Saturday, December 08, 2007
Nintendo Wii to get Ninja Game - but it's no killer
'My focus was less on the killing aspect of martial arts as on the path of skill,' says 'Ninja Reflex' developer David Luntz.
More than a year ago, game-development veteran David Luntz saw the Nintendo Wii, and he saw one of his dreams finally coming true.
He saw, at last, how he could make a game about being a ninja that was different from all the other ninja games out there. After all, the world already has "Ninja Gaiden," "Shinobi," "Tenchu," sequels to those games and plenty more. But his ninja game — the newly announced "Ninja Reflex" — would be different.
"Those games are, although awesome games, I felt that that road of 'Let's go around and kill people' had been fairly well explored," Luntz told MTV News in an interview last week. "My focus was less on the killing aspect of martial arts as on the path of skill."
Luntz wanted a game that emphasized the ninja traits of moving with undetectable speed, a test of reflexes beyond any first-person shooter, racing game or anything else that requires a gamer's finely honed ability to twitch. The Wii's motion control could do this, he thought, and time players down to the milliseconds.
More here...