Thursday, February 03, 2011
Racers' Islands: Crazy Racers Demo out now on WiiWare
The demo of the racing game Racers’ Islands – Crazy Racers is now available for free on Nintendo’s WiiWare service in Europe.
Dungeon Siege III video game release date announced - X360 PS3 PC
DUNGEON SIEGE III will be available from 27th May, 2011, in Europe and other PAL territories, with an exclusive Limited Edition available for pre-orders.
Pockie Ninja Features Revealed Game features released for the upcoming anime-inspired MMO brawler
NGames have revealed new information about the features of their upcoming anime-inspired MMO, Pockie Ninja, including a deep item synthesis system and intense World Tournaments.
Exclusive character for Pokemon Black and White pre orders enable them to catch the never-before-seen Mythical Pokémon Victini - Nintendo DS
Nintendo and The Pokémon Company are giving Pokémon fans yet another reason to get revved up for the March 6 launch of the Pokémon Black Version and Pokémon White Version video games for the Nintendo DS family of systems. Consumers who purchase either of the new games between launch and April 10 will be able to receive a special Liberty Pass via Nintendo Wi-Fi Connection (broadband Internet access required), which will enable them to catch the never-before-seen Mythical Pokémon Victini.
Okamiden video game on the Nintendo DS
New F.E.A.R. 3 Screen Shots
Take a glimpse at the insanity that Alma’s presence created with the F.E.A.R. 3 store level screenshots. In these online screens, you will witness the evidence of what happens when a neighbourhood family store is turned into a dark and twisted maze of psychically tortured homicidal maniacs.
Behind the Scenes of L.A. Noire’s Painstaking Production Design: Part Three
The third installment of this week's running feature on the Painstaking Production Design of L.A. Noire focuses on props, and the attention to detail paid in recreating these ancillary accessories in L.A. Noire's 1947 Los Angeles.
Behind the Scenes of L.A. Noire’s Painstaking Production Design: Part Two – Costume & Wardrobe
Behind the Scenes series offers an exclusive peek at what it took to outfit the hundreds of unique characters that inhabit the game’s world, with further insight from Team Bondi’s Simon Wood.
Behind the Scenes of L.A. Noire’s Painstaking Production Design: Part One – Locations & Set Design
L.A. Noire aims to immerse the player in a deep, dark and extremely faithful recreation of 1940’s Los Angeles, with painstaking steps taken in development to assemble and reflect a digital world as accurately as possible.
Castle of Heroes turns one year old with a series of great in-game events
Castle of Heroes turns one today, February 3rd 2011. Since launch a year ago, Gaia has welcomed hundreds of thousands of players from EU servers in English, French, German, Polish and Italian at http://heroes.gpotato.eu
The year also saw two expansions with the Tower of Babel and Rise of the Guilds both adding in substantial new features for high level players and Guilds.
The year also saw two expansions with the Tower of Babel and Rise of the Guilds both adding in substantial new features for high level players and Guilds.
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