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Friday, September 14, 2012

Oddworld: Stranger’s Wrath on PC


The critically acclaimed Oddworld title, Stranger’s Wrath, received a massive ‘high definition’ overhaul on the PC today. The re-released game is available for download on STEAM for PC as well as other content platforms, costing $9.99.






Introducing this new remastered version of the game to Valve’s Steam platform is a special two day sale offer of 30% off, starting today. Current owners of Stranger’s Wrath for PC receive an update to the HD version for free.

Tons of updates for the PC version include the following:
  • Added 12 brand new Steam achievements.
  • Concept art and movie extras for completing each region of the game.
  • Support for new languages added.
  • Improved controls especially for PC.
  • All 84 character models have been updated with increased polygon counts and higher resolution textures.
  • Added difficulty levels to the game.
  • All environments have been given higher resolution textures.
  • Added Easter eggs to the game.
  • French and German audio has been added.
  • Full text translations for French, German, Italian and Spanish.
Stranger’s Wrath follows the story of Stranger, a fearsome bounty hunter that captures outlaws to raise “moolah” for a mysterious surgical procedure. After encountering the backwater town of the Grubbs, Stranger discovers that there are a few too many secrets about the past and his future as a bounty hunter.

Oddworld: Stranger’s Wrath HD is available now for PC for $9.99.

Released in December 2011, this high-definition remake of the fourth game from Oddworld Inhabitants was globally well received, achieving a Metacritic rating of 82%. Stranger’s Wrath, tells the tale of a bounty hunter who, while hunting down criminals, attempts to conceal a secret that, if revealed, could endanger his life. The first full-on action title in the series, mixing third and first person-shooter gameplay, the game was set in the Wild West of Oddworld, far from the industrial lands that housed Abe and Munch’s tales. The game adapted Oddworld’s unique Gamespeak feature, using it more as a soft hint system to give the player subtle clues while preserving the hardcore gaming integrity. The game also debuted a ‘live ammo’ concept where the ammunition was made of living creatures, which the player had to capture in order to use.

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