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Wednesday, February 13, 2008

Impulse and Impact from PhaseSpace capture every gesture at Game developers conference


PhaseSpace, the price and performance leader in optical motion capture, announced today a new desktop motion capture product - the IMPACT, to be shown for the first time ever at the Game Developer's Conference (GDC) 2008. It will also be showing real time character animation inside the Epic Unreal Engine driven in real time. Demonstrations will take place in booth 6633 at GDC 2008 in San Francisco, February 20-22.

The IMPACT solution allows head tracking, as well as hands, fingers and gestures at an artist's desk without requiring a capture stage. This real time desktop solution was designed to free the artist from doing hand and finger motions by keyframes. At $5,000, the IMPACT system provides 3D input with sub millimeter resolution for VR and AR with better speed and resolution than any system on the market.

PhaseSpace CEO Tracy McSheery said, "Our IMPACT desktop motion capture solution is based on numerous requests from customers who wanted to do head tracking or hands and gestures at their desk, without the space and complexity of a full motion capture system. The IMPACT system now allows the animator to have a solution at their desk that scales with the same software and technology as the full studio solution."

PhaseSpace's IMPULSE motion capture system will be shown with characters from Zombie Inc. being driven in real time in the Epic Unreal Engine during the show as well. Mark Long, President of Zombie Studios said, "Our artists are thrilled to have their own PhaseSpace system in house and get to try on their own characters, bringing them to life in real time. I'm happy that we aren't spending time and money cleaning up data, instead we can be creating characters and action that make our games great."

The PhaseSpace Impulse motion capture system uses active LED markers producing a unique ID for each marker. At 3 times the speed and 3 times the resolution of other systems, the Impulse system displays motion data in real time and is in use with NASA, the armed forces and major research institutions. It is also one third the price of older technologies allowing an 8 camera, 3,600 x 3,600 resolution tracking system to be sold for under $50,000.