgets include social networking destinations like Facebook and Hi5, news services from Associated Press, Bloomberg and Reuters, as well as shopping and weather information.

The Ovi Store, which emulates Apple's App Store, regarded as the key to the iPhone's popularity, offers easy access to applications, games, videos, podcasts, productivity tools, web and location-based services, and more. Users can access paid and free content from content providers and developers, including Paramount Pictures, Facebook and Qik, as well as a Twitter applications.

The N97 supports multiple high-speed connections and has 32GB of storage (up to 48GB using a microSD card), enough to store tens of thousands of songs.

Nokia also launched a noise-cancelling Bluetooth stereo headset as a companion piece to the N97 as well as being compatible with a diverse range of other mobile and music devices.

For still and 30 frames per second video images it uses the five megapixel camera with integrated Carl Zeiss optics from the N95. Users can geo-tag image to specific locations and share them via Ovi Share, Twitter or Flickr, if the local networks support these services.

Source: Computer Weekly