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Wednesday, December 30, 2009

Twin Blades: The Reaping Vanguard Xbox video game download


Twin Blades : The Reaping Vanguard is now available for download on the Xbox Live Arcade Indie Games platform in Canada, France, Germany, Italy, Japan, Singapore, Spain, Sweden, United Kingdom and the United States.


Twin Blades is a frantic shooter set in a medieval-fantasy zombie-filled universe boasting unique manga-stylized graphics. Players incarnate the cute scythe-waving nun with a mission to clear the city of all its undead inhabitants. To do so they will have to constantly juggle between the slashing ability of the nun and her arsenal of ranged weapons while dodging enemy zombies, rendering a unique and palpitating gameplay.

The game features:
- 6 range weapons ranging from machinegun to explosive nukes
- Upgradable skills which can be bought and trained
- 7 different kind of zombies, mind the grabbers!
- 5 cool musics and exclusive sound effects which will immerse you into the epic slaughter
- A local Challenges & High-Scores system which keeps track of players' progress

Twin Blades: The Reaping Vanguard is available on the Xbox Live Indie Games at the retail price price of 240 MS points.

The game will feature free DLC in Q1 2010 with the addition of bosses, new environments and more animations. While this additional content will be free to players who have purchased the game, the retail price will be raised upon release of the DLC.

'Its a bit of an experiment, but its the best way we've found to reward fans who've supported us since the beginning » says Philippe Rapin, producer at Press Start Studio. 'What typically happens in the industry -especially in the digital market where prices fluctuate almost on a daily basis- is that publishers regularly slash prices to manipulate the download charts and then raise it again. We're in the industry too, but we're players before anything else and we hate it when we're blatantly being milked. When someone buys Twin Blades he also buys both insurances that we won't cut its price the day after, and that we'll put his money to good use to develop more content that will come for free: it’s a win-win situation, a sort of investment in gaming.'