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Saturday, December 20, 2008

Elven Legacy developer diary


The second Elven Legacy developer diary entry.

The entry, written by Max Bodrikov, the Elven Legacy lead game designer from Ino-Co, examines the use of banners in the upcoming PC title. Max writes, “In our case, a banner is a symbol which looks like a real battle standard, but also displays useful information. First of all, it indicates the color of the army. This is especially important in multiplayer, where similar units on opposing sides can fight on the same battlefield. The banner also displays the actions a unit can take during a turn. The units can move and attack, in any order. On the banner, these options are shown as a sword and a boot. If the unit moves, the boot disappears; if it unit attacks, then the sword disappears. The symbols are highly visible, and the player can understand the potential of their army in no time.”

To read the complete developer diary entry for Elven Legacy, please visit: http://www.strategyinformer.com/news/2907/elven-legacy-developer-diary-2

Elven Legacy is a fantasy strategy game that sends players on an epic quest aimed to restore the former glory of the Elven race. With a thrilling non-linear storyline and tools that allow players to create their own missions and campaigns and share them in multiplayer mode, Elven Legacy will provide hours of exciting game play for strategy fans.
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Elven Legacy is scheduled for release in March 2009 and will be published worldwide by Paradox Interactive. It will be available for digital download at GamersGate for a suggested retail price of $29.99 / €29.99.

New entries will be posted every two weeks on Strategy Informer.

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