Hailed by fans and critics for gorgeous graphics and deep gameplay, the Dungeon Defenders series debuted earlier this year with Dungeon Defenders: First Wave, the only iOS title besides Infinity Blade to use Epic Games’ Unreal Engine 3 and the only Unreal based Android game. Dungeon Defenders recently took a bow at Sony’s unveil of the Next Generation Portable during its announcement event in Tokyo, where Epic’s Tim Sweeney used Dungeon Defenders to show off Epic’s tech running on the NGP. It was most recently announced at the Sony Ericsson press conference during Mobile World Congress that Dungeon Defenders: Second Wave would come to Sony’s Xperia PLAY as a two month exclusive. The full version of Dungeon Defenders will arrive on Xbox Live Arcade and Playstation Network later this year.
Dungeon Defenders utilizes many of GameSpy Technology’s cross-platform online services, which includes multiplayer matchmaking and deep player data tracking. Additionally, Trendy Entertainment is among the first studios to take advantage of GameSpy Open, GameSpy’s newly announced initiative to make all of its services available to start-up and independent developers for free.
About Conference Session – “Breaking the Cross Platform Multiplayer Barrier” - Trendy Entertainment’s Dungeon Defenders not only delivered a hugely fun blend of tower defense and dungeon crawling it did so by boldly busting down a nagging barrier to fun in the gaming space: cross-platform online play. Using GameSpy Technologys multiplatform online services, the developer managed to enable matchmaking, buddy lists and more across the Android, iOS, PC and PS3 platforms uniting fans of their game wherever they chose to play. In this unique session, Trendy and GameSpy Technology will share key learning from their efforts to deliver this much-longed-for, rarely delivered gaming experience.