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Thursday, August 23, 2007

A New Beginning: New adventure game announced

Telling emotionally captivating stories is the declared aim of Daedalic Entertainment. At this year’s Games Convention, the publisher unveiled the first internally developed project.

A New Beginning is a cinematic, interactive eco-thriller. In the classic adventure game an impending global climate cataclysm threatens the world, in a story ripped from today’s headlines, dealing with the defining issue of our time. At locations all around the globe, players will have to try and stem the tide – with the whole world hanging in the balance.

In A New Beginning, players take control of two protagonists and explore the detailed, hand-painted backgrounds. The more than 30 characters are rendered in a realistic 2D style and are painstakingly animated by hand in feature film quality. Many challenging puzzles and adventurous situations have to be overcome to prevent the impending climate chaos. The ambitious adventure game project is in development for PC, Nintendo DS and Nintendo Wii.

Scientist Bent Svensson has had to give up on his life’s work of trying to engineer an eco-friendly alternative energy source. But his existence as a reluctant retiree is interrupted by a most peculiar visitor: The young Fay claims to have been sent from the future to prevent an impending environmental catastrophe. The only remaining hope is Bent’s research which is about to fall into the hands of an unscrupulous energy magnate. Bent decides to trust the young woman – but is she really telling the truth?

Daedalic Entertainment will present A New Beginning exclusively at this year’s Games Convention in Leipzig, Germany (August, 22-25) to international press and trade visitors.

Overview

Title: A New Beginning
Format: PC / Nintendo DS / Nintendo Wii
Developer: Daedalic Entertainment
Publisher: Daedalic Entertainment
Release Date: Q4/2008

Atari Brings Classics to PSP

Atari, Inc., one of the world's most recognized brands and a third-party video game publisher, today announced that Atari Classics Evolved, an homage to Atari's landmark catalogue, is in development on the PSP (PlayStation Portable) system. Developed by Stainless Games Ltd., Atari Classics Evolved is schedule for a Fall 2007 release.

Atari Classics Evolved will feature such timeless games as
Asteroids,
Asteroids Deluxe,
Battlezone,
Centipede,
Lunar Lander,
Millipede,
Missile Command,
Super Breakout,
Tempest,
Warlords and
Pong.

These titles, presented in both an original and an evolved version, will maintain the original gameplay while adding beautifully rendered up-to-date graphics.

"We are looking forward to providing gamers with the experience of the iconic Atari catalog on a handheld platform," said Matt Rush, Producer, Atari, Inc. "Offering these Atari classics in both their elemental and contemporary forms should excite both old-school and next-generation gamers alike."

In addition to the 11 evolved classics, more than 60 original Atari 2600 titles will be available for gameplay such as the memorable

Yar's Revenge,
Night Driver,
Canyon Bomber and
Crystal Castles

to name a few. Atari Classics will feature online Leaderboards for the original 11 coin-op games, allowing players around the world to compare scores, and will also feature peer-to-peer wireless compatibility for titles that have multiplayer capabilities.

World in Conflict Demo - out tomorrow

Sierra Entertainment will release a public demo of World in Conflict™, the award-winning action-strategy PC game developed by Massive Entertainment, on August 24 - during both the Games Convention in Leipzig, Germany and the Penny Arcade Expo in Seattle, WA. The World in Conflict Demo will contain both single-player and multiplayer modes.

World in Conflict will be available at retail outlets across North America on September 18.

The World in Conflict Demo, which will be available as a free download, will give PC players a taste of the innovative gameplay and next-generation graphics that made World in Conflict the unanimous choice of E3 judges and media as the Best Strategy Game of E3 2007.

Included in the World in Conflict Demo will be:
Multiplayer combat for up to 16 players in a match
Map: "Seaside" (US vs. USSR)
Exclusive Bonus Map: Customers who have pre-ordered the game will also be able to play a second Multiplayer map: "Ruins" (US vs. USSR)
First public experience with World in Conflict's epic single-player campaign
Tutorial: US Airbase
Single-Player Mission 3: "The Battle of Pine Valley"
Skirmish Mode: For the first time, players will be able to hone their combat skills versus bots (available only on "Seaside")
Fully enabled online support through Massgate, including:
Few-player-mode
Clan matches
Full access to Massgate forums

World in Conflict will be available September 18 in both Standard and Collector's Edition formats. The World in Conflict Collector's Edition will include limited edition extras for hardcore fans and Cold War enthusiasts, including an authentic piece of the Berlin Wall, a bonus DVD from The History Channel®, behind the scenes videos and special packaging. Additional pre-order bonuses for the Collector's Edition and Standard Edition versions of World in Conflict are now available at participating retailers across North America, including an additional bonus DVD from The History Channel® and other added content.

For more information about World in Conflict or to find participating pre-order retailers, please visit World in conflict

2K Games Announces BioShock Now Available

2K Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today that BioShock is now available in North America for Xbox 360™ video game and entertainment system from Microsoft and Games for Windows®, and will be available in Europe beginning August 24. Developed by 2K Boston and 2K Australia, BioShock is a "genetically enhanced" first-person shooter that lets players do things never before possible in the genre.

Gamers enter the game as a castaway in Rapture, an underwater utopia torn apart by civil war. Caught between powerful forces and hunted down by genetically modified "splicers" and deadly security systems, players have to come to grips with a deadly, mysterious world filled with powerful technology and fascinating characters. No encounter ever plays out the same and no two gamers will play BioShock the same way.

"With the release of BioShock, we are redefining the shooter experience by providing players with the freedom to decide how to proceed and which actions to take," said Christoph Hartmann, President of 2K. "The teams at 2K Boston and 2K Australia have captured the essence of this underwater world and brought it to vivid life in the art design and open-ended storyline. Welcome to Rapture."

In the decaying art deco underwater city of Rapture, players can turn everything they encounter into a weapon, biologically modify their body with plasmids, hack devices and security systems, upgrade weapons, craft new ammo variants, and experiment with different battle techniques.

"The development team has been working on BioShock for years to push the limits in every way possible, so we are excited for gamers to finally experience BioShock as we've always imagined it," said Ken Levine, President and Creative Director of 2K Boston. "We delivered on our promise of bringing gamers a unique and enriching first-person shooter experience that not only challenges their capacity to adapt and survive, but tests their values and commitment to the inhabitants of Rapture."

BioShock's features include:
Biologically modify your body with plasmids which are genetic augmentations that empower you with dozens of fantastic abilities including: send Electrobolts storming from your fingertips, unleash a swarm of hornets hatched from the veins of your arms, or strategically turn enemies against one another with irritants.
Take control of your world by hacking devices and systems: reprogram enemy security bots into personal bodyguards, modify vending machines to change prices, and transform machine gun security turrets into powerless pieces of metal.
Upgrade your weapons at Power-to-the-People stations located through Rapture: craft variants of ammo and plasmids by picking up materials in the city to modify them at U-Invent kiosks.
Turn everything into a weapon: the environment, your body, fire and water, and even your worst enemies. BioShock's free form combat options allow gameplay scenarios to be approached with a variety of weapons, active and passive plasmids, environmental objects utilization, exploitation of political alliances, or a combination of techniques. Find your style but know when to adapt.
Explore an incredible and unique art deco world hidden deep under the ocean, vividly illustrated with realistic water effects and truly next generation graphics.
Make meaningful and mature decisions that culminate in the ultimate question: Do you exploit the innocent survivors of Rapture to save yourself...or risk it all to become their savior?

BioShock is rated "M" for Mature and is now available for Xbox 360™ video game and entertainment system from Microsoft and Games for Windows®. For more information, visit the BioShock website at www.BioShockGame.com, and the community site at www.TheCultofRapture.com.

Saturday, August 18, 2007

Project Gotham Racing 4 Fact Sheet

"Project Gotham Racing 4" is the highly anticipated next installment of the blockbuster "Project Gotham Racing" (PGR®) franchise, developed by Bizarre Creations exclusively for the Xbox 360 video game and entertainment system. With a dramatic new weather system, revamped career mode, revised Kudos system, new tracks and locations as well as the world's most iconic vehicles, "PGR 4" takes racing to a new level of thrill and excitement.

For the first time in "PGR" history, drivers will have the option of racing a variety of motorcycles from top manufacturers, such as Ducati, BMW and Honda. Whether on two wheels or four, players must perform daring and stylistic moves to win over their fans, who will cheer them on as they follow their road to racing notoriety.

In addition, through a new content server, drivers can save their favorite races and search over Xbox LIVE® for race content that is specific to their interests. Players can find out who has the longest slide or wheelie in Shanghai or St. Petersburg, for example, through the innovative new content server.
A unique and exciting racing experience compatible with the Xbox 360 Wireless Racing Wheel. "Project Gotham Racing 4" will redefine the "PGR" franchise by delivering a unique, exciting racing experience where dramatic racing action is captured in cinematic style and players are rewarded for showing off their skills and performing precise and jaw-dropping skills and maneuvers while winning over the hearts of adoring fans online and off.


More than 120 iconic vehicles, including motorcycles, from the world's top manufacturers. "PGR4" puts gamers behind the wheel of the world's most iconic cars, including the 1957 Maserati 250F, 1963 Chevrolet Corvette Sting Ray, 1978 Lamborghini Countach LP400, 1993 Toyota Supra Turbo, and 2006 Ferrari 599 GTB Fiorano. In addition, for the first time motorcycles from top manufacturers, such as Ducati, BMW and Honda, will be included in the game. Whether in single-player mode or playing with a team of up to seven other drivers,* players can choose to race two motorcycles side by side or race with a combination of cars and motorcycles. The game's unique physics engine enables drivers to pull off incredible driving maneuvers not found in any other racing game.
The information contained in this fact sheet relates to a pre-release product that may be substantially modified before its first commercial release. Accordingly, the information may not accurately describe or reflect the product when it is first commercially released. This fact sheet is provided for informational purposes only, and Microsoft makes no warranties, express or implied, with respect to the fact sheet or the information contained in it.