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Monday, October 26, 2009

PureSim Baseball 2 adds FREE new update features to kick off the World Series - Free demo

baseball diamond with infomation in windows all around in this baseball simThe release of a FREE update to PureSim Baseball 2 for PS2 customers just in time for the World Series. Improvements include major upgrades to the general manager AI, streamlined off-season tasks, full automatic expansion and division realignment from 1900-2009 for historical simulations as well as dozens more tweaks to gameplay and the already massive list of in game reports.

The biggest addition in this update is the inclusion of the 2009 player stats. What better way to relive the memories of the 2009 season as it comes to a close than to replay them for yourself? See for yourself if you could have guided your favorite team to the World Series or even give yourself a preview of how PureSim thinks the final matchup will unfold!

In addition to bug fixes, the following additions have been made to PureSim Baseball 2 as a free upgrade to those who purchased the game.

New! - Full 2009 player stats and rosters current as of the end of the season.
New! - "PlayerTips" rich tooltip windows now display when you mouse over a player link on any screen in the game.
New! - Full Automatic Expansion & Division Realignment from 1900 to 2009 for Historical Assn's.
New! - Improved "expanded team results" report functionality, works through the entire post season as well.
New! - Re-designed graphical roster view.
New! - Major Upgrades to GM AI
New! - Streamlined off season. Removed the "Advance to off season" screen, Merged the retirements and broken records dialogs into a new PSPN "Hot Stove" issue which also includes info on notable free agents. It should feel like a cleaner user experience.
New! - Where applicable, tables are now sortable in the season stats browser. Note, there are some limitations, for example Player name sort will sort alpha by first name. That said, in general this is quite handy.
New! - Now displaying estimated # pitches limit and estmated maximum velocity in the ratings section on the pither card.

AI Tweak - Added more fidelity to AI for managing the bullpen. Geeks can check the notes around RECOVERY_PITCHER and PITCH_COUNT_HARD_STOP in the puyresim.xml file if you are interested at the engine-level :)
AI Tweak - Improved intial real-player import algoritms resulting in roster composition that more closely mirrors the season being imported. Note there is some averaging of how much a player played based on a few years prior and after the season being imported to avoid cases where a player missed a whole season due to injury or going away to war etc..
Tweak - Improved the "PSPN Most Feared Hitters" projected batting avg calc for real player associations.
Tweak - Improved algorithms for determining primary and secondary positions for real players.
Tweak - When the player affinity mode option is being used, the chance that a team would release a player if that player actually played a lot for the team in real life has been greatly reduced. Now, it will only happen if a team is in dire straits with some sort of roster configuration issue.
Tweak - Adjusted how pitcher endurance/available pitches is calculated for real player associations. Penalty was too high for some types of relievers, leading to overly stressed bullpens in some cases.
Tweak - Relievers recover slightly faster.
Tweak - Adjusted import algorithms to do some smoothing in to reduce the requency of cases where sample stat sizes were so small/variable/sparse for a player that it led to him coming in with ratings that were "scrub-level."
Tweak - In the game PBP window, in the past PureSim showed the hitter's stats as of game day. Now, like the lineup card view on the in-game screen, it shows his "live" stats.
Tweak - Tons more user interface consistency improvements and polish!

Check it out here...