The first game from Codemasters Guildford Studio, BODYCOUNT is being developed using the EGO Game Technology Platform, an evolution of the award-winning EGO engine.Ensnared in a clandestine global power struggle that rages away from the headlines and under the cover of conventional war zones in Africa and Asia, players must eliminate enemies known only as ‘Targets’ on behalf of the ‘Network’.
Monday, August 01, 2011
Bodycount: Behind the bullets HD video game trailer - PS3 X360
BODYCOUNT reboots the First Person Shooter with a single-minded focus on delivering best-in-class gunplay. Gamers will experience the intense satisfaction of spectacular close-quarters combat in a shreddable world as players and opponents tear through cover to execute explosive kills.
The first game from Codemasters Guildford Studio, BODYCOUNT is being developed using the EGO Game Technology Platform, an evolution of the award-winning EGO engine.Ensnared in a clandestine global power struggle that rages away from the headlines and under the cover of conventional war zones in Africa and Asia, players must eliminate enemies known only as ‘Targets’ on behalf of the ‘Network’.
The first game from Codemasters Guildford Studio, BODYCOUNT is being developed using the EGO Game Technology Platform, an evolution of the award-winning EGO engine.Ensnared in a clandestine global power struggle that rages away from the headlines and under the cover of conventional war zones in Africa and Asia, players must eliminate enemies known only as ‘Targets’ on behalf of the ‘Network’.