Xbox gamers can dress as a BioShock Big Daddy or a Halo trooper if they sample the new virtual world fashions launching today. Or they could dress like they're from the Great Depression. The line's designer explains why.
We dress in mere costumes when we control characters in our Xbox 360s. Michael Connell believes it's time for us to wear fashion — some of which came from poorer times.
Connell is the Microsoft-contracted designer behind two original fashion lines, offered, for pay, as part of the new Xbox 360 system update that goes live today. The freelance creative director whose professional experience includes modeling, designing Barbie-branded fashion and a stint as the design director of the Cranium line of games, has crafted clothing for the bodies of virtual men and women, to be worn by Xbox 360 Avatars.
Read full post on Kotaku here...