Search This Blog

Showing posts with label assassin's creed. Show all posts
Showing posts with label assassin's creed. Show all posts

Monday, September 30, 2013

Assassins Creed 4 Black Flag The Pirate Heist Trailer - PS3 PS4 X360 XO PC

The year is 1715. Pirates rule the Caribbean and have established their own lawless Republic where corruption, greediness and cruelty are commonplace.

Among these outlaws is a brash young captain named Edward Kenway. His fight for glory has earned him the respect of legends like Blackbeard, but also drawn him into the ancient war between Assassins and Templars, a war that may destroy everything the pirates have built.

Saturday, September 28, 2013

Assassin's Creed 4: Black Flag Ace of Spaces card designed by artist Vic Lee



Get hands on with Assassin’s Creed IV Black Flag on the Ubisoft and Nvidia stands at Eurogamer London and collect your free Assassin’s Creed Ace of Spades card designed by award winning artist Vic Lee.*

Mr Vic Lee - described variously as a storyteller, artist, illustrator, historian, mapper, ragamuffin and vagabond - can been discovered at viclee.co.uk

Tuesday, July 23, 2013

Assassin's Creed 4: Black Flag New ComicCon screenshots released - PS3 WiiU X360 XO PC PS4


The year is 1715. Pirates rule the Caribbean and have established their own lawless Republic where corruption, greediness and cruelty are commonplace.

Among these outlaws is a brash young captain named Edward Kenway. His fight for glory has earned him the respect of legends like Blackbeard, but also drawn him into the ancient war between Assassins and Templars, a war that may destroy everything the pirates have built.

Monday, May 20, 2013

Assassin’s Creed IV Black Flag Blackbeard - Figurine


Blackbeard is undoubtedly one of the most renowned pirates of all time. Known for his gruff disposition and dark sense of humour, he makes for a daunting figure. Preferring to instill fear in his opponents rather than use violence against them, he will forever be a legend among pirates.

Wednesday, May 15, 2013

Assassins Creed 4: Under the Black Flag DLC Official Game Trailer - PS3 WiiU X360 PC PS4



Assassin’s Creed IV Black Flag tells the story of Edward Kenway, a young British man with a thirst for danger and adventure, who falls from privateering for the Royal Navy into piracy as the war between the major Empires comes to an end. Edward is a fierce pirate and seasoned fighter who soon finds himself embroiled in the ancient war between Assassins and Templars.

Tuesday, May 14, 2013

Assassins Creed 4: Black Flag True Golden Age of Pirates Trailer - PC PS3 X360


Ubisoft revealed a new Assassin's Creed IV Black Flag figurine, Blackbeard the Legendary Pirate, to be released in October 2013 along with the Edward Kenway: The Assassin Pirate, already available for pre-order on Uplay.

Tuesday, April 23, 2013

Assassin’s Creed III - The Tyranny of King Washington Last episode - The Redemption DLC - PC PS3 X360 WiiU


The launch of The Redemption, the third and last episode in the three-part Assassin’s Creed III – The Tyranny of King Washington downloadable content series, on Microsoft’s Xbox 360 and Windows PCs. This episode will be available for PlayStation 3 starting tomorrow, April 24.

Tuesday, January 08, 2013

Assassin’s Creed III’s The Battle Hardened Downloadable Content Second downloadable content for Assassin’s Creed III available - PC PS3 X360


The second Assassin’s Creed III downloadable content pack, The Battle Hardened, is now available on Microsoft’s Xbox 360, and will be available on January 9 on PlayStation 3 and January 15 on Windows PC.

Thursday, December 13, 2012

Join over 7 million Assassin's Creed 3 fans as game becomes fastest selling for Ubisoft - PC PS3 X360


Ubisoft announce that Assassin’s Creed 3 is the fastest-selling game in the company’s history, with total sell-through topping the 7 million mark worldwide just one month after its release.

Saturday, November 24, 2012

Assassin's Creed 3 out now on PC


Ubisoft announce that Assassin’s Creed III is now available for Windows PC. Assassin’s Creed III takes gamers on a journey from the vibrant cities of Colonial America, across the expansive and perilous frontier to the stormy seas and blood-soaked battlefields. The game was developed by Ubisoft Montreal in collaboration with six other Ubisoft studios, including the Ubisoft Kiev studio on the PC version.

Thursday, October 25, 2012

Assassin’s Creed Clothing Collection revealed - PC PS3 X360 WiiU


The range comprises 11 pieces, each designed in conjunction with Ubisoft. With styles ranging from winter coats to tees, each piece has been designed and manufactured to the highest specification, drawing influence from the entire series, including the forthcoming Assassin’s Creed III.

Monday, October 22, 2012

New Regency and Michael Fassbender on board for Assassin's Creed film

Assassin’s Creed II video game
Ubisoft Motion Pictures, the film and television division of Ubisoft, will develop the Assassin’s Creed film in close collaboration with New Regency. The development of a screenplay is beginning immediately and the project is being fast tracked as the creative pieces come together, while allowing Ubisoft to maintain control of key elements of the movie’s creative direction. Financial terms of the deal are not being disclosed.

Tuesday, August 14, 2012

Assassin’s Creed III Liberation new details from GamesCom 2012 - PSVita

Introducing Assassin’s Creed III Liberation, the stunning new chapter in the Assassin’s Creed saga, designed exclusively for PlayStation Vita handheld entertainment system.


Tuesday, August 07, 2012

Assassin's Creed 3 includes 60 Minutes of PlayStation 3 - Exclusive Content

The PlayStation 3 version of Assassin's Creed 3 will have the edge over its PC, Xbox 360 and Wii U rivals with an hour of exclusive content.

Thursday, November 29, 2007

Assassin's Creed video game- Review


Review from Star-Telegraph

For years, Assassin's Creed has been shrouded in secrecy, with Ubisoft giving the media only the briefest glimpses of the game, and teasing it with information.

Rule No. 1: Do not tease members of the media. (Trust me, we were all teased plenty as children.)

After a few lackluster showings, including a buggy demo during Microsoft's E3 press conference in July, the Assassin's Creed backlash officially began. Suddenly, the game went from being one of the most promising triple-A titles of the year to being voted "The Game We're Most Worried About" by the staff at Electronic Gaming Monthly.

The game's big secret -- and if you've been following it closely, then you've probably already figured it out -- is that you're not actually a cowl-wearing assassin in 1191 Jerusalem. You're a humble modern-day bartender.

You read that right -- a bartender.

But apparently one of your ancestors was indeed a cowl-wearing assassin in 1191. The sci-fi premise of the game is that the memories of our ancestors are actually stored in our DNA. And a pair of scientists, for reasons that eventually become clear to you, are holding you against your will, and forcing you to relive those ancestral memories.

The story isn't the only aspect of Assassin's Creed that feels complex.

During your memory sequences -- ostensibly flashbacks -- the control scheme also is complex. In fact, it's complex enough to merit not one but two nearly identical tutorials in the first hour of gameplay. No doubt you'll spend some time pressing the wrong buttons before you get the hang of them.

You play the game as Altair, the aforementioned cowl-wearing assassin. Think of him as a kind of Old World Batman. Your mission is to track down and assassinate various crime lords, politicians and all-around bad guys. You're not a welcome presence in the cities; if the street-roaming guards spot you, they'll take chase. So, like Batman, you'll spend much of the game lurking on rooftops, peering down at the action below, tracking your marks and finding the right moments to strike.

You pickpocket targets, eavesdrop on conversations or trail targets into back alleys, wait for them to be alone, then beat a confession out of them.

Sound complicated? Oh, it is. Indeed, there's a pretty substantial hump to get over in the first few hours of the game.

It's difficult to see the appeal of Assassin's Creed in the first hour or two of gameplay. It's not an easy game to like. It's heady. It's mature. It's complicated. The game's world -- three massive cities spread over hundreds of virtual miles -- feels too vast, too overwhelming.

To its credit, Assassin's Creed feels decidedly adult. In fact, it's one of the most adult games, in theme and content, the 30-or-so-year-old medium has ever seen. It made me realize how few games display this degree of maturity. We could certainly use more of them.

I admire Assassin's Creed for its scale and scope, for its terrific writing, for its supremely gorgeous look, and for its ambitions, for what it attempts to do.

I only wish that I enjoyed playing it more.