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Monday, March 30, 2009

Global Agenda - Fast-paced Combat System Highlighted in Hands-On Previews at GDC

MMO Global Agenda video game
Hi-Rez Studios gave the first hands-on demonstration of its spy-fi action MMO Global Agenda at the San Francisco Game Developers Conference, which wraps up today. Media and guests experienced fast-paced combat, in both PvE and PvP missions, using stations within the Hi-Rez exhibition booth and playing real-time with remote players.

"Our combat system was inspired by modern multiplayer shooters", says Executive Producer Todd Harris. "But in addition to firearms, we've added melee, hundreds of other high-tech player-usable devices, and jetpacks! We find it a refreshing change from the standard tab-targeting found within fantasy MMOs and we've been thrilled to see the reaction from others here at the show. And while we think our combat system is a major differentiator, we're equally excited about the RPG advancement system and the opportunity for player-groups to compete for territory control."

Booth guests also got a taste of Global Agenda's sophisticated, face-customization system and the introductory game sequence in which the player's special agent character escapes from the clutches of an oppressive world government called The Commonwealth.

"Players begin as a fugitive", Todd says. "But after choosing a class and advancing their agent skills via PvE or PvP missions, they encounter other groups within the world and choose which ones to align with. We expect most players will eventually participate in our Campaign mode which allows player groups to acquire territory within the world, construct facilities, defenses, and bases on that territory, produce resources, and engage in the player-driven drama to dominate a region."

Hi-Rez Studios also announced that they are still accepting applications toward their upcoming closed Beta. Players looking for a refreshing take on the MMO genre were encouraged to apply at www.globalagendagame.com.