Friday, April 03, 2009
Omerta Killer reset for Mafia video game Deathmatch - don Barafranca
UK based Omerta Game Ltd, publisher of the Internet's leading Mafia-themed massively multiplayer online game (MMOG), Omerta announces a reset to the Deathmatch version of its very successful game.
Omerta is a text-based mass participation online role-playing game. The action is played out in a world that replicates the infamous 1930's Mafia boss, Gianluca Barafranca, or better known as Don Barafranca. The goal of each player is to usurp the venerable Don Gianluca and take control of the Mafia empire. Players also progress by stealing, racketeering, robbing banks, stealing and racing cars and forging alliances. It is free to sign up and play. The only requirements are a PC and internet connection.
The Deathmatch version of Omerta, is the Internet's first text-based shoot-em-up. As a result, the action within the game is much faster, and there is a focus on killing. Players can consequently rank higher, much faster than in the traditional version of the game.
“The Deathmatch version of our game will prove very popular for players that enjoy the original version of Omerta, but are time poor. Much more can be achieved in the Deathmatch version of the game, in a very short space of time” comments Steve Biddick, CEO of Omerta Game Ltd.
The Deathmatch version of Omerta was reset on Tuesday, March 31st at 13.00 GMT. The reset will effectively cleanse all the current player data and create a fresh, new playing environment.“The reset to the Deathmatch version of Omerta will excite existing players and appeal to new, prospective players because everybody will start on a level playing field. The reset will bring a sense of vitality to what is already a very compelling version of the game”, adds Steve Biddick.
Omerta boasts a busy IRC server which frequently has more than 4,000 concurrent users and typically more than 70,000 log in every day to chat, race cars and organise Mafia family wars. The game is run by a crew of over 200 volunteers worldwide.“We have a strategy to continue developing our core product, Omerta as well as breathing new life into existing versions, which players will experience with the reset to the Deathmatch version of the game”, concludes Steve Biddick.
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