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Monday, May 24, 2010

The Scourge Project: Episode 1 and 2 First Patch is expected to be released on 26th May 2010

The Scourge ProjectThe Scourge Project: Episodes 1 and 2 first patch is expected to be released on Wednesday 26th of May 2010 on Steam platform. Games Lead programmer, Cristobal Castillo says; “We are happy to make available to the players the first patch for the PC version of The Scourge Project: Episodes 1 and 2.

We have always wanted the final players to be an active part in the evolution of our game. We have listened to our gamers and as promised next week a patch will be released with the goal of satisfying some the major demands of our customers. Our objective is to continue working very hard to make our games as good as possible”.

The patch will be publicly made available through Steam, D2D, GamersGate and Impulse*.

* On Steam - 26/05/2010 / on Direct2Drive, GamersGate and Impulse available shortly after.

If you purchased a digital distribution copy of The Scourge Project: Episodes 1 and 2, please go to the site you bought and downloaded the game to receive a version of this patch intended to work with your version.

The update will feature the following list of fixes and improvements:
• Skip able Cut Scenes & Movies
- Voting system has been implemented for Cut Scenes
- Movies are individually skip able
• Performance boost
• Squad AI Improvements
• Use / action and order keys problems reported to occur in some configurations
• Possibility to change character at reload checkpoint screen when dead
• Resolved some issue reported to occur with Gamepads / Microsoft Xbox controllers and Grenade Launcher use.
• Fixed menu option shadow quality
• Implemented higher bloom quality
• Fixed Mouse sensitivity
• Added Force Feedback for Microsoft Xbox gamepad
• Exposed extra key bindings
• Fixed Death Match colored names
• Fixed Weapon Shells position
• Fixed some issue reported with pickups
• Fixed Server configuration issues in server travel
• Quick-Order-System: improved orders issuing when incapacitated
• Fixed Sound crashes when configured over 48kHz
• Added support for Sound configuration 7.1 and quadraphonic
• Abilities:
- Offensive ability will launch automatically when hold threshold is reached. This makes it faster to be used.
- Defensive will be deactivated with any release despite the duration of holding the button.
• Dedicated servers for versus matches (Death Match, Team Death Match, Capture The Flag and Frontier).
• Minor bug fixes