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Sunday, December 23, 2007

Five Wii Games you might have missed this year

The Wii's been out for a year and we've had a whole trunk full of games released for it. There's been some good ones and some bad ones but a few have gone unrightfully unnoticed. The following are great to check out if you're perhaps looking for a cheaper Wii game or maybe if none of the new ones take your fancy so hopefully you can now give them the attention they deserve. The list is ranked with from least to most under-rated

No: 5 -Tony Hawk: Downhill Jam

Good old Tony Hawk, but this time starring in his first ever racing game. Being Activision's main launch title and exceeding 20 hours of play it's amazing how this game could have been missed? I suppose it's simply because you were all too busy with Zelda. Much like SSX, simply tilt the Wii Remote to steer your boarder and pull off tricks by adding in a few taps of buttons. It's a shame Activision couldn't continue with the WiFi they had planned as then most of you would have brought it without a second thought. Averaging review scores of around 60% I can't blame you for going straight to Zelda or Wii Sports but now you have this new knowledge you really have no excuse.

No: 4 - Metal Slug

Most people will admit that the Slug series are fun, but when it comes down to sales Anthology just didn't cut it. The simplicity is what really makes this game having simply two parts to the game: running and shooting. The co-op mode helps make what's already a great platformer better by adding a whole new aspect to Metal Slug. Although each initial Slug game is fairly short by today's standards, having the Wii version include every instalment in the franchise to date was one of Ignition's best ideas yet. But the Slug series aren't really about completing levels, it's about beating your previous score which means taking less damage and completing the stage faster. It's surprising how many people there are who refuse to play a 2D game nowadays but if you're ok with them buying Metal Slug would be a beneficial thing to do.

No: 3 - Scarface

Set after a very old film, Scarface puts you into the world of gangs and drugs as you play as Tony Montana in bid to take over Miami. Admittedly it's a PS2-Port, but probably one of the best we've seen after the Wii Specific controls have been added in. This game is legally as close as you could get to a GTA Wii having the whole police, car-jacking and shooting theme going on. As most of the games we've mentioned, there's a whole load of gameplay in Scarface as tasks range from taking out rival gangs to drug dealing. But be warned, Scarface is incredibly hard and will have you slinging your Wii Remote at the wall after the Police bust you time and time again.

No:2 - SSX Blur

Released back in February SSX review scores averaged just short of 80%, as it was released shortly after the console launch I was surprised by how little interest it received. Admittedly the 'Uber Tricks' were far too hard but the rest of the game was fairly decent having some very smooth graphics and a lengthy story mode. What really strikes you when picking up the game for the first time is how cool it feels carving down the mountain while using the nunchuk for effortless control. Tricks are done by simply pointing a Wii Remote in a direction and there's the option to hold down Z/C to turn a back-flip into a 'grab'. The multiplayer mode is nothing to shout about but it's a nice addition to an already wholesome game featuring both a hot-seat mode and a split-screen race. Even by the current Wii game standards SSX still stands out as something special making it an obvious buy for Amazon's £30 price tag. Still not convinced?

No: 1 - Red Steel

Of course, Red Steel received all the publicity it needed starring as the main third-party Wii launch game and after the hype from E3 we're sure it didn't do that bad in sales. But the review scores were a different matter, receiving scores as low as 5.5 from leading gaming websites. There were complaints of the controls being glitchy but after spending many hours with the game I can't see what people meant. The reason for the low scores may have been for the over-hyped sword fighting, we all had great expectations for it and Ubisoft failed to deliver which put a lot of people off. But as a FPS it's amazing containing a very length campaign mode and a very entertaining multiplayer game. Ubisoft made sure not to over-use the Wii Remote gestures making each action easy to execute and when faced with enemies you could choose between beating him or shooting him down.

Source:Nintencast