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Wednesday, November 21, 2007

Indie XBLA game Axiom Overdrive, first pilot job

Reflexive Entertainment reveals first details of the Blast Thru game mode in its upcoming XBLA title Axiom Overdrive.

Players develop precision left stick thrust control skills to navigate asteroid AF128’s winding mine shafts at high speed, while carrying delicate shock sensitive high explosives.

Managing the counter orbital movement of the grappled explosives is key to success on these levels, as is mastering a well-timed grapple release, to slingshot the explosives and blast open bulkhead doors that have become fused shut.

"The faster pilots can blast their way through every fused bulkhead in a sector, the higher their rewards, which are credited towards their pilot cert rating," said lead game designer Tony Barnes.

For further information about the opportunities for OTF pilots within The Axiom Corporation, please read the documentation available on www.axiomoverdrive.com.

About Reflexive Entertainment:
Having abandoned the world of contract for hire game development, Reflexive Entertainment develops, fully funds and publishes its own games for both PC and XBLA as an independent game studio. This approach has allowed Reflexive Entertainment the freedom to innovate such games as the twice awarded Downloadable Game of the Year Wik: Fable of Souls in addition to more casual affair such as the wildly popular Ricochet and Big Kahuna Reef series (with more than 20 million and 10 million downloads respectively). More information about Reflexive Entertainment can be found at http://www.reflexive-inc.com.