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Thursday, August 23, 2007

Hello Kitty's Birthday Surprise in Malaysia and South East Asia

Today MOffY Limited and Ozura Mobile announced the launch of Hello Kitty Mobile Game, ‘Hello Kitty’s Birthday Surprise’ in MaxGames. MaxGames (www.maxgames.com.my ) is the largest mobile gaming community portal in Malaysia.

MOffY is currently publishing and distributing Hello Kitty and other Sanrio characters mobile contents in Singapore, Malaysia, Thailand, Indonesia, Laos, Cambodia, and Vietnam. Ozura Mobile is a leading game developer and publisher of mobile entertainment in Asia.

"Hello Kitty’s Birthday Surprise was developed under cooperation between MOffY and Ozura. The game provides fans with an extraordinary gaming experience that encapsulates the character’s attitude and style. Upon launching, we’re hoping to capture the attention and responsiveness of Maxis subscribers,” stated H.E.Mah, Ozura’s Chief Marketing Officer.

The game will exclusively be launched in MaxGames Community in Malaysia. Various campaigns will be run throughout a period of time based on the game itself.

Hello Kitty’s Birthday Surprise features 2 exciting game modes – Story and Tournament. The story mode allows players to collect only an amount of ingredients needed in order to proceed to the next round. In the tournament mode however, requires players to collect as much ingredients as possible to obtain a high score for uploading purposes.

Players who are interested and would like to find out more about Hello Kitty’s Birthday Surprise campaign, kindly visit MaxGames WEB or WAP @ www.maxgames.com.my.

As described by Alan who is the General Manager of MOffY, “we sought to extent the mobile contents featured with Hello Kitty and other Sanrio characters in the South East Asia market, and we believed that Hello Kitty will bring enormous fun to its fans in the region.

Hello Kitty’s Birthday Surprise is another new addition to the existing portfolio of 40+ Hello Kitty and Sanrio mobile games published by MOffY. MOffY currently hold one of the largest Sanrio mobile game libraries in the mobile market.

A New Beginning: New adventure game announced

Telling emotionally captivating stories is the declared aim of Daedalic Entertainment. At this year’s Games Convention, the publisher unveiled the first internally developed project.

A New Beginning is a cinematic, interactive eco-thriller. In the classic adventure game an impending global climate cataclysm threatens the world, in a story ripped from today’s headlines, dealing with the defining issue of our time. At locations all around the globe, players will have to try and stem the tide – with the whole world hanging in the balance.

In A New Beginning, players take control of two protagonists and explore the detailed, hand-painted backgrounds. The more than 30 characters are rendered in a realistic 2D style and are painstakingly animated by hand in feature film quality. Many challenging puzzles and adventurous situations have to be overcome to prevent the impending climate chaos. The ambitious adventure game project is in development for PC, Nintendo DS and Nintendo Wii.

Scientist Bent Svensson has had to give up on his life’s work of trying to engineer an eco-friendly alternative energy source. But his existence as a reluctant retiree is interrupted by a most peculiar visitor: The young Fay claims to have been sent from the future to prevent an impending environmental catastrophe. The only remaining hope is Bent’s research which is about to fall into the hands of an unscrupulous energy magnate. Bent decides to trust the young woman – but is she really telling the truth?

Daedalic Entertainment will present A New Beginning exclusively at this year’s Games Convention in Leipzig, Germany (August, 22-25) to international press and trade visitors.

Overview

Title: A New Beginning
Format: PC / Nintendo DS / Nintendo Wii
Developer: Daedalic Entertainment
Publisher: Daedalic Entertainment
Release Date: Q4/2008

Atari Brings Classics to PSP

Atari, Inc., one of the world's most recognized brands and a third-party video game publisher, today announced that Atari Classics Evolved, an homage to Atari's landmark catalogue, is in development on the PSP (PlayStation Portable) system. Developed by Stainless Games Ltd., Atari Classics Evolved is schedule for a Fall 2007 release.

Atari Classics Evolved will feature such timeless games as
Asteroids,
Asteroids Deluxe,
Battlezone,
Centipede,
Lunar Lander,
Millipede,
Missile Command,
Super Breakout,
Tempest,
Warlords and
Pong.

These titles, presented in both an original and an evolved version, will maintain the original gameplay while adding beautifully rendered up-to-date graphics.

"We are looking forward to providing gamers with the experience of the iconic Atari catalog on a handheld platform," said Matt Rush, Producer, Atari, Inc. "Offering these Atari classics in both their elemental and contemporary forms should excite both old-school and next-generation gamers alike."

In addition to the 11 evolved classics, more than 60 original Atari 2600 titles will be available for gameplay such as the memorable

Yar's Revenge,
Night Driver,
Canyon Bomber and
Crystal Castles

to name a few. Atari Classics will feature online Leaderboards for the original 11 coin-op games, allowing players around the world to compare scores, and will also feature peer-to-peer wireless compatibility for titles that have multiplayer capabilities.

World in Conflict Demo - out tomorrow

Sierra Entertainment will release a public demo of World in Conflict™, the award-winning action-strategy PC game developed by Massive Entertainment, on August 24 - during both the Games Convention in Leipzig, Germany and the Penny Arcade Expo in Seattle, WA. The World in Conflict Demo will contain both single-player and multiplayer modes.

World in Conflict will be available at retail outlets across North America on September 18.

The World in Conflict Demo, which will be available as a free download, will give PC players a taste of the innovative gameplay and next-generation graphics that made World in Conflict the unanimous choice of E3 judges and media as the Best Strategy Game of E3 2007.

Included in the World in Conflict Demo will be:
Multiplayer combat for up to 16 players in a match
Map: "Seaside" (US vs. USSR)
Exclusive Bonus Map: Customers who have pre-ordered the game will also be able to play a second Multiplayer map: "Ruins" (US vs. USSR)
First public experience with World in Conflict's epic single-player campaign
Tutorial: US Airbase
Single-Player Mission 3: "The Battle of Pine Valley"
Skirmish Mode: For the first time, players will be able to hone their combat skills versus bots (available only on "Seaside")
Fully enabled online support through Massgate, including:
Few-player-mode
Clan matches
Full access to Massgate forums

World in Conflict will be available September 18 in both Standard and Collector's Edition formats. The World in Conflict Collector's Edition will include limited edition extras for hardcore fans and Cold War enthusiasts, including an authentic piece of the Berlin Wall, a bonus DVD from The History Channel®, behind the scenes videos and special packaging. Additional pre-order bonuses for the Collector's Edition and Standard Edition versions of World in Conflict are now available at participating retailers across North America, including an additional bonus DVD from The History Channel® and other added content.

For more information about World in Conflict or to find participating pre-order retailers, please visit World in conflict

2K Games Announces BioShock Now Available

2K Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today that BioShock is now available in North America for Xbox 360™ video game and entertainment system from Microsoft and Games for Windows®, and will be available in Europe beginning August 24. Developed by 2K Boston and 2K Australia, BioShock is a "genetically enhanced" first-person shooter that lets players do things never before possible in the genre.

Gamers enter the game as a castaway in Rapture, an underwater utopia torn apart by civil war. Caught between powerful forces and hunted down by genetically modified "splicers" and deadly security systems, players have to come to grips with a deadly, mysterious world filled with powerful technology and fascinating characters. No encounter ever plays out the same and no two gamers will play BioShock the same way.

"With the release of BioShock, we are redefining the shooter experience by providing players with the freedom to decide how to proceed and which actions to take," said Christoph Hartmann, President of 2K. "The teams at 2K Boston and 2K Australia have captured the essence of this underwater world and brought it to vivid life in the art design and open-ended storyline. Welcome to Rapture."

In the decaying art deco underwater city of Rapture, players can turn everything they encounter into a weapon, biologically modify their body with plasmids, hack devices and security systems, upgrade weapons, craft new ammo variants, and experiment with different battle techniques.

"The development team has been working on BioShock for years to push the limits in every way possible, so we are excited for gamers to finally experience BioShock as we've always imagined it," said Ken Levine, President and Creative Director of 2K Boston. "We delivered on our promise of bringing gamers a unique and enriching first-person shooter experience that not only challenges their capacity to adapt and survive, but tests their values and commitment to the inhabitants of Rapture."

BioShock's features include:
Biologically modify your body with plasmids which are genetic augmentations that empower you with dozens of fantastic abilities including: send Electrobolts storming from your fingertips, unleash a swarm of hornets hatched from the veins of your arms, or strategically turn enemies against one another with irritants.
Take control of your world by hacking devices and systems: reprogram enemy security bots into personal bodyguards, modify vending machines to change prices, and transform machine gun security turrets into powerless pieces of metal.
Upgrade your weapons at Power-to-the-People stations located through Rapture: craft variants of ammo and plasmids by picking up materials in the city to modify them at U-Invent kiosks.
Turn everything into a weapon: the environment, your body, fire and water, and even your worst enemies. BioShock's free form combat options allow gameplay scenarios to be approached with a variety of weapons, active and passive plasmids, environmental objects utilization, exploitation of political alliances, or a combination of techniques. Find your style but know when to adapt.
Explore an incredible and unique art deco world hidden deep under the ocean, vividly illustrated with realistic water effects and truly next generation graphics.
Make meaningful and mature decisions that culminate in the ultimate question: Do you exploit the innocent survivors of Rapture to save yourself...or risk it all to become their savior?

BioShock is rated "M" for Mature and is now available for Xbox 360™ video game and entertainment system from Microsoft and Games for Windows®. For more information, visit the BioShock website at www.BioShockGame.com, and the community site at www.TheCultofRapture.com.