Some will say LocoRoco 2 is too similar to 2006's brilliant original, and with good reason. Essentially it's the same game with different levels and a few gameplay tweaks, but then revolutionising the fundamentals that made the Sony Japan Studio developed title such a perfect fit on the PSP would have run the risk of ruining it. And anyway, its charm, beauty and uplifting nature is just as potent a second time around, even if you've felt it all before.
Saturday, November 29, 2008
LocoRoco 2 Review for Sony PSP (PlaySationPortable)
The genius of Tsutomu Kouno's LocoRoco concept is that its gameplay hasn't been forced, like a square peg to a round hole, into the confines of the the PSP's control system, like so many first-person and third-person titles are. The L and R buttons are used to tilt the beautiful 2D game world and the Circle button is used for everything else. That's it. Nothing more, nothing less.