Every legend has a beginning. Over 20 years ago, the title that would eventually grow to be Master of Orion was being conceived.
In the second installment of WG Labs’ series of Master of Orion Dev Diaries, members of the original team relate the days of Master of Orion’s early inception and the humble origins of the game that would both create and define the 4X gameplay genre.
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| Master of Orion |







