On Thursday a demo for Tecmo's Undead Knights was posted on PlayStation Network - or not! Far from being just a level or two, they had included access to the full game.
Sony had managed to put the full game up onto the PlayStation Store instead of a demo. Tecmo told us the final code hadn't even been approved yet, so quite how this mistake arose is beyond the grasp of anybody involved. Tecmo has now pulled the demo from the PlayStation Store but not before load of people had grabbed the game.
The fault seems to lie with SCEA, and with the PSPgo launch and massive PSN additions, I guess it's natural that mistakes happened. For once, it's a mistake that actually worked in the favor of consumers.
If you downloaded it before it was resolved, you can count yourself lucky, especially since the game is quite badass.
As reported on Destructoid...