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Monday, October 17, 2011

Majesco Entertainment and Hulk Hogan Take Part in NASDAQ Closing Bell Ceremony

Hulk Hogan, global sensation, wrestling icon and TNA’s IMPACT WRESTLING Superstar, participated in the NASDAQ Closing Bell Ceremony October 14, 2011 at the NASDAQ MarketSite in New York City’s Times Square.



Hulk Hogan stood side by side with several key Majesco Entertainment executives to ring the Closing Bell in honor of the launch of Majesco Entertainment’s Hulk Hogan’s Main Event, the first full-body motion-based wrestling video game. Hulk Hogan’s Main Event launched exclusively on Kinect for Xbox 360 on Tuesday, October 11, 2011.


“We are proud to have been able to celebrate the launch of our game ‘Hulk Hogan’s Main Event’ by having the one-and-only Hulk Hogan himself ring the NASDAQ Closing Bell,” said Jesse Sutton, CEO of Majesco Entertainment. “We are committed to bringing well-known brands to market as fun and dynamic games that span all platforms, from gaming consoles that provide a new element of full-body interactivity like the Kinect for Xbox 360, to online, social and mobile mediums as well.”

Majesco Entertainment, a publically traded company on the NASDAQ stock exchange since 2003, will be releasing its most compelling holiday line-up to date including Hulk Hogan’s Main Event, Zumba Fitness 2, Twister Mania, Alvin and the Chipmunks: Chipwrecked, Camping Mama, and Cooking Mama 4: Kitchen Magic. Majesco has seen tremendous success with its Zumba Fitness video game franchise. Zumba Fitness is the best-selling fitness video game of 2011 with more than 3 million copies sold worldwide and the sequel, Zumba Fitness 2, is slated to launch in November 2011. Additionally, Majesco Entertainment created a global phenomenon with its Cooking Mama video game franchise, which is the best-selling third-party Nintendo DS franchise of all time. The Cooking Mama franchise includes nine physical titles that together have sold more than 12 million copies worldwide.

Majesco Entertainment is an innovative provider of video games for the mass market, focused on developing and publishing a wide range of casual and family oriented titles on leading console and portable systems as well as digital, mobile and social platforms. In its more than 24-year history, the company has published over 250 video game titles. Its diverse product portfolio provides multiple opportunities to capitalize on the large and growing installed base of digital entertainment platforms and an increasing number of digital entertainment enthusiasts. Majesco Entertainment sells its products primarily to large retail chains, specialty retail stores, video game rental outlets and distributors. The company also sells its products internationally through distribution agreements with international publishers.





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