“Thanks to the bespoke procedural technology and data driven architecture of the InfiniteWorlds engine, we’ve been able to cram a huge amount into a tiny patch – to be honest we didn’t think it was possible to make as many changes as we have. The camera and control changes alone makes it play so differently; it’s a whole new experience. We have listened to what the community liked and disliked about the game; we know we didn’t get everything right first time around but we have taken this time to refine the experience.” – Pete Jones, Joint Creative Director.
The full list of updates includes new button mapping, massively improved controls, combat, cover and camera systems, much clearer damage feedback and objectives, enhanced climbing, better graphics, and much more. The Trial has also been extended to allow players to sample more of the all new Hydrophobia.
“We are really pleased and impressed with Dark Energy’s response to feedback from the Xbox LIVE Arcade community in this title update. This just goes to show that gaming never stands still on Xbox LIVE, and for me this makes Hydrophobia one awesome Xbox LIVE Arcade title”. – Mark Coates - Microsoft.