The full version of Curse of the Dead Gods brings to a conclusion a year of regular updates, huge content additions, and reactions to feedback. Three full temples, as well as a final, climactic confrontation with Death itself, are now included. These have all their own traps, weapons, enemies, room layouts, rewards, and much more. Grow and develop your character through your runs, unlocking harder modes, more boons, and a wealth of weapons to defy the gods and take their powers.
Across major updates, Passtech Games have introduced new Curses, the game-changing effects the core of the game, alongside environmental hazards, new weapons, each of them now unlockable and upgradable, starting weapon sets, alongside huge numbers of enemies and bosses. The foes you encounter in the game come with their own secrets, such as methods to make them harm other enemies, to special kill strategies that may unlock even more legendary weaponry.
This will be the first time the game is playable on consoles, and we expect Xbox, PlayStation, and Nintendo gamers to get just as much of a kick out of it as PC players have been for the past 12 months. This isn’t the end, and there are a few more surprises yet in store for players in the near future
Curse of the Dead Gods will be out of Steam Early Access and available on PlayStation 4, Xbox One, Nintendo Switch and PC on February 23.
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