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Tuesday, December 15, 2009

Best of the Best for the cartoon adventure game Edna & Harvey: The Breakout takes award

Edna & HarveyEdna & Harvey: The Breakout is a point & click adventure game in the vein of the genre’s classics. Backgrounds and characters are completely 2D and drawn by hand by a real person in the game’s unique cartoon style.

Edna & Harvey

The game’s characters range from odd to genuinely crazy – twisted humor guaranteed! Thanks to challenging puzzles, extensive dialogues and more than 120 screens, gamers can look forward to an extraordinarily long gameplay experience. An English version of the game will be published by Merscom in 2010.

Daedalic Entertainment has been awarded one the most renowned design awards of the world. The German publisher and developer was presented with the Red Dot Design Award: Best of the Best for the cartoon adventure game in the category “Digital Games” on December 9.

Edna & Harvey

The Red Dot Design Award is an international competition, its award recognized as a mark of quality in design circles since 1955. With more than 11,000 submissions from 61 countries, the international Red Dot Design Award is the largest and most renowned design competition in the world. The accolade “Red Dot: Best of the Best” is awarded for the highest design quality, expressing aesthetics, innovation and precision in an outstanding manner. This year, the jury recognized digital games for the first time.

The award was presented to Daedalic’s Creative Director Jan Müller-Michaelis and Managing Director Carsten Fichtelmann at this year’s cermony for the Red Dot Award: Communication Design in front of 900 creative professionals and representatives from media, business and politics.

The expert jury had this to say:

“[Edna & Harvey] features a distinctive and interesting aesthetic, because it disregards current trends in computer games and instead is animated in a very minimalist cartoon style. The story of young Edna, who wakes up in the padded cell of an insane asylum with no memory of her past or how she ended up there, does not resort to 3D particle effects or rendered movies. The player experiences Edna’s breakout in a deliberately reduced cartoon world. As a classic adventure game, this computer game manages to captivate the players through a compelling story, paired with cranky humour and the high versatility of its plot.”