Search This Blog

Wednesday, April 20, 2011

Michiru Yamane Scoring Skullgirls’ Dark Deco Soundtrack

Turn down the lights and crank up the volume, because Skullgirls’ soundtrack will be one to remember: Distinguished Japanese videogame composer Michiru Yamane has signed on to create the soundtrack for Skullgirls, the highly-anticipated 2D fighting game from Autumn Games and Reverge Labs.


Renowned for her exemplary work on Konami’s Castlevania series, Michiru Yamane has spent more than 20 years composing music for video games, including noteworthy titles Castlevania: Symphony of the Night, Suikoden III and IV, and Pro Evolution Soccer.

“When I first heard about this project I was very excited, since this is my first time working with an American developer,” said composer Michiru Yamane. “One of the requests Reverge had was for tracks with a jazzy feel to them. I love Jazz and have been wanting to create some of my own, so I played a bit with the rhythm and different sounds to try and heighten the impact and almost primal nature of the unique graphics.”

“We sought out Yamane-san because we knew her mixture of haunting gothic themes, jazz and rock would lend itself perfectly to Skullgirls’ ‘Dark Deco’ style,” Richard Wyckoff, CEO of Reverge Labs, explained. “We contacted her through our friends at 8-4 Ltd. in Japan, who have been helping us translate communications and manage the process.”

Skullgirls is a new 2D fighting game that puts players in control of fierce warriors in an extraordinary Dark Deco world. The team is led by renowned fighting game champion Mike “Mike Z” Zaimont and artist Alex “o_8” Ahad, whose work has been featured in many publications, including Lava Punch and Girls of Gaming. Using advanced graphical technology never before achieved in a game of its type, Skullgirls is currently in development for a 2011 release on high-definition home consoles.