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Wednesday, September 05, 2018

Witch Thief 'bullet hell, heaven & everywhere in between release 21st September 2019 - PC

Witch Thief gains a release date! 21st Sep for PC via Steam or Itch. It's an intense but humorous story-driven 3D shooter that puts you through bullet heaven, hell and everywhere between - featuring an unusual elevated perspective, adjustable on the fly, and a number of other cool innovations such as the relaxed 'chill mode' for players who find many shmups too hardcore.


A coven of sassy playable witches with entwined stories and a snappy dress sense are rivals in a quest for control of a fabled grimoire in this story-driven 3D bullet hell shooter


On a quest to steal an enchanted grimoire, a snarky sorceress embarks on a perilous journey through five distinctive, perilous zones, surviving arena-based ambushes by possessed dolls and arcane bosses. Naturally the tome’s guardians won’t give it up without a fight, so our heroine must do what she does best: that is, sneaking in the front door and stealing it from under their noses.



Players can unlock three more playable and equally feisty witch heroines with different powers, each with a personal story told through unique dialogue, entwined inextricably with the Witch Thief’s own tale.

‘We focused on bridging the gap between hardcore shmup and a more relaxed, story-driven experience. On the tougher difficulty levels, this will tax the most ardent bullet hell fans – but drop into “Chill Mode” and it’s a blast for players who want to explore the witches’ stories while developing their skills,’ explains Tim Bermanseder, co-founder, Cardboard Keep and project lead on the game.

Each witch has her own reason for seeking the ancient grimoire, and players will experience journeys of redemption, betrayal, bravery, wisdom, corruption and possession in their hunt for the charmed tome – and the mysterious doll maker…

  • Explore five distinctive zones from spooky forest glades to magnificent cathedral vaults, each with multiple boss battles and ambush arenas
  • Flexible difficulty – from standard limited-life modes with ramped challenges to an innovative “Chill Mode” – where losing a life merely resets to weapon defaults
  • Adjust the player camera’s vertical angle on the fly to best deal with the patterns of attack, and use focus control to concentrate both projectile spread and visual perspective
  • Controls optimised for mouse and keyboard or gamepad for fluid, twin-stick action
  • A cast of memorable bosses, from the castle’s guardian angel to the chuckling bishop!

Witch Thief is crafted by indie team Cardboard Keep. It’s out for Windows PC on September 21st 2018, to be followed by console versions in 2019.






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