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Created and developed by 5TH Cell, Scribblenauts allows players to use their imagination to create their own unique experience, allowing the game to appeal to gamers of all levels. In Scribblenauts, players use the Nintendo DS-stylus and Touch Screen to help Maxwell acquire the "Starite," the prize earned from solving the puzzle in each challenge. Entering any noun that comes to mind, players can utilize it in order to reach the goal and combine countless objects to create wildly original scenarios.
"There’s never before been a game like Scribblenauts," said Samantha Ryan, Senior Vice President, Production and Development, Warner Bros. Interactive Entertainment. "It is truly a game for everyone, as it challenges players to use their imagination and creativity to solve puzzles in an entirely new way."
"We’re very proud of Scribblenauts and the way the gameplay captures players' creativity and takes everyday environments and objects to a new level," said Jeremiah Slaczka, creative director and co-founder of 5TH Cell. "With the enthusiastic response Scribblenauts has received so far, we’re thrilled to work with Warner Bros. Interactive Entertainment in bringing the game to players everywhere."
Scribblenauts recognizes tens of thousands of words and every level has hundreds of objects that can be used as a solution, offering extensive replay value. Players can also create and share levels with the Level Editor via Nintendo Wi-Fi Connection.