The bestiary in Bound by Flame has some amazing, impressive and unique creatures that have been created and brought to life by the talented Spiders teams, and the images released today provide a glimpse of what’s in store: here we see the game hero and his companions confronting formidable enemies like the Bone Golem, the general of the armies of the Living Dead and the terrifying Lich.
Bound by Flame uses the combat system designed for Mars War Logs, the previous Spiders RPG where the highly dynamic and tactical approach to the combat proved a real hit with players, but goes further and offers players even greater variety and tactical depth in battles. This has been made possible by the richness and originality of the game bestiary, where every creature has attacks, special skills and, in particular, behavior that is unique to them, forcing the player to adapt his tactics and combat style depending on the composition of the groups of enemies he encounters. This, combined with the wide range of attacks available to the player, the use of magic and some impressive combat animations (seen recently in the first video teaser), make the battles in Bound by Flame both tactically complex and spectacular.
Bound by Flame lets you play a mercenary possessed by a flame demon. As a victim of this demonic influence, players will have to choose between the powers offered by their host, or to keep their humanity, developing heroic talents instead. Dangers and enemies, becoming more terrifying and fearsome in battle, will be temptations to acquire more power by giving up part of the hero's soul to the demon. Progression of the demonic influence will be reflected by the transformation of the hero's body.
Depending on the choices made by the player and the influence of the demon, some chapters will offer different scenarios and a different experience, adding important replayability to the game. Real-time battles are impressive and dynamic. If the player begins the game knowing only the basics of combat, fire magic and assassination, he will be able to specialize by unlocking and improving many skills and powers through 3 different skill trees.
Bound by Flame lets the players customize their character. During the creation of their hero, players will be able to choose their gender and facial characteristics. This will of course have an influence on the demon's appearance. Bound by Flame also includes a crafting system, allowing players to create and improve equipment, including their armor and weapons. Several companions will join the player during his quest, and will, depending on the player's actions, develop friendship, romance or rivalry.
Finally, the bestiary of Bound by Flame is rich and spectacular. Players will get to fight many impressive creatures: shadow dragons, liches, undead, ice creatures... epic confrontations abound. Which path will the players take? Will they lust after the demon's power and magic to annihilate their foes, or will they favor their combat skills and their bravery?
Bound by Flame will be released on PC, PlayStation 4, PlayStation 3 and Xbox 360 in early 2014.