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Its marketing would seem to confirm this impression: a colorful 2-page spread in Nintendo Power (but nothing in, say, Edge Magazine); a flash-based children's book-style website (with background audio of cheering kids); and the game's cartoonish box art - all apparently go out of their way to discourage so-called serious gamers from taking the LKS plunge.
If you have two normal people standing there, and one of them says 'I KILL YOU!' and stabs the other one, that's just sad. But if you have two little anime-cartoon cute guys, and one of them says [high-pitched voice] 'I KILL YOU!' and stabs the other one, it's serious, but it's really funny. It's the opposite of real people in games doing corny, goofy things... we have little goofy guys doing very serious things.[1]
Yoshiro Kimura, producer/director of Little King's Story
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