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Saturday, October 27, 2007

Exclusive: Nintendo Gives Us “Battalion Wars 2″


There are times when the mighty Nintendo company actually reacts to little old me.

That includes today, because I have here on my desk a finished, retail copy of “Battalion Wars 2.”

I have it a day before Nintendo is sending it to other reporters, probably because I wrote an article last week questioning the lack of promotion for the game. The game is shipping to stores on October 29.

Do I have power over Nintendo? Well, not really. For the record, other times that Nintendo may have reacted to me: There was a time during a speech from Reggie Fils-Aime two years ago, when he announced that he wasn’t going to put “Brain Age” commercials on MTV, and having chatted with me before the speech, ad-libbed: “Sorry Stephen.” Oh, and 1up.com apparently thinks the makers of “Super Smash Bros. Brawl” do my bidding.

But that’s not why you’re reading this post.

You’re probably reading because you want to know about “Battalion Wars 2.” Is it a the next great hardcore Wii game after “Metroid Prime 3” or a dud? Did I find whatever fatal flaw that may have kept Nintendo from marketing the game more aggressively?

I’ve played the game for three hours so far and am ready to spill the beans…



The Basics

To get everyone up to speed, “Battalion Wars 2″ is published by Nintendo and developed by Kuju London, the same outfit that created the first game in the series, which was released for GameCube in 2005. Both games are third-person action games that put the player on a battlefield where they can both directly and indirectly control a small battalion in skirmishes against enemy military forces.

Many action games might give you a single super-soldier to control. Tthe “Battalion Wars” games let you control, say, a single machine gun soldier, while six guys with flamethrowers, five guys with bazookas, three assault commandos, two tanks, a recon buggy and an attack helicopter — all marching, rolling and swooping in concert with you soldier’s steps. On the fly, you can tell each of your units to attack different enemy units, stand guard, or capture bases. Or you can take immediate control of any of the other allied units yourself and control the battle from thier point of view.

More from: MTV Multiplayer