During the Paradox Interactive Convention, Kim Soares, Lead Designer, at Nitro Games sat down to demonstrate the latest action and story behind Commander: Conquest of the Americas.
"The goal of Commander is to create as powerful presence as you can in the New World before the American revolution starts" says Kim Soares.
The interview with Lead Designer Kim Soares
Commander: Conquest of the Americas is scheduled for a Q3 2010 release.
For more info, stay tuned to www.paradoxplaza.com
Commander: Conquest of the Americas Main Features:
• Choose from 6 different European factions
• Manage your colonies’ resources, production, military, and much more
• Game world spanning the Caribbean to Hudson Bay
• Naval battles with as many as 30 ships in varied environments and 2 different control modes
• Ally yourself with the natives or manipulate them against rival power.