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Monday, June 11, 2012

Core Blaze: The VIP Experience game trailers - PC


Customization is a key feature in Core Blaze as it dynamically alters the gameplay experience. The player's current level, choice of combat style and weapons, geography and map environment, monsters’ element, and even the weather and time of day all contribute to the effectiveness of each attack. Changing any factor produces a new quest line and outcome, which will change the player's strategy, even when entering the same map at a different time of the day.




Quests are designed for teams of up to four players to emphasize the game’s heavy reliance on teamwork. Players need to instantly react to each other’s combat style in order to achieve the most effective results. Instantaneous strikes, attack tempo, angle of attack, and even the compatibility with team members, are critical in achieving success in the game, especially during combat with the two new bosses.


Players will have a chance to explore game characters by equipping them with four different weapon styles between battles: sword and shield, great sword, dual blade, and long bow. This allows for strategic adaptation to difficult and unpredictable events in a world that changes in real-time based on player actions. Side quests also change based on progress, weather, and time, so players may face completely different situations in the same location, be it “Anima Village” or “Forest of Meditation”.


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