When lead character Lana regains consciousness, her world has descended into mayhem. Violent outbursts, fury, rage, wreckage and death; the world she knew seems to have become a living hell. As if struck by a mysterious virus, most of the people she once knew have now become part of a wild horde. Despite her wounds, Lana must run as far as possible to escape this nightmare. The viral process has also begun inside her but she refuses to become one of them. The presence of Amy, an enigmatic eight-year-old autistic girl with strange powers, who seems defenseless, will force her to make choices that will change both their lives. Both Lana and Amy will have to trust and help each other to escape various pursuers who take the form of infected humans, grisly creatures, military Special Forces and even other survivors.
In AMY players will discover a unique and absorbing gameplay experience that features extensive cooperation with a supporting character. Taking the role of Lana, players will quickly learn that Amy is neither a specialised warrior nor a docile following character. Players will be able to use her small size and weight to reach inaccessible areas, ask her to do specific actions and utilise her mysterious ‘gifts’. But first and foremost, Amy’s trust will need to be won, perhaps even by putting Lana’s life on the line.
AMY, is currently being developed at VectorCell studios, under the direction of Paul Cuisset, renowned French developer of classic games such as ‘Flashback’ or the ‘Moto Racer’ series. The game will be available exclusively for the PlayStation Network in June 2011.