Ignition Entertainment and Storm Lion have announced a single shot comic book based on the upcoming multiplayer-focused first-person-shooter Blacklight: Tango Down, currently in development at Zombie Studios.
The project is a result of a collaborative process between Blacklight: Tango Down’s distributor, Ignition Entertainment, the game’s developer Zombie Studios, and Storm Lion Publishing. Created by Zombie Studios co-CEO and style driver Mark Long, Blacklight: Tango Down is written by Jared Gerritzen, Ian Stephens and Cullen Galagher with story by Jason Dean Hall and Eric Lieb, and art direction by Storm Lion’s Zid.
The comic book follows an elite covert ops team as they fight off crazed civilians while trying to rescue an officer from behind enemy lines. The plot ties to the upcoming game while expanding on the lore with a completely separate story line. The comic book will be a pit stop on the non-traditional road the Blacklight franchise is paving, including the summer’s hottest first person shooter and a feature film currently in development.
ABOUT BLACKLIGHT: TANGO DOWN
Available this summer on XBLA, PSN, and PC, Blacklight: Tango Down is a fast-paced, action-oriented first-person shooter that marks the first release of what will be a multi-platform entertainment franchise. Beyond the video game, a Blacklight feature film from Twentieth Century Fox and comic book series are currently in development. Designed to bring a fun, absorbing, and high quality AAA multiplayer experience to DLG venues, the game exists in a future between contemporary and sci-fi shooters – part Blade Runner and part Call of Duty.
Developed by Zombie Studios, Blacklight: Tango Down takes place 25 years into the future. The player takes control of an elite covert ops team that is sent after missing American Colonel Klein and his personal Blacklight team. The game will feature four single player/co-op levels that support up to four players at once, 12 multiplayer maps, seven game types and literally millions of weapons customization combinations. As the team advances through regions that consist of old world architecture over laden with ubiquitous modern holographic advertising, the trigger based dynamic AI offers an intense and varied experience every time the game is played.