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Thursday, January 03, 2008

Disney - Pixar's WALL-E or WALL.E robot video game on XBox 360 PlayStation PSP Wii DS and PS2


Gamers Will Bring Humanity Back to Earth in Summer 2008

THQ announced plans to release the WALL●E video game in conjunction with the film’s eagerly awaited theatrical debut from Disney•Pixar in the summer of 2008. WALL●E is anticipated to launch across all major gaming systems including the Xbox 360 video game and entertainment system from Microsoft, PLAYSTATION 3 computer entertainment system, PlayStation 2 computer entertainment system, PSP (PlayStationPortable) system, Wii home video game system, Nintendo DS, Windows PC and Mac, as well as wireless devices.

The long-running relationship between THQ and Disney•Pixar has achieved shipments of more than 35 million units worldwide. THQ’s current agreement with Disney•Pixar, which was announced in 2004, includes rights to create games based on four newly created Disney•Pixar film properties. Last year’s Ratatouille video game was the first property released by THQ under this agreement.



WALL●E is expected to release this summer and will mark THQ’s next installment in the company’s well-established and successful association with Disney•Pixar. Development for WALL●E will be led by THQ’s internal Heavy Iron Studios.

About the WALL●E Videogame
Players will take control of WALL●E and EVE through a fast-paced adventure based on the upcoming Disney•Pixar film. The game will allow fans to relive some of the movie’s most thrilling moments as they explore 10 worlds filled with non-stop action and adventure, along with head-to-head multiplayer challenges. Players will recognize the storyline, characters and key locations from the WALL●E film as they carry out intense missions, dodge dangerous enemies and navigate their way through a futuristic world. In addition, the game will contain new storylines and environments that movie-goers will not see in theaters.

About the WALL●E Movie
What if mankind had to leave Earth, and somebody forgot to turn the last robot off?

Academy Award-winning writer-director Andrew Stanton (“Finding Nemo”) and the inventive storytellers and technical geniuses at Pixar Animation Studios (“The Incredibles,” “Cars,” “Ratatouille”) transport moviegoers to a galaxy not so very far away for a new computer-animated cosmic comedy about a determined robot named WALL•E.

After hundreds of lonely years of doing what he was built for, WALL•E (short for Waste Allocation Load Lifter Earth-Class) discovers a new purpose in life (besides collecting knick-knacks) when he meets a sleek search robot named EVE. EVE comes to realize that WALL•E has inadvertently stumbled upon the key to the planet’s future, and races back to space to report her findings to the humans (who have been eagerly awaiting word that it is safe to return home). Meanwhile, WALL•E chases EVE across the galaxy and sets into motion one of the most exciting and imaginative comedy adventures ever brought to the big screen.

Joining WALL•E on his fantastic journey across a universe of never-before-imagined visions of the future, is a hilarious cast of characters including a pet cockroach, and a heroic team of malfunctioning misfit robots.

Filled with surprises, action, humor and heart, WALL•E was written and directed by Andrew Stanton, produced by Jim Morris, co-produced by Lindsey Collins and features original and innovative sound design by Academy Award®-winner Ben Burtt (“Star Wars,” “Indiana Jones,” “E.T. the Extra-Terrestrial”). The film is due for release on June 27, 200

Watch the movie trailer here... http://www.apple.com/trailers/disney/walle/

Dragon's Lair on Sony PSP looking for a publisher.


LEGENDARY ARCADE GAME SEEKING PUBLISHER

Dragon's Lair, the world's first full-animation laser disc video game - debuted in 1983. The game features Dirk the Daring, a rather clumsy knight that must make his way through the castle of an evil wizard to save the beautiful Princess Daphne. The game's visionary team of creators (Don Bluth, Rick Dyer, Gary Goldman, John Pomeroy and Chris Stone) was astounded by the public's overwhelming enthusiasm and witnessed lines as long as several city blocks as people of all ages waited to play the game. Currently, Dragon's Lair is one of only three games on permanent display at the Smithsonian Institution (the other two are Pac Man and Pong).

United Coders, developers of the Nintendo DS version of the game, are currently putting the final touches to the Nintendo DS version, and is currently seeking a publisher for a version of the game on the Sony PSP. In exchange for funding the development and intellectual property cost of Dragon’s Lair for Sony PSP, the publisher will be granted the global publishing rights for the format. United Coders expect to begin development of Dragon’s Lair® for Sony PSP in February with a release date of Christmas 2008 on the platform.

The story of Dragon’s Lair is classic: “Dragon’s Lair: The fantasy adventure where you become a valiant knight, on a quest to rescue the fair princess from the clutches of an evil dragon. You control the actions of a daring adventurer, finding his way through the castle of a dark wizard, who has enchanted it with treacherous monsters and obstacles. In the mysterious caverns below the castle, your odyssey continues against the awesome forces that oppose your efforts to reach the Dragon's Lair. Lead on, adventurer. Your quest awaits!”

According to Hans Olsen, the Executive Producer and Lead Programmer on Nintendo DS and Sony PSP, the PSP version will feature – like the Nintendo DS version, two distinct modes of play.

Cryptex of Time Puzzle game released - PC demo download


SOLO development proudly announces the release of Cryptex of Time, a fun, mind twisting and addictive PC game for all ages.

Cryptex of Time is a new, innovative puzzle game that brings the casual match game into its third dimension without leaving simplicity and fun factor behind.

Cryptex of Time takes you, a young archaeologist , into a world full of mysteries, old tales and fabled treasures while solving the puzzles of the Cryptex. Travel around the world, find new exciting challenges and carefully rotate the wheels of the Cryptex to free the secrets inside.

The game is now available on SOLO developments website: http://www.solodev.eu/g_Cryptex.html

Cryptex of Time features
- 48 unique and varied levels of puzzles
- 12 different game modes that ensures a new fresh gaming experience throughout the story
- Lots of special gems, cubes and symbols to help or betray you
- Stunning art and audio
- 4 different worlds with unique game modes and themes
- Innovative 3D environment

System Specifications:
1 GHz or faster processor, 256 MB Ram, DirectX 7 or better, Windows 98, ME, 2000 or XP. 3D graphics card recommended.


Download the demo here... http://www.solodev.eu/Files/Builds/CoT-Setup.exe

Jack's Bouncy Qubes – Jumping to a PC on download now!


Prepare yourself for the most frenzied and explosive 3D puzzle experience that will leave you bouncing for more. Jack's Bouncy Qubes puts you in control of a board of explosive bouncy qubes. Control Jack around the board, jumping over the qubes and link them in like combinations. Once they connect, the qubes are detonated and will explode!

Iik Games (www.iikgames.com) is proud to announce the release of Jack's Bouncy Qubes for the PC. A unique and highly addictive 3D puzzle game that everybody can play, but no one would like to leave. Control the lovely character Jack. Mess around the board jumping over the qubes, change its color and link them in like combinations, once they connect, the qubes are detonated and will explode. Don't get to close as the explosion will knock you into next week. The object is to clear each level, but be careful, the action gets harder and harder as you go along.

Jack´s Bouncy Qubes features a unique and addictive fast-paced gameplay with 4 different game modes: Arcade, Free, Survival and Puzzle. Bright and colorful 3D accelerated toon graphics and special effects. 50 Mind-Bender hand crafted puzzle levels and many more!

Join the Bouncyness now by downloading a 60-Minutes free trial of Jack´s Bouncy Qubes from www.iikgames.com

Nintendo Wii Fit preview offers a whole new level of gaming


Wii Fit was recently released in Japan, and so far the Japanese love it. But will the same love be repeated over here in Europe? Well lets hope so as Wii Fit promises to open up a whole new level of gaming - just what Wii Sports did back at the launch of Nintendo‘s, innovating machine.

Like Wii Sports and Wii Play, the game is based solely on mini games. The first is a soccer game where you will have to hit with your Mii’s head whilst you dodge other incoming items such as boots and panda heads; this means you have to shift your weight around to the left, right, and forward. As you hit the soccer balls with your Mii’s head the score will be taken next to where you hit the first ball, and then the score for this mini game increases if you hit balls in succession.


Once you have finished the mini game the same sort of screen as Wii sports will pop up to tell you the results, you will be rated with star ranks with 1 star being the lowest and 5 the highest, it gives you a good idea on which mini game you’re doing better at. Yoga is another very important categories in Wii Fit. Yoga is split up into several different positions. The first one is the tree pose; it involves the player balancing on one leg while your other foot is resting on the thigh. You then have to raise up your arms and locking your hands together. Now you have to hold this pose for about thirty seconds once in the correct position, which will be signalled by a white backdrop appearing and a pink circle measuring your balance.



You have to do this position on both legs and after which your results will follow. This compares the two and makes it easier for the player to read and understand which leg they balance better on. It’s not all Yoga and sport mini games though. Other crazy themes such as rolling a ball into a hole; tight rope balance; guiding yourself down a river and a dancing mini game, which looks like it’s straight from a Dance Dance Revolution game will be present giving this game a most wide variety as possible.



All the mini games are unique and clever, each offering a certain degree of challenge for both the hardcore and casual gamers. So what’s the Wii Balance board all about? Is it just another peripheral that provides a quick gimmick or does it offer a new way in which we play games? The Wii balance board is shaped like a normal house hold set of scales, with a plain white top and a light grey underneath. Just like the Wii remote the balance board is wireless, but it contains multiple pressure sensors that are used to measure the users centre of pressure. Shigeru Miyamoto goes as far to claim that the Wii balance board was probably more accurate than a pair of typical bathroom scales. All of the mini-games will be making use of the board whether it'd be applying pressure to a certain spot or tilting it for side to side.

Once again, Nintendo are proving that fun games are no longer confined to regular controllers. Games like Wii Fit are incredibly unique and are powering the gaming industry. It’s no surprise that the game was well received in Japan seeing as it primarily aimed at the older, more casual generation, and should in no doubt be well received over here. Shockingly, Nintendo originally designed the Wii balance board for the Japanese market to have a maximum weight of 300 pounds; (140kg) but due to the varying weights and enormous sizes of both Europeans and Americans, Nintendo will be releasing different sized Wii balance boards all around the world. So we could be seeing delays for both parties, but Nintendo have currently got Wii Fit down for an early 2008 release. Check back at Nintencast when we’ll bring you the full review straight after the launch.

Source: Nintencast

December games charts in Germany and Spain wipe out Sony PS 3 and Microsoft XBox 360

The charts, compiled by Media-Control GfK International for the sales week ending December 23, also show Nintendo featuring in all top five positions in Germany, and eight of the top ten in Spain.

Germany
  1. More Brain Training with Dr Kawashima (DS)

  2. Dr Kawashima's Brain Training (DS)

  3. Wii Play (Wii)

  4. Super Mario Galaxy (Wii)

  5. Mario & Sonic at the Olympics (Wii)

  6. Need for Speed Pro Street (PS2)

  7. FIFA 08 (PS2)

  8. High School Musical: Sing It (PS2)

  9. Call of Duty 4: Modern Warfare (PC)

  10. New Super Mario Bros (DS)


Spain
  1. More Brain Training with Dr Kawashima (DS)

  2. Dr Kawashima's Brain Training (DS)

  3. WWE Smackdown! vs Raw 2008 (PS2)

  4. Pro Evolution Soccer 2008 (PS2)

  5. Eye Training (DS)

  6. Wii Play (Wii)

  7. Mario Party DS (DS)

  8. Triiviial (Wii)

  9. Imagine Babyz (DS)

  10. Legend of Zelda: Phantom Hourglass (DS)

Video games what to look forward to in 2008


The PSP is still looking for a killer app, and God of War: Chains of Olympus is probably not it - even though the game will definitely appeal to the hardcore players. While it will never catch the DS, PSP hardware sales are decent; software sales not so much. As for the Wii, Super Smash Brothers Brawl is probably the most highly anticipated just as Xbox 360 owners may be looking forward to Too Human. Meanwhile, the PS3 should see Little Big Planet as well as the launch of Home. All of these titles pale in comparison to GTA IV and MGS 4, however, not only in terms of interest but in importance to the publishers and developers.

Just as Halo 3 was the most anticipated game of 2007, GTA IV is certainly the most anticipated game of 2008. Publisher Take-Two doesn't have much riding on the outcome - other than the future of the entire company. Bioshock not withstanding, the company hasn't had much luck establishing new franchises outside of GTA. They can only get by on notoriety (thanks Manhunt 2) for so long.

Unfortunately for Rockstar, and for Take-Two, the world has changed since GTA III was released for the PS2 nearly seven years ago. Open world/sandbox gameplay is commonplace, and although no one has quite surpassed GTA, some (Crackdown, Saint's Row) have come close. Take-Two should be able to sell nearly a million copies of GTA IV across all platforms on the name alone, even if reviewers don't fancy the game, but if the programmers have trouble coming to grips with current hardware, or if they haven't fixed the perceived flaws of the prior games, the wheels may come off the franchise.

Right behind GTA IV in terms of importance for 2008 is Metal Gear Solid 4: Guns of the Patriots. For reasons which are beyond me, this franchise still has a fanatical following, despite awkward camera angles and convoluted plot lines.

For reasons also beyond me - seeing as how Microsoft would likely throw bags of money their way - Konami has chosen to release MGS 4 as a PlayStation 3 exclusive (for the time being). I don't think that the game is mainstream enough to be a system seller, so the question becomes whether or not the installed base of the PS3 is large enough for Konami to earn a return on their investment. That's even assuming the programmers have a handle on Sony's current console.

By Mark Androvich - Games Industry

Wednesday, January 02, 2008

Bill Gates to make Important Xbox 360 news next week - new HD DVD drive for XBox 360?


Microsoft overlord Bill Gates is set to make an "important announcement" regarding the Xbox 360 at next week's CES show in Las Vegas, reports The Seattle Times.

The paper doesn't say exactly what Gates' revelation will regard at the electronic show, but it does go on to speculate that it might be the reveal of yet another Xbox 360 SKU with built-in HD-DVD playback.

"Microsoft may be preparing to license the Xbox gaming platform to consumer-electronics companies," says Seattle Times columnist Brier Dudley. "In particular, Microsoft could work with Toshiba to develop a digital video recorder with a hard-drive, high-definition HD-DVD drive and Xbox gaming capabilities.

"They're already allied against Sony and other backers of the Blu-ray DVD format," he continues, "and Toshiba could help Xbox finally penetrate the Japanese market.

"Microsoft could also make a splash by announcing plans to give the Xbox 360 an internal HD-DVD drive, putting it on par with Sony's PlayStation 3 that has a built-in Blu-ray drive."

At least year's CES, rumours were abound on the now long since unveiled Xbox 360 Elite, which built on the previous console SKUs with a bigger hard drive and built in HDMI port.

Built-in HD-DVD playback is the logical next step for the 360, but we're not so sure about this video recorder malarkey - anyone remember the Panasonic Q?

We'll be strutting the CES show floor next week and will of course keep you bang up to date with whatever Bill reveals.

Project Revolution mod for Warcraft III brings you StarCraft in 3D


All things being tickety-boo at Blizzard, 2008 will see the release of StarCraft II - but a mod team's got the hop on the developer with a 3D version of StarCraft: Brood War.

Project Revolution's a mod for Warcraft III, and while it's still work in progress the team behind it has released a Terran Demo allowing you to sample its efforts.

We've not downloaded the demo ourselves yet, but it appears you'll need to dust off your original StarCraft: Brood War CD as it's required to play it - along with Warcraft III: The Frozen Throne patched to v1.21.

here's nothing like a confirmed release date for the full Project Revolution monty, but the mod team says it's over half done. Still, if you can get the demo up and running it'll help tide you over till StarCraft II arrives (which is already being tipped for release on Xbox 360).

Download the demo here... http://www.wc3campaigns.net/revolution/forum/viewtopic.php?t=11222

Game Tunnel Independent video games of the year: Number 1 - Aquaria on PC

As I enter the cavern, the fish swim by my side then change directions and swim away. The world around me beckons and repels me. Each of the many dark caverns that lead away from here has its own story. Some of that story is darker than the caverns, filled with war and destruction. Other parts are more sublime, echoing the dreams of civilizations long lost. My part in the story seems to be ever changing as I discover melody in the peaceful sounds of the waves and harmony in their angry thrashing on the shore.


Aquaria is perhaps the most well-known indie game in recent memory and it should be. The underwater world painted on the screen is captivating and mesmerizing. The game world feels immense and will leave more than a few people scratching their head as it teases with information. It provides puzzles and challenges that will test your abilities to reason and will occasionally leave you entirely unsure of what to do next. As the breakthrough moments of understanding hit, the game becomes magical. The feeling of success mixed with the wonderful fantasy playing out in front of you creates an experience that is as unique as every game wants to be.



Aquaria is a masterful stroke of vision in its appearance, sound and play. It's a game that no one should miss. After walking away with our awards for best graphics and best sound as well as the 2007 Adventure game of the year award, we're happy to add one final jewel to Aquaria's crown, the 2007 Independent Game of the Year.

Download a demo here: http://www.bit-blot.com/aquaria/index.html

Source: Game Tunnel

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Game Tunnel Independent video games of the year: Number 2 - Depths of Peril on PC

Depths of Peril is a hard game to describe. The first sensation that you are playing something amazing and different comes when, instead of destroying the computer, you find yourself competing against it. As you try to recruit players to your faction ("covenant") you quickly find that the computer AI is leading the other covenants, trying to complete the same quests and recruit the same people before you do. Racing, you must out-compete the computer to survive. However, you must also work to improve relations with the other factions to trade for weaponry and find the allies you will need to fight off some of the threats to the city of Jorvik that you all call home.


Speaking of threats, the second sensation of how amazing the game is comes as you realize the dynamic world around you. Delay taking out an enemy threat and that threat will grow, with some enemies of the group becoming leaders who will recruit their own henchmen and grow further in power. Small uprisings can become huge threats requiring covenants to work cooperatively to take down the bosses and sub-bosses that were created by your delay.


Each moment of the game you must strategize what you will do next, ensuring the safety of your city, racing to get the best recruits, and carefully working the intricate web of relations with other covenants, thus avoiding inter-covenant wars that can lead to disastrous results as you must take your eye off of the rising threats outside the city to fight for survival. If that doesn't get you excited to play the game, downloading it and playing it for a couple of hours will. Depths of Peril is a spectacular game that is as engrossing as any title you'll play anywhere this year. It won our 2007 Role-Playing game of the year award and is our runner-up for Independent Game of the Year.

Download a demo here... http://www.soldak.com/

Source: Game Tunnel

Game Tunnel Independent video games of the year: Number 3 - Venture Arctic on PC

With the ice frozen in the winter, and the arctic wolf hungry for food, he ventured forth. Slowly across the ice he crept until he reached the far shore. A new home to explore. New food. The land had become barren. Disease had taken many of the wolves after the food had become scarce. Determined not to become another carcass on the snow, the wolf pushed forward, looking carefully for any sign of life, hoping to find the unsuspecting animal that could be the long-sought after meal, and the means of another day's survival.


Venture Arctic is a learning experience, but not because it tries to be. The game, where you control the impact of the seasons on the arctic animals, is about balance. Too many rabbits leads to a barren landscape. Increasing the number of wolves to combat the problem will quickly lead to no animals at all. The animals react to the world around them as you paint the land with snow and the water with ice, and then melt it all away. The Inuit-inspired art gives the whole game a distinctive look that matches the game's uniqueness. Venture Arctic, like the world it portrays, is a treasure of beauty and wonder. It's an adventure into the unknown world around us that inspires and excites as players enjoy each new discovery. There are a lot of games available, but few of them are much more than a simple pastime. Venture Arctic is a game that stands out from the pack as being not only meaningful, but also amazingly good. Those qualities made it an easy pick as one of the Top 5 games of the year as well as our 2007 Sim game of the year.


Download Free demo and play now... http://www.pocketwatchgames.com/arctic/

Source: Game Tunnel

Game Tunnel Independent video games of the year: Number 4 - Immortal Defense on PC

It's difficult to say whether it has been pride or love that has saved me. That part of me which is pride has taken a primary role in the defense, but without the support of love (who refuses direct combat), it's power would simply not have been strong enough to overcome the enemy. My fear has also been of consequence, once again stunning the enemy with an infusion of worry, while my courage has pummeled them. Yet I feel something missing. My emotions are powerful, but are they all that I am?


Like every other Tower Defense game, Immortal Defense is intensely addictive. Unlike any other Tower Defense game, Immortal Defense transcends to something more. The game is built around a character who gives up their mortal state to become a being of pure energy to save his family and world. The storyline covers the ground of standard sci-fi, but brings in deeper themes about the true effects of one's actions and what it really means to be an immortal being, freed from the limitations of the physical body. The deeply philosophical approach can be felt throughout the game, with music and graphics echoing the slowly revealed story. Deeply moody and satisfying, Immortal Defense mixes gameplay with art, creating a uniquely captivating experience that won it a place in our top 5 as well as the 2007 Strategy Game of the Year award.


Download the demo here... http://studioeres.com/immortal/

Source: Game Tunnel

SACRED 2 – Fallen Angel: Release Date Announced


ASCARON, a leading European entertainment software developer, announces a new release date for SACRED 2 – Fallen Angel.

The announcement sees both PC and Xbox 360 versions scheduled for release in September 2008.

The additional time is to be used for optimizing the crucial areas of multiplayer gameplay and balancing. Planning for a longer and in-depth beta test, which is subdivided into several different phases, is already underway.

"A highly anticipated AAA title such as SACRED 2 – Fallen Angel is a great responsibility with high expectations to manage and live up to. To achieve our goal, we have decided to give SACRED 2 - Fallen Angel more time in order to be perfected and polished in every single area, allowing us to deliver the quality which is expected, rather than striving for an early release," says Heiko tom Felde, Managing Director of ASCARON Entertainment GmbH.

Game Tunnel Independent video games of the year: Number 5 - Knytt Stores on PC

Walking through the cavern, I come to a series of water falls, each more majestic and amazing than the last. The vegetation has taken on an alien appearance, rising in long twisting strands that seem to be topped with phosphorescent bulbs. Climbing up the walls and moving down a new corridor I find myself in peaceful underwater surroundings amidst a strangely constructed series of tunnels and paths. The way opens with new vegetation marking yet another change in my location. My surroundings show some signs of life, but a desolation begins to take hold. What are the machines doing to the world?


Knytt Stories is as much art as it is a game. It's beauty in simplicity. Each area is carefully crafted so that it provides a uniqueness that goes far beyond just looking and sounding different. Each area plays differently, taking on its own life and giving one the feeling of truly visiting someplace far from anywhere you have ever been. Knytt Stories is something of a pixel-perfect platforming nirvana, and though the accolades seem at odds with the humble presentation, it's hard not to write a list of superlatives when describing the game. The expandability of allowing others to add their own stories only serves to add to one of this year's most intriguing and enjoyable experiences.


Download Free here... http://nifflas.ni2.se/index.php?main=02Knytt_Stories&sub=01About

Source: Game Tunnel

Game Tunnel Independent video games of the year: Number 6 - DarkSide

The planet rotates beneath me. Though small, this outpost is valuable, valuable enough for at least one person to protect it. Today that someone is me. Rounding the planet on a simple patrol, I blast off the space debris and look for enemies. Two cruisers today is all the action I've seen. I wonder if a larger attack is coming. Then on my next pass I see it-- high in the air on long legs, walking across the planet's surface and flanked by abduction craft. My craft trembles as I open a full volley of laser fire.


Flying around spherical planets seems to be in style this year. From Mario Galaxy to Super Stardust HD, we've been offered some great planetary romps. Darkside, while a bit different in its approach, is no different in its quality. It's a spectacular game full of those qualities that make gaming great. Though it doesn't have a deep story or some of the nuances that make some of the critics happy, she's got it where it counts. The gameplay is simply fantastic, offering up fast-paced shooting action that is exciting, rewarding and relentless. The graphics are amazingly good, belying the games 15mb size. The range of enemies and weapons complete the game as a tour de force that made DarkSide a top 10 game of the year as well as our 2007 Action Game of the Year.


Free Download here... http://www.pieyegames.com/DarkSide/Info.htm

Game Tunnel Independent video games of the year: Number 7 - Mr. Robot for PC

HEL-9000 has been acting a little strange. First there were those weird job requests and then the shutting down of vital programs and robots. Finally came the death of a crew member while in stasis. Though there are many questions as to what is happening, one question has been answered, HEL-9000, the master computer running the ship, has become our enemy. Teaming up with other Robots who have been disconnected from the mainframe, we're setting out to save what is left of the colonists. Time is ticking and HEL has been alerted to our efforts. Our only hope is to fight our way through and break down the defense that HEL is creating.


Mr. Robot is a strange mix of a pseudo sokoban played isometricly and a super-cool RPG that feels futuristic and retro all at the same time. It's all glued together with an immediately engaging storyline, cool upgrades, unique items and innovative weapons that make the typical RPG "grind" of combat and leveling feel anything but repetitive. The space theme is complemented by lots of sci-fi geek references that will surprise you and bring a smile to your face. The game has been called one of the best Indie games ever, and it's a title well-suited to Mr. Robot.


Play here... http://www.moonpod.com/English/about_mr.robot.php

Source: Game Tunnel

Game Tunnel Independent video games of the year: Number 8 - Galcon for PC Mac Linux

I've spread the empire too thin. In the hopes of quickly conquering my foes, I sent the fleet to every conquerable planet in the galaxy. The short-term gains of forming the largest empire composed of many small planets are starting to crumble. Other forces in the galaxy spent their efforts on a few large worlds, and the production of those giants far outstripped our own. Inevitably, one by one, each of our planets was captured. In the horizon I can see hundreds of fighters. The end has come.


Galcon is a bare-bones strategy game with simple rules that you fully grasp within minutes of playing. While its simple nature could lead you to think that there is no depth of strategy, the opposite is true. Galcon provides complexity in its simplicity, challenging players to quickly consider their resources, form ever-liquid strategy plans, and effectively engage in continual tactical combat. Taking over new worlds, using the additional resources to build more combat units, and then coordinating attacks to take advantage of the other player's actions in a galaxy full of combat creates a very exciting game of quick thought and strategy featuring massive battles with hundreds, and sometimes thousands of combat units, being destroyed in seconds. Galcon is brilliantly simple and wonderfully addictive tactical strategy game.


Download Free demo at... http://www.imitationpickles.org/galcon/index.html

Game Tunnel Independent video games of the year: Number 9 - Scavenger

I probably should have left the generator intact. With all the turrets in this sector, knocking out the power seemed like a good idea. The dark tunnel in front of me reeks of danger. My ship's lights reach into the darkness, feeling through the black for signs of life. Slipping into a new room, the air grows stale. I stare carefully at my surroundings. The walls in front of me seem to be organic. The truth strikes me just before the creature does. Suddenly those turrets don't seem quite so dangerous.


Scavenger is one of those games that you can tell is going to be great from the moment you start the first level. It's the kind of game that really shows what indie gaming can produce. It has all the feeling (and difficulty!) of a great space shooter mixed with the creep and explore-adventure of some of the best FPS games, taking the player from carefully moving down the hall to a frantic firefight in a matter of seconds. With multiple difficulty levels that give the player completely different gameplay experiences, Scavenger is brilliant fun that shouldn't be missed.


Free Download here... http://www.pieyegames.com/Scavenger/Info.htm

Source: Game Tunnel

Game Tunnel Independent video games of the year: Number 10 - Kudos Rock Legend

Fran needs to go. Everyone can see it. At the tryout, her grooving guitar made her an immediate 'must' for the band, but those were the early days: before the songs, before the gigs, back when we played any venue that would take us and practiced in Jim's garage. To be fair, we're not a household name yet, but we will be, we just need a little more oomph to take us over the hump. That means a new guitarist no matter what hardships we've gone through in the past to build friendships. Everyone in the band agrees, except Fran. Poor brilliant Fran, whose guitar licks helped open our first doors.


Rock Legend is the follow-up to Kudos, though the only similarity between the games is the interface. Rock Legend takes a completely different approach to becoming a guitar hero as it places you in charge of a band. Putting together a band is a blast, and working to get hit singles and sold-out shows is just the beginning. Players control every aspect of the band's life, from where they practice and what type of food they cater, to what type of music they listen to. For everyone who has ever wanted to hit the big time with their own band, Rock Legend is a must- play. It defines Indie.



Download demo here... http://www.positech.co.uk/rocklegend/index.html

Source: Game Tunnel