Stonetrip, a leading 3D engine company for games and 3D applications, today announced that it has received certification from Nintendo to offer its cross-platform 3D development engine, ShiVa 3D, to licensed Wii developers. The ShiVa 3D engine already supports Windows, Mac OSX, Linux, iPhone, iPad, Android, Wii, and browser-based applications under a single license, and has been used in thousands of applications and hundreds of games released to date.
“The Wii is a very appealing platform for game developers, offering the largest install base of the next-generation platforms, and the technological capabilities to support games that appeal to the mass market,” said Philip Belhassen, CEO of Stonetrip. “By adding support for Wii, we are expanding the cross-platform opportunities available to developers using the ShiVa 3D engine. We will continue to develop and add tools and technology that make the development process easier, so game developers can unleash their creativity without having to focus as much on the technological aspects of making games.”
About the ShiVa 3D Engine
ShiVa is the developers’ tool of choice for easily creating amazing 3D real-time applications and games for Wii, Windows, Mac OS, Linux, iPhone, iPad and Android. It is a powerful development platform for creators of 3D real-time applications and games that enables creators to quickly bring high-quality content to market. ShiVa has a strong support team behind it that is responsive, creative and experienced in game development on all platforms. The company continues to add additional support for new and emerging platforms under a single license strategy and extends ShiVa’s functionality to continue to meet the needs of developers.
Features
- Create any genre of game in a fraction of the time
- Cross-platform game engine designed for next-generation game development
- Delivers all the rendering, animation, special effects and programming features needed to create any game with ease
- Optimized graphical engine with dynamic lighting and shadows, reflection and skinning
- Built-in path finding Integrated ODE physics engineHigh-level development using LUA language
- WYSIWYG Editor
- Free Engine evaluation and SDK
- No publishing fees
- Single license for all platforms