All formats
(Full price) Week ending 1 September 2007
POS. TITLE PUBLISHER
1 BIOSHOCK TAKE 2
2 TIGER WOODS PGA TOUR 08 ELECTRONIC ARTS
3 TRANSFORMERS: THE GAME ACTIVISION
4 TOM CLANCY'S GHOST RECON: WARFIGHTER 2 UBISOFT
5 HARRY POTTER & THE ORDER OF THE PHOENIX ELECTRONIC ARTS
6 STUNTMAN: IGNITION THQ
7 POKEMON DIAMOND NINTENDO
8 MARIO PARTY 8 NINTENDO
9 BLUE DRAGON MICROSOFT
10 NEW SUPER MARIO BROS. NINTENDO
11 MEDIEVAL II: TOTAL WAR - KINGDOMS SEGA
12 GUILD WARS: EYE OF THE NORTH NCSOFT EUROPE
13 POKEMON PEARL NINTENDO
14 PIRATES OF THE CARIBBEAN: AT WORLD'S END DISNEY INTERACTIVE STUDIOS
15 RESISTANCE: FALL OF MAN SONY COMPUTER ENT.
16 MADDEN NFL 08 ELECTRONIC ARTS
17 BOOGIE ELECTRONIC ARTS
18 MOTORSTORM SONY COMPUTER ENT.
19 RESIDENT EVIL 4 CAPCOM
20COMMAND & CONQUER 3: TIBERIUM WARS ELECTRONIC ARTS
Tuesday, September 04, 2007
Monday, September 03, 2007
Disney say - Videogames can be a force for good
Videogames can be a force for good, uniting families in a single activity, according to Disney vice president Thierry Braille.
Speaking in an exclusive interview with GamesIndustry.biz, Braille talked about the vision of the Disney brand, and that although more mature games such as Turok are published under the Touchstone label, there's still something for everybody.
"We have titles that are for a younger audience, but there are more titles, such as High School Musical that could gather the family, after the Sunday lunch maybe, and we can imagine them singing together."
"This is Disney – this inclusive way to bring the family together and have fun."
Braille went on to detail the company's development budgets, with 70 per cent spent on existing character franchises, 20 per cent on developing new characters, and 10 per cent that can go on new game areas – with the exception of sports and extreme-rated content.
"In the sports market we have our ESPN brand and an existing deal with Electronic Arts there, and for the extreme-rated area, we as a company don't want to touch these kinds of products."
He also stated his belief that Nintendo's platforms have made a "very beneficial contribution" to the games industry, and that rising development costs can in fact be a good thing for consumers, because it focuses publishers on producing games "of the highest quality."
Speaking in an exclusive interview with GamesIndustry.biz, Braille talked about the vision of the Disney brand, and that although more mature games such as Turok are published under the Touchstone label, there's still something for everybody.
"We have titles that are for a younger audience, but there are more titles, such as High School Musical that could gather the family, after the Sunday lunch maybe, and we can imagine them singing together."
"This is Disney – this inclusive way to bring the family together and have fun."
Braille went on to detail the company's development budgets, with 70 per cent spent on existing character franchises, 20 per cent on developing new characters, and 10 per cent that can go on new game areas – with the exception of sports and extreme-rated content.
"In the sports market we have our ESPN brand and an existing deal with Electronic Arts there, and for the extreme-rated area, we as a company don't want to touch these kinds of products."
He also stated his belief that Nintendo's platforms have made a "very beneficial contribution" to the games industry, and that rising development costs can in fact be a good thing for consumers, because it focuses publishers on producing games "of the highest quality."
Friday, August 31, 2007
Colin McRae: DiRT PLAYSTATION 3 playable demo out now!
Wii - the fastest ever selling UK console
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