A new developer diary for their “Agatha Christie In Space” murder mystery coming to PC, PlayStation, Xbox and Switch, Murder On Space Station 52. In the video, developer Christopher Mathes takes a deep dive into the game’s art, showing off his hand-drawn inkwork and the iterative process of bringing the art from black and white on paper, to the full colour art-deco-sci-fi environments you see in the game. Find out about the game’s artistic inspirations, how Christopher created the unique characters that will be the suspects you will investigate in the game, and more.
In Murder On Space Station 52, you play as Edward Locke. The new repairman finds himself trapped on a strange space station filled with even stranger people, including one with a penchant for leaving dead bodies lying around with keys in their wounds. Edward soon finds himself filling out a murder board with suspects as he tries to draw connections and figure out which of them is the Keychain Killer.
The game’s murder mystery investigation draws on classic adventure game mechanics with its point and click puzzles, while also offering a modern touch thanks to in-game currency that you earn as you explore, allowing you to customise your apartment and fill an aquarium with an array of strange and curious creatures. It’s all on show in the dev commentary video and you can delve further into the richly conceived world of Space Station 52, get a taste of its rip-roaring blues-inspired soundtrack and fully voiced cast of charismatic characters in the game’s announcement trailer.
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