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Thursday, August 23, 2007

World in Conflict Demo - out tomorrow

Sierra Entertainment will release a public demo of World in Conflict™, the award-winning action-strategy PC game developed by Massive Entertainment, on August 24 - during both the Games Convention in Leipzig, Germany and the Penny Arcade Expo in Seattle, WA. The World in Conflict Demo will contain both single-player and multiplayer modes.

World in Conflict will be available at retail outlets across North America on September 18.

The World in Conflict Demo, which will be available as a free download, will give PC players a taste of the innovative gameplay and next-generation graphics that made World in Conflict the unanimous choice of E3 judges and media as the Best Strategy Game of E3 2007.

Included in the World in Conflict Demo will be:
Multiplayer combat for up to 16 players in a match
Map: "Seaside" (US vs. USSR)
Exclusive Bonus Map: Customers who have pre-ordered the game will also be able to play a second Multiplayer map: "Ruins" (US vs. USSR)
First public experience with World in Conflict's epic single-player campaign
Tutorial: US Airbase
Single-Player Mission 3: "The Battle of Pine Valley"
Skirmish Mode: For the first time, players will be able to hone their combat skills versus bots (available only on "Seaside")
Fully enabled online support through Massgate, including:
Few-player-mode
Clan matches
Full access to Massgate forums

World in Conflict will be available September 18 in both Standard and Collector's Edition formats. The World in Conflict Collector's Edition will include limited edition extras for hardcore fans and Cold War enthusiasts, including an authentic piece of the Berlin Wall, a bonus DVD from The History Channel®, behind the scenes videos and special packaging. Additional pre-order bonuses for the Collector's Edition and Standard Edition versions of World in Conflict are now available at participating retailers across North America, including an additional bonus DVD from The History Channel® and other added content.

For more information about World in Conflict or to find participating pre-order retailers, please visit World in conflict

2K Games Announces BioShock Now Available

2K Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today that BioShock is now available in North America for Xbox 360™ video game and entertainment system from Microsoft and Games for Windows®, and will be available in Europe beginning August 24. Developed by 2K Boston and 2K Australia, BioShock is a "genetically enhanced" first-person shooter that lets players do things never before possible in the genre.

Gamers enter the game as a castaway in Rapture, an underwater utopia torn apart by civil war. Caught between powerful forces and hunted down by genetically modified "splicers" and deadly security systems, players have to come to grips with a deadly, mysterious world filled with powerful technology and fascinating characters. No encounter ever plays out the same and no two gamers will play BioShock the same way.

"With the release of BioShock, we are redefining the shooter experience by providing players with the freedom to decide how to proceed and which actions to take," said Christoph Hartmann, President of 2K. "The teams at 2K Boston and 2K Australia have captured the essence of this underwater world and brought it to vivid life in the art design and open-ended storyline. Welcome to Rapture."

In the decaying art deco underwater city of Rapture, players can turn everything they encounter into a weapon, biologically modify their body with plasmids, hack devices and security systems, upgrade weapons, craft new ammo variants, and experiment with different battle techniques.

"The development team has been working on BioShock for years to push the limits in every way possible, so we are excited for gamers to finally experience BioShock as we've always imagined it," said Ken Levine, President and Creative Director of 2K Boston. "We delivered on our promise of bringing gamers a unique and enriching first-person shooter experience that not only challenges their capacity to adapt and survive, but tests their values and commitment to the inhabitants of Rapture."

BioShock's features include:
Biologically modify your body with plasmids which are genetic augmentations that empower you with dozens of fantastic abilities including: send Electrobolts storming from your fingertips, unleash a swarm of hornets hatched from the veins of your arms, or strategically turn enemies against one another with irritants.
Take control of your world by hacking devices and systems: reprogram enemy security bots into personal bodyguards, modify vending machines to change prices, and transform machine gun security turrets into powerless pieces of metal.
Upgrade your weapons at Power-to-the-People stations located through Rapture: craft variants of ammo and plasmids by picking up materials in the city to modify them at U-Invent kiosks.
Turn everything into a weapon: the environment, your body, fire and water, and even your worst enemies. BioShock's free form combat options allow gameplay scenarios to be approached with a variety of weapons, active and passive plasmids, environmental objects utilization, exploitation of political alliances, or a combination of techniques. Find your style but know when to adapt.
Explore an incredible and unique art deco world hidden deep under the ocean, vividly illustrated with realistic water effects and truly next generation graphics.
Make meaningful and mature decisions that culminate in the ultimate question: Do you exploit the innocent survivors of Rapture to save yourself...or risk it all to become their savior?

BioShock is rated "M" for Mature and is now available for Xbox 360™ video game and entertainment system from Microsoft and Games for Windows®. For more information, visit the BioShock website at www.BioShockGame.com, and the community site at www.TheCultofRapture.com.

Saturday, August 18, 2007

Project Gotham Racing 4 Fact Sheet

"Project Gotham Racing 4" is the highly anticipated next installment of the blockbuster "Project Gotham Racing" (PGR®) franchise, developed by Bizarre Creations exclusively for the Xbox 360 video game and entertainment system. With a dramatic new weather system, revamped career mode, revised Kudos system, new tracks and locations as well as the world's most iconic vehicles, "PGR 4" takes racing to a new level of thrill and excitement.

For the first time in "PGR" history, drivers will have the option of racing a variety of motorcycles from top manufacturers, such as Ducati, BMW and Honda. Whether on two wheels or four, players must perform daring and stylistic moves to win over their fans, who will cheer them on as they follow their road to racing notoriety.

In addition, through a new content server, drivers can save their favorite races and search over Xbox LIVE® for race content that is specific to their interests. Players can find out who has the longest slide or wheelie in Shanghai or St. Petersburg, for example, through the innovative new content server.
A unique and exciting racing experience compatible with the Xbox 360 Wireless Racing Wheel. "Project Gotham Racing 4" will redefine the "PGR" franchise by delivering a unique, exciting racing experience where dramatic racing action is captured in cinematic style and players are rewarded for showing off their skills and performing precise and jaw-dropping skills and maneuvers while winning over the hearts of adoring fans online and off.


More than 120 iconic vehicles, including motorcycles, from the world's top manufacturers. "PGR4" puts gamers behind the wheel of the world's most iconic cars, including the 1957 Maserati 250F, 1963 Chevrolet Corvette Sting Ray, 1978 Lamborghini Countach LP400, 1993 Toyota Supra Turbo, and 2006 Ferrari 599 GTB Fiorano. In addition, for the first time motorcycles from top manufacturers, such as Ducati, BMW and Honda, will be included in the game. Whether in single-player mode or playing with a team of up to seven other drivers,* players can choose to race two motorcycles side by side or race with a combination of cars and motorcycles. The game's unique physics engine enables drivers to pull off incredible driving maneuvers not found in any other racing game.
The information contained in this fact sheet relates to a pre-release product that may be substantially modified before its first commercial release. Accordingly, the information may not accurately describe or reflect the product when it is first commercially released. This fact sheet is provided for informational purposes only, and Microsoft makes no warranties, express or implied, with respect to the fact sheet or the information contained in it.

ULTIMATE NINJA 2 This Monday At HMV!!! Prizes To Be Won!

head of the official release at the HMV anime day at Oxford Street on Monday 20th August! Atari will displaying playable demos of the recently released NARUTO UZUMAKI CHRONICLES and NARUTO: ULTIMATE NINJA 2 which releases this October exclusive to Playstation 2. There will also be the chance to enter the NARUTO ULTIMATE NINJA Challenge - a live combat game tournament on the HMV stage. There will be hundreds of pounds worth of HMV gift vouchers in prizes available to the winners and runner ups. Come and show us your skills!

Game playing commences from 1 pm on the Ground Floor by the stage at HMV, 150 Oxford Street London. The Atari NARUTO ULTIMATE NINJA TOURNAMENT will kick off from 2 pm and finish by 4 pm so make sure you arrive on time!

More information on NARUTO: ULTIMATE NINJA 2 –

Based on the hit Naruto anime TV series which continues to grow in popularity around the globe, Naruto: Ultimate Ninja 2 delivers a knock out Ninja punch for all fans of fighting games. Published by NAMCO BANDAI Games and distributed in Europe by Atari, Naruto: Ultimate Ninja 2 for PlayStation®2 is scheduled for release across Europe in autumn 2007.

Taking the experience to new heights of excellence, Naruto: Ultimate Ninja 2 lets players choose from over 30 playable characters from the hit TV show including Naruto, Sasuke, Kakashi and more, play through over 60 thrilling missions, take on a series of challenging mini-games, and test their skills with head-to-head combat on 16 unique battle stages. The Ultimate Road story mode takes players through key plots from the TV show to ultimately unlock a brand new original storyline, while Vs mode lets players do battle with the computer or go head-to-head with their friends to see who has what it takes to be the ultimate ninja.

Bringing a new level of depth to the gameplay, Naruto: Ultimate Ninja 2 introduces RPG elements to the series for the first time, with a system of character upgrades which lets players earn points to enhance strength, defence, chakra, agility and even special abilities to give them the edge over their opponents in battle. Players can unleash their chakra to perform multi-level super attacks capable of laying waste to even the most deadly of enemies.

With tons of unlockable features including characters, movies, music and more, a dazzling array of gameplay modes, and an authentic Naruto experience with moves, story and original Japanese voiceover straight from the TV series, Naruto: Ultimate Ninja 2 packs a devastating punch for fans of the franchise and anyone looking for a damn good punch-up on PS®2.

Naruto: Ultimate Ninja 2 for PlayStation 2 is scheduled for release across Europe in autumn 2007.

Ascaron and Deep Silver sign agreement for Sacred 2 – Fallen Angel

Ascaron and Deep Silver, Koch Media's game label, today announce their signing of an agreement for the action RPG Sacred 2 – Fallen Angel. Sacred 2 – Fallen Angel is being developed for PC and is planned for the Xbox 360™ video game and entertainment system from Microsoft®. The agreement includes the rights for the PAL and SECAM countries (with the exception of the PC version in Germany, Austria, the German-speaking part of Switzerland and the Commonwealth of Independent States).

"Sacred has developed into an international top seller and one of the strongest names in the action RPG segment. We are therefore particularly proud to be able to publish this title with Ascaron. Sacred 2 is already receiving much praise in the special interest press and will be able to set new standards on the console too", says Dr. Klemens Kundratitz, CEO of Koch Media. "We are happy to be able to present this title to the public at our stand at the Games Convention."

Holger Flöttmann, Managing Director of the Ascaron Entertainment GmbH, says: "In Koch Media, we have found a Europe-oriented partner with a German background who has proven its distribution strength many times over. Koch Media's sales and distribution concept is oriented towards multiple platforms, distribution and marketing. 'Sacred 2 – Fallen Angel' will profit from this. We are looking forward to working with them."

Six unique characters, a breathtaking story told in separate Light and Shadows campaigns and a comprehensive multiplayer part are sure to provide players with a truly superb virtual experience. In the gigantic game world, which may be explored without loading times, a vast variety of enemies and adventures await players. The NPC's realistic behaviour and individual daily routine provides Sacred 2 - Fallen Angel with an authentic flair and fills its game world with life. With its dynamic day and night cycle, weather effects, wind animations, intricate ragdoll elements and breathtaking surprises Sacred 2 – Fallen Angel has all the ingredients to captivate players with its unique atmosphere.