CD Projekt RED, developers of The Witcher 2, started off this year’s gamescom with a bang, dominating the European Games Awards and then following up with a well-received presentation of the REDkit, the mod engine for their award-winning RPG.
“We have our own vision for RPGs: they should present an exciting story and give players lots of choices that really matter. The REDkit is designed to create adventures that way – mature, non-linear and engrossing stories set in vivid worlds filled with believable characters,” said head of the studio, Adam Badowski.
In the business section of gamescom, journalists were able to see the Witcher 2 toolset – REDkit. The editor allows modders to create adventures in the world of Geralt of Rivia. REDkit gives players the power to create detailed environments and complex, nonlinear quests as they tell their own Witcher story. Starting from today, modders from all over the world can apply for an early access to the REDkit by going to thewitcher.com/redkit before 30/09/2012.