The PC version of Shoot Many Robots will be released on April 6, 2102 for Steam and will include lots of platform-specific goodies for those preordering from now until launch.
What you might not know is that Demiurge will be showing off this new version of Shoot Many Robots at PAX East 2012 April 6-8 and will have playable builds!
At the booth, several PC kiosks with Shoot Many Robots will be playable, which is the first time the PC version will be playable anywhere. In addition, Demiurge will be hosting The Great Control Scheme Throwdown!
The default control scheme for the console version of Shoot Many Robots used a single stick for running and shooting (like classic run-and-gunners such as Metal Slug), but many players prefer a more modern, dual-stick approach (like more recent entries to the genre such as Crash Commando).
On display at booth 612, they’ll have a special build of the game rigged with both control schemes and will be hosting head-to-head competitions of Shoot Many Robots featuring each of the options. At the end of PAX, a victor will be declared. To show that they’re willing to put their money where their mouthes are - if they end up patching Shoot Many Robots (which is not a certainty in the console world), they will include controller configuration in the patch and will set the default to whatever wins at PAX!
What you might not know is that Demiurge will be showing off this new version of Shoot Many Robots at PAX East 2012 April 6-8 and will have playable builds!
At the booth, several PC kiosks with Shoot Many Robots will be playable, which is the first time the PC version will be playable anywhere. In addition, Demiurge will be hosting The Great Control Scheme Throwdown!
The default control scheme for the console version of Shoot Many Robots used a single stick for running and shooting (like classic run-and-gunners such as Metal Slug), but many players prefer a more modern, dual-stick approach (like more recent entries to the genre such as Crash Commando).
On display at booth 612, they’ll have a special build of the game rigged with both control schemes and will be hosting head-to-head competitions of Shoot Many Robots featuring each of the options. At the end of PAX, a victor will be declared. To show that they’re willing to put their money where their mouthes are - if they end up patching Shoot Many Robots (which is not a certainty in the console world), they will include controller configuration in the patch and will set the default to whatever wins at PAX!